Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KuroCrack
Morgan Le Fay
Level 151
God Stats
7W - 3L
1,698 SR
Queue Stats
240W - 254L
1,521 Elo+
Solo
Vamana
Vamana
Plasmaz
Vamana
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
193W - 167L
1,593 Elo+
Solo
Artemis
Artemis
TheMindKnight
Artemis
Level 156
God Stats
10W - 7L
1,678 SR
Queue Stats
141W - 108L
1,623 Elo+
Party 1
Team Averages
Level 148
1,575 SR
1,547 Elo+

VS

Team Averages
Level 123
1,595 SR
1,593 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BolinhoDeArrozBR
Xbalanque
Level 127
God Stats
9W - 7L
1,634 SR
Queue Stats
662W - 583L
1,599 Elo+
Solo
Ao Kuang
Ao Kuang
Hectorpene
Ao Kuang
Level 68
God Stats
4W - 3L
1,624 SR
Queue Stats
78W - 64L
1,615 Elo+
Solo
Bacchus
Bacchus
Za1Nix
Bacchus
Level 123
God Stats
4W - 4L
1,785 SR
Queue Stats
60W - 61L
1,622 Elo+
Solo
Neith
Neith
batugen
Neith
Level 152
God Stats
1W - 4L
1,433 SR
Queue Stats
138W - 123L
1,630 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
5 / 2 / 7
10,123
595
7,071
13,588
5,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Bacchus
 
Bacchus
15
3 / 1 / 14
9,233
543
6,580
12,290
14,359
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
KuroCrack
Morgan Le Fay
17
8 / 1 / 6
10,340
608
10,142
8,081
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
Plasmaz
Vamana
15
2 / 2 / 8
9,766
574
9,097
16,965
13,558
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
19
8 / 0 / 5
11,551
679
11,253
10,034
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
2 / 5 / 2
8,821
519
11,500
14,717
9,062
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Xbalanque
14
0 / 5 / 0
8,051
474
4,870
8,496
1,988
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ao Kuang
Hectorpene
Ao Kuang
12
3 / 7 / 1
7,787
458
5,905
14,251
4,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Za1Nix
Bacchus
12
0 / 5 / 2
7,243
426
4,067
12,936
11,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Neith
batugen
Neith
14
1 / 4 / 1
8,425
496
4,075
8,846
3,407
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
12
26
Kills
6
6
Deaths
26
40
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
5
2
7
4.25
W
Bacchus
 
Bacchus
3
1
14
10
L
Baron Samedi
 
Baron Samedi
2
5
2
0.6
L
Xbalanque
0
5
0
0
L
Ao Kuang
Hectorpene
Ao Kuang
3
7
1
0.5
W
Morgan Le Fay
KuroCrack
Morgan Le Fay
8
1
6
11
W
Vamana
Plasmaz
Vamana
2
2
8
3
W
Artemis
8
0
5
10.5
L
Bacchus
Za1Nix
Bacchus
0
5
2
0.2
L
Neith
batugen
Neith
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,143
Damage
30,417
60,958
Taken
59,246
41,113
Mitigated
31,271
25,975
Healing
15,731
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,071
4,814
0
8,042
13,588
5,655
977
4,595
8,993
0
60,138
W
Bacchus
 
Bacchus
6,580
771
165
1,175
12,290
14,359
314
3,009
9,281
20,092
3,774
L
Baron Samedi
 
Baron Samedi
11,500
1,265
613
5,172
14,717
9,062
0
3,469
10,958
62,494
0
L
Xbalanque
4,870
2,397
0
1,564
8,496
1,988
1,776
922
7,574
0
57,267
L
Ao Kuang
Hectorpene
Ao Kuang
5,905
1,009
0
4,348
14,251
4,829
0
3,558
10,326
42,434
0
W
Morgan Le Fay
KuroCrack
Morgan Le Fay
10,142
527
0
2,388
8,081
3,457
1,168
3,677
4,404
75,822
0
W
Vamana
Plasmaz
Vamana
9,097
4,150
0
7,245
16,965
13,558
870
8,546
8,419
0
59,013
W
Artemis
11,253
5,723
0
6,960
10,034
4,084
2,080
1,645
8,389
0
89,756
L
Bacchus
Za1Nix
Bacchus
4,067
207
51
2,299
12,936
11,985
0
4,232
8,037
22,610
0
L
Neith
batugen
Neith
4,075
655
0
1,684
8,846
3,407
900
4,097
4,260
0
62,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,013
Gold Earned
40,327
559
Minions Killed
487
0
Camps Cleared
0
1,775,522
Distance Traveled
1,457,612
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
10,123
595
128
8
0
407,054
4
W
Bacchus
9,233
543
26
2
0
337,144
5
L
Baron Samedi
8,821
519
122
7
0
250,412
5
L
Xbalanque
8,051
474
123
7
0
282,516
6
L
Ao Kuang
7,787
458
73
4
0
303,137
2
W
Morgan Le Fay
10,340
608
133
8
0
352,977
1
W
Vamana
9,766
574
109
6
0
342,126
5
W
Artemis
11,551
679
163
10
0
336,221
3
L
Bacchus
7,243
426
28
2
0
318,072
4
L
Neith
8,425
496
141
8
0
303,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role