Player Matchup

Medusa
Medusa
cayden10
Medusa
Level 10
God Stats
4W - 5L
1,782 SR
Queue Stats
6W - 16L
1,201 Elo+
Party 1
Kukulkan
Kukulkan
nhytrfvbnhyh
Kukulkan
Level 103
God Stats
2W - 5L
1,410 SR
Queue Stats
167W - 233L
1,363 Elo+
Party 1
Vamana
Vamana
shinbushi
Vamana
Level 160
God Stats
4W - 5L
1,370 SR
Queue Stats
71W - 95L
1,312 Elo+
Solo
Team Averages
Level 91
1,521 SR
1,292 Elo+

VS

Team Averages
Level 62
1,337 SR
1,352 Elo+
Sun Wukong
Sun Wukong
Anoobis27
Sun Wukong
Level 145
God Stats
2W - 5L
1,391 SR
Queue Stats
779W - 673L
1,566 Elo+
Party 2
Cthulhu
Cthulhu
JayTheEnter
Cthulhu
Level 26
God Stats
2W - 2L
1,245 SR
Queue Stats
2W - 3L
1,146 Elo+
Party 2
Achilles
Achilles
ParzivalHG5220
Achilles
Level 15
God Stats
6W - 7L
1,374 SR
Queue Stats
82W - 67L
1,344 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
cayden10
Medusa
17
2 / 8 / 3
12,209
643
10,370
16,013
5,681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
nhytrfvbnhyh
Kukulkan
16
3 / 6 / 3
12,107
637
18,538
17,318
6,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
shinbushi
Vamana
16
1 / 6 / 4
12,072
635
9,671
26,709
33,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anoobis27
Sun Wukong
20
11 / 0 / 7
15,120
796
24,463
20,884
21,587
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cthulhu
JayTheEnter
Cthulhu
17
2 / 2 / 10
12,721
670
11,004
18,025
15,655
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
17
7 / 4 / 5
12,907
679
14,691
19,712
21,580
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
6
Kills
20
20
Deaths
6
10
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anoobis27
Sun Wukong
11
0
7
14.5
W
Cthulhu
JayTheEnter
Cthulhu
2
2
10
3.5
W
Achilles
7
4
5
2.38
L
Medusa
cayden10
Medusa
2
8
3
0.44
L
Kukulkan
nhytrfvbnhyh
Kukulkan
3
6
3
0.75
L
Vamana
shinbushi
Vamana
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,579
Damage
50,158
60,040
Taken
58,621
46,003
Mitigated
58,822
10,514
Healing
13,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anoobis27
Sun Wukong
24,463
5,303
0
3,792
20,884
21,587
1,480
5,513
15,371
910
83,803
W
Cthulhu
JayTheEnter
Cthulhu
11,004
893
764
3,721
18,025
15,655
308
7,044
10,981
40,973
0
W
Achilles
14,691
3,859
1,415
3,833
19,712
21,580
328
6,684
13,028
455
35,622
L
Medusa
cayden10
Medusa
10,370
5,485
175
633
16,013
5,681
690
1,821
14,192
0
41,008
L
Kukulkan
nhytrfvbnhyh
Kukulkan
18,538
1,382
872
2,268
17,318
6,773
110
3,764
13,554
58,984
0
L
Vamana
shinbushi
Vamana
9,671
3,694
0
6,566
26,709
33,549
326
6,606
20,103
0
35,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,388
Gold Earned
40,748
183
Minions Killed
187
5
Camps Cleared
9
956,043
Distance Traveled
1,066,434
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
15,120
796
109
6
6
385,573
3
W
Cthulhu
12,721
670
42
2
0
316,843
4
W
Achilles
12,907
679
36
2
3
364,018
1
L
Medusa
12,209
643
55
3
1
331,456
1
L
Kukulkan
12,107
637
80
4
2
319,229
0
L
Vamana
12,072
635
48
3
2
305,358
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role