Player Matchup

Kali
Kali
EJaylol
Kali
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,509 Elo+
Party 4
Shiva
Shiva
Floki232
Shiva
Level 142
God Stats
5W - 6L
1,650 SR
Queue Stats
206W - 211L
1,583 Elo+
Party 1
Hel
Hel
Sangedou
Hel
Level 107
God Stats
2W - 9L
1,488 SR
Queue Stats
42W - 42L
1,492 Elo+
Party 1
Jormungandr
Jormungandr
Szityi
Jormungandr
Level 146
God Stats
2W - 1L
1,639 SR
Queue Stats
396W - 419L
1,510 Elo+
Party 1
Neith
Neith
oivindhage
Neith
Level 39
God Stats
52W - 50L
1,529 SR
Queue Stats
52W - 50L
1,506 Elo+
Party 4
Team Averages
Level 100
1,561 SR
1,520 Elo+

VS

Team Averages
Level 98
1,413 SR
1,530 Elo+
Nox
Nox
BsLu_CAMILLO
Nox
Level 118
God Stats
1W - 2L
1,143 SR
Queue Stats
11W - 21L
1,357 Elo+
Solo
Atlas
Atlas
Matrix451
Atlas
Level 46
God Stats
5W - 2L
1,517 SR
Queue Stats
51W - 54L
1,552 Elo+
Party 2
Guan Yu
Guan Yu
StellarisBoy
Guan Yu
Level 83
God Stats
41W - 21L
1,721 SR
Queue Stats
65W - 59L
1,650 Elo+
Party 3
Sylvanus
Sylvanus
jpgdo
Sylvanus
Level 154
God Stats
2W - 9L
1,150 SR
Queue Stats
283W - 308L
1,525 Elo+
Party 2
Izanami
Izanami
strocaz
Izanami
Level 88
God Stats
6W - 3L
1,535 SR
Queue Stats
90W - 98L
1,564 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
EJaylol
Kali
16
1 / 3 / 4
9,196
657
6,102
12,765
7,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
Floki232
Shiva
15
1 / 6 / 3
8,738
624
12,561
20,886
16,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
3 / 6 / 2
9,764
697
7,548
13,107
4,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jormungandr
Szityi
Jormungandr
16
3 / 8 / 4
9,997
714
11,486
23,725
28,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
16
2 / 5 / 3
9,250
661
8,711
13,937
5,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 16
10,661
762
9,477
5,279
2,115
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Atlas
Matrix451
Atlas
18
5 / 1 / 19
11,826
845
14,148
17,659
19,804
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Guan Yu
StellarisBoy
Guan Yu
18
5 / 5 / 3
11,009
786
7,141
21,531
17,133
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Sylvanus
jpgdo
Sylvanus
20
12 / 0 / 14
12,762
912
24,371
15,357
9,493
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
strocaz
Izanami
18
4 / 2 / 12
10,911
779
14,193
10,789
4,830
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
92
10
Kills
28
28
Deaths
10
16
Assists
64
Player
Kills
Deaths
Assists
KDA
W
2
2
16
5
L
Kali
EJaylol
Kali
1
3
4
1
L
Shiva
Floki232
Shiva
1
6
3
0.42
W
Atlas
Matrix451
Atlas
5
1
19
14.5
L
3
6
2
0.67
W
Guan Yu
StellarisBoy
Guan Yu
5
5
3
1.3
L
Jormungandr
Szityi
Jormungandr
3
8
4
0.63
W
Sylvanus
jpgdo
Sylvanus
12
0
14
19
L
Neith
2
5
3
0.7
W
Izanami
strocaz
Izanami
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,408
Damage
69,330
84,420
Taken
70,615
61,922
Mitigated
53,375
14,907
Healing
30,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,477
668
0
510
5,279
2,115
2,041
967
4,106
34,169
0
L
Kali
EJaylol
Kali
6,102
1,463
0
995
12,765
7,607
0
7,241
5,429
43
25,558
L
Shiva
Floki232
Shiva
12,561
1,501
0
2,487
20,886
16,095
29
8,957
11,680
2,404
27,138
W
Atlas
Matrix451
Atlas
14,148
5,640
240
3,049
17,659
19,804
1,113
4,290
11,489
29,992
0
L
7,548
39
3,538
3,550
13,107
4,604
511
8,519
4,451
32,347
0
W
Guan Yu
StellarisBoy
Guan Yu
7,141
1,612
2,813
7,873
21,531
17,133
499
4,900
16,414
308
39,833
L
Jormungandr
Szityi
Jormungandr
11,486
2,375
0
1,478
23,725
28,417
0
11,512
12,009
38,627
0
W
Sylvanus
jpgdo
Sylvanus
24,371
10,745
5,641
8,380
15,357
9,493
4,409
5,751
9,311
50,368
7,501
L
Neith
8,711
3,475
416
2,443
13,937
5,199
0
8,797
5,068
0
32,566
W
Izanami
strocaz
Izanami
14,193
10,141
20
1,779
10,789
4,830
4,487
3,418
7,091
0
49,328

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,945
Gold Earned
57,169
261
Minions Killed
279
0
Camps Cleared
0
1,313,580
Distance Traveled
1,422,571
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,661
762
50
4
0
288,677
0
L
Kali
9,196
657
40
3
0
313,508
1
L
Shiva
8,738
624
36
3
0
279,843
2
W
Atlas
11,826
845
26
2
0
296,138
2
L
Hel
9,764
697
76
5
0
254,708
3
W
Guan Yu
11,009
786
51
4
0
301,373
0
L
Jormungandr
9,997
714
50
4
0
241,041
3
W
Sylvanus
12,762
912
83
6
0
286,340
3
L
Neith
9,250
661
59
4
0
224,480
1
W
Izanami
10,911
779
69
5
0
250,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role