Player Matchup

Bacchus
Bacchus
ActedRhyme6
Bacchus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 16L
1,486 Elo+
Solo
Charybdis
Charybdis
BROWNS ELF
Charybdis
Level 134
God Stats
2W - 5L
1,593 SR
Queue Stats
120W - 121L
1,548 Elo+
Solo
Nox
Nox
DustinCider
Nox
Level 24
God Stats
0W - 1L
1,771 SR
Queue Stats
51W - 43L
1,535 Elo+
Solo
Yemoja
Yemoja
Jams_Box_Jr
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 17L
1,530 Elo+
Solo
Khepri
Khepri
Lixvium
Khepri
Level 24
God Stats
0W - 2L
1,500 SR
Queue Stats
146W - 119L
1,592 Elo+
Solo
Team Averages
Level 45
1,573 SR
1,538 Elo+

VS

Team Averages
Level 101
1,435 SR
1,577 Elo+
Yemoja
Yemoja
Astrlite
Yemoja
Level 69
God Stats
1W - 0L
1,572 SR
Queue Stats
32W - 13L
1,715 Elo+
Party 1
Ares
Ares
Goldie HiSwoo
Ares
Level 126
God Stats
4W - 2L
1,515 SR
Queue Stats
226W - 221L
1,428 Elo+
Party 1
Janus
Janus
KSI Salt CSR
Janus
Level 153
God Stats
5W - 1L
1,303 SR
Queue Stats
205W - 118L
1,654 Elo+
Party 1
Bellona
Bellona
Sleepy Images
Bellona
Level 129
God Stats
1W - 2L
1,287 SR
Queue Stats
179W - 130L
1,562 Elo+
Party 1
The Morrigan
The Morrigan
ssbrah
The Morrigan
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 15L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ActedRhyme6
Bacchus
6
0 / 1 / 0
7,419
464
82
1,904
963
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
BROWNS ELF
Charybdis
19
6 / 9 / 4
11,504
719
26,428
21,392
10,843
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

19
2 / 2 / 9
10,884
680
14,909
10,016
5,112
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
20
1 / 2 / 10
11,609
726
9,399
14,906
20,109
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Khepri
Lixvium
Khepri
19
3 / 3 / 9
11,692
731
12,138
21,965
32,871
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Astrlite
Yemoja
17
1 / 2 / 11
11,726
733
4,414
22,569
21,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

19
3 / 3 / 9
11,370
711
8,648
23,236
25,320
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
7 / 3 / 10
12,643
790
24,563
13,388
5,816
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
19
6 / 2 / 7
12,045
753
18,128
20,929
22,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Morrigan
ssbrah
The Morrigan
17
0 / 2 / 9
10,681
668
7,057
9,970
4,897
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
63
12
Kills
17
17
Deaths
12
32
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ActedRhyme6
Bacchus
0
1
0
0
W
Yemoja
Astrlite
Yemoja
1
2
11
3.25
L
Charybdis
BROWNS ELF
Charybdis
6
9
4
0.89
L
2
2
9
3.25
W
3
3
9
2.5
L
Yemoja
1
2
10
3
W
7
3
10
4
L
Khepri
Lixvium
Khepri
3
3
9
2.5
W
Bellona
6
2
7
4.75
W
The Morrigan
ssbrah
The Morrigan
0
2
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,956
Damage
62,810
70,183
Taken
90,092
69,898
Mitigated
79,952
28,925
Healing
51,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ActedRhyme6
Bacchus
82
0
0
56
1,904
963
0
1,214
641
82
0
W
Yemoja
Astrlite
Yemoja
4,414
2,202
27,316
8,862
22,569
21,823
887
8,596
13,973
10,750
0
L
Charybdis
BROWNS ELF
Charybdis
26,428
11,698
264
3,050
21,392
10,843
1,271
14,501
6,566
0
54,210
L
14,909
602
152
1,016
10,016
5,112
0
5,854
3,960
42,605
0
W
8,648
386
2,757
2,545
23,236
25,320
1,119
8,288
14,948
15,617
0
L
Yemoja
9,399
2,727
13,150
5,391
14,906
20,109
272
10,903
3,763
21,473
0
W
24,563
721
3,336
738
13,388
5,816
802
5,672
7,716
50,036
0
L
Khepri
Lixvium
Khepri
12,138
911
915
4,931
21,965
32,871
144
12,210
9,381
26,908
0
W
Bellona
18,128
5,988
2,141
3,010
20,929
22,096
825
7,670
13,259
0
28,885
W
The Morrigan
ssbrah
The Morrigan
7,057
3,316
0
922
9,970
4,897
2,057
6,302
3,668
36,233
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,108
Gold Earned
58,465
152
Minions Killed
141
0
Camps Cleared
0
1,036,263
Distance Traveled
1,485,653
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,419
464
0
0
0
24,773
0
W
Yemoja
11,726
733
9
1
0
277,988
0
L
Charybdis
11,504
719
48
3
0
196,764
0
L
Nox
10,884
680
70
4
0
271,425
0
W
Ares
11,370
711
6
0
0
311,950
3
L
Yemoja
11,609
726
17
1
0
254,824
0
W
Janus
12,643
790
56
4
0
326,999
0
L
Khepri
11,692
731
17
1
0
288,477
0
W
Bellona
12,045
753
22
1
0
294,882
0
W
The Morrigan
10,681
668
48
3
0
273,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role