Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tiamat
Tiamat
Decidious
Tiamat
Level 156
God Stats
0W - 3L
1,316 SR
Queue Stats
62W - 68L
1,463 Elo+
Party 2
Charybdis
Charybdis
TheWildWoods
Charybdis
Level 37
God Stats
0W - 3L
1,233 SR
Queue Stats
136W - 145L
1,422 Elo+
Solo
Ymir
Ymir
sanAndrew13
Ymir
Level 2
God Stats
0W - 2L
1,327 SR
Queue Stats
0W - 3L
1,235 Elo+
Party 3
Kukulkan
Kukulkan
viitya
Kukulkan
Level 27
God Stats
46W - 48L
1,473 SR
Queue Stats
52W - 62L
1,455 Elo+
Party 2
Team Averages
Level 65
1,370 SR
1,415 Elo+

VS

Team Averages
Level 73
1,594 SR
1,491 Elo+
Bacchus
Bacchus
Illünt
Bacchus
Level 29
God Stats
14W - 5L
1,620 SR
Queue Stats
71W - 67L
1,507 Elo+
Party 1
Discordia
Discordia
Radamanfhis
Discordia
Level 128
God Stats
25W - 19L
1,646 SR
Queue Stats
125W - 116L
1,483 Elo+
Solo
Mercury
Mercury
Raugorn
Mercury
Level 81
God Stats
1W - 0L
1,731 SR
Queue Stats
4W - 2L
1,481 Elo+
Party 1
Zeus
Zeus
Yukishah
Zeus
Level 101
God Stats
36W - 17L
1,523 SR
Queue Stats
144W - 105L
1,518 Elo+
Party 1
Chiron
Chiron
legioniv1
Chiron
Level 25
God Stats
16W - 13L
1,449 SR
Queue Stats
80W - 71L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
0 / 3 / 3
9,566
957
3,781
13,217
4,228
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Decidious
Tiamat
15
0 / 3 / 4
9,659
966
10,410
14,858
7,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Charybdis
TheWildWoods
Charybdis
15
4 / 2 / 0
10,540
1,054
9,674
15,967
5,409
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
0 / 8 / 4
10,021
1,002
2,859
20,232
21,818
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
viitya
Kukulkan
15
0 / 6 / 3
9,492
949
7,636
13,307
4,069
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

131

VS

Team 2 Tickets

271

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Illünt
Bacchus
17
2 / 1 / 14
10,434
1,043
10,851
13,963
19,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
Radamanfhis
Discordia
17
1 / 0 / 15
10,964
1,096
12,537
4,049
1,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mercury
Raugorn
Mercury
17
2 / 2 / 12
10,841
1,084
7,470
8,049
2,814
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
17
12 / 0 / 3
12,364
1,236
33,317
4,752
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chiron
legioniv1
Chiron
17
5 / 1 / 9
10,880
1,088
10,476
8,218
3,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
75
4
Kills
22
22
Deaths
4
14
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
3
3
0.5
L
Tiamat
Decidious
Tiamat
0
3
4
0.67
W
Bacchus
Illünt
Bacchus
2
1
14
9
W
Discordia
Radamanfhis
Discordia
1
0
15
8.5
W
Mercury
Raugorn
Mercury
2
2
12
4
L
Charybdis
TheWildWoods
Charybdis
4
2
0
2
W
Zeus
12
0
3
13.5
W
Chiron
legioniv1
Chiron
5
1
9
9.5
L
0
8
4
0.25
L
Kukulkan
viitya
Kukulkan
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,360
Damage
74,651
77,581
Taken
39,031
42,524
Mitigated
28,492
5,391
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
3,781
414
0
1,397
13,217
4,228
0
9,735
3,307
0
24,393
L
Tiamat
Decidious
Tiamat
10,410
201
0
1,885
14,858
7,000
0
10,698
4,036
29,996
0
W
Bacchus
Illünt
Bacchus
10,851
929
0
250
13,963
19,020
0
6,754
7,209
16,139
0
W
Discordia
Radamanfhis
Discordia
12,537
181
0
7
4,049
1,526
0
2,500
1,549
32,826
0
W
Mercury
Raugorn
Mercury
7,470
3,782
0
1,378
8,049
2,814
0
3,150
4,575
0
26,140
L
Charybdis
TheWildWoods
Charybdis
9,674
5,921
0
930
15,967
5,409
0
10,590
5,204
0
25,395
W
Zeus
33,317
1,950
0
0
4,752
1,898
0
3,208
1,544
63,787
0
W
Chiron
legioniv1
Chiron
10,476
4,872
1,189
3,214
8,218
3,234
0
5,293
2,925
0
28,402
L
2,859
348
0
1,179
20,232
21,818
0
13,584
6,317
5,262
0
L
Kukulkan
viitya
Kukulkan
7,636
192
0
0
13,307
4,069
0
11,066
2,012
25,742
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,278
Gold Earned
55,483
198
Minions Killed
220
3
Camps Cleared
14
1,004,451
Distance Traveled
1,034,495
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
9,566
957
50
5
2
216,737
0
L
Tiamat
9,659
966
41
4
0
210,482
1
W
Bacchus
10,434
1,043
19
2
0
194,280
0
W
Discordia
10,964
1,096
39
4
0
175,238
1
W
Mercury
10,841
1,084
40
4
8
264,411
0
L
Charybdis
10,540
1,054
42
4
0
191,952
0
W
Zeus
12,364
1,236
72
7
5
203,005
1
W
Chiron
10,880
1,088
50
5
1
197,561
0
L
Ymir
10,021
1,002
7
1
1
188,845
0
L
Kukulkan
9,492
949
58
6
0
196,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role