Player Matchup

Bakasura
Bakasura
MasterGoose
Bakasura
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,291 Elo+
Party 3
Kuzenbo
Kuzenbo
Master_Puffer
Kuzenbo
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 3
Charybdis
Charybdis
NATSU37142173737
Charybdis
Level 27
God Stats
21W - 35L
1,305 SR
Queue Stats
91W - 116L
1,258 Elo+
Party 2
Janus
Janus
magamechallenge
Janus
Level 46
God Stats
2W - 8L
1,445 SR
Queue Stats
212W - 242L
1,255 Elo+
Party 2
Mulan
Mulan
namechanged187
Mulan
Level 29
God Stats
15W - 7L
1,661 SR
Queue Stats
34W - 37L
1,443 Elo+
Party 2
Team Averages
Level 32
1,482 SR
1,307 Elo+

VS

Team Averages
Level 84
1,575 SR
1,522 Elo+
Scylla
Scylla
Alvaromoliina
Scylla
Level 85
God Stats
9W - 12L
1,477 SR
Queue Stats
41W - 50L
1,406 Elo+
Solo
Baron Samedi
Baron Samedi
Foxonice_27
Baron Samedi
Level 112
God Stats
13W - 18L
1,617 SR
Queue Stats
137W - 134L
1,569 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ZWhiteWolf2301
Ah Muzen Cab
Level 113
God Stats
9W - 9L
1,343 SR
Queue Stats
32W - 24L
1,592 Elo+
Party 1
Mercury
Mercury
mavarick360
Mercury
Level 102
God Stats
10W - 1L
1,934 SR
Queue Stats
163W - 143L
1,531 Elo+
Party 1
Bellona
Bellona
teriyaki-solo519
Bellona
Level 7
God Stats
2W - 4L
1,504 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
MasterGoose
Bakasura
16
1 / 7 / 0
9,357
446
1,687
17,016
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Kuzenbo
12
0 / 7 / 1
8,186
390
3,555
17,386
22,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
16
1 / 7 / 3
10,132
482
4,027
17,176
5,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

15
0 / 9 / 2
9,647
459
5,660
13,483
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 5 / 1
11,690
557
13,886
17,957
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 1 / 4
11,021
525
4,078
10,557
3,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Baron Samedi
Foxonice_27
Baron Samedi
17
7 / 2 / 13
12,108
577
12,063
14,339
21,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
ZWhiteWolf2301
Ah Muzen Cab
18
9 / 2 / 8
12,535
597
17,994
11,329
5,205
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
mavarick360
Mercury
20
12 / 1 / 12
14,408
686
19,463
15,758
6,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
4 / 1 / 2
11,338
540
6,881
12,656
13,927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
73
7
Kills
34
35
Deaths
7
7
Assists
39
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
W
Baron Samedi
Foxonice_27
Baron Samedi
7
2
13
6.75
L
Bakasura
MasterGoose
Bakasura
1
7
0
0.14
L
Kuzenbo
0
7
1
0.07
L
Charybdis
1
7
3
0.36
W
Ah Muzen Cab
ZWhiteWolf2301
Ah Muzen Cab
9
2
8
6.5
L
0
9
2
0.11
W
Mercury
mavarick360
Mercury
12
1
12
18
L
5
5
1
1.1
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,815
Damage
60,479
83,018
Taken
64,639
59,920
Mitigated
51,037
17,755
Healing
20,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,078
0
0
1,799
10,557
3,846
368
2,232
8,240
52,549
0
W
Baron Samedi
Foxonice_27
Baron Samedi
12,063
1,200
958
6,103
14,339
21,361
48
1,734
12,270
40,557
0
L
Bakasura
MasterGoose
Bakasura
1,687
1,559
0
2,851
17,016
6,377
0
2,311
14,705
0
55,257
L
Kuzenbo
3,555
889
194
1,366
17,386
22,249
112
2,222
15,164
13,507
0
L
Charybdis
4,027
1,500
0
5,512
17,176
5,607
854
3,097
14,079
0
63,477
W
Ah Muzen Cab
ZWhiteWolf2301
Ah Muzen Cab
17,994
8,196
0
3,570
11,329
5,205
4,239
1,881
9,405
0
90,691
L
5,660
219
0
1,345
13,483
4,659
754
5,114
8,369
59,321
0
W
Mercury
mavarick360
Mercury
19,463
10,176
0
3,627
15,758
6,698
319
2,656
13,022
0
152,998
L
13,886
2,933
0
6,487
17,957
21,028
0
3,397
14,560
0
62,657
W
6,881
2,247
0
4,012
12,656
13,927
1,194
2,460
9,668
0
45,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,012
Gold Earned
61,410
501
Minions Killed
584
0
Camps Cleared
0
1,833,075
Distance Traveled
2,100,211
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,021
525
97
5
0
399,954
3
W
Baron Samedi
12,108
577
46
2
0
405,026
4
L
Bakasura
9,357
446
117
6
0
451,449
0
L
Kuzenbo
8,186
390
19
1
0
335,888
1
L
Charybdis
10,132
482
137
7
0
318,693
2
W
Ah Muzen Cab
12,535
597
141
7
0
375,026
1
L
Janus
9,647
459
125
6
0
369,811
4
W
Mercury
14,408
686
186
9
0
512,145
3
L
Mulan
11,690
557
103
5
0
357,234
1
W
Bellona
11,338
540
114
5
0
408,060
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role