Player Matchup

Pele
Pele
 
Pele
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
Morloun
Ymir
Level 158
God Stats
2W - 2L
1,233 SR
Queue Stats
469W - 492L
1,521 Elo+
Party 1
Skadi
Skadi
bytokiller
Skadi
Level 124
God Stats
3W - 5L
1,259 SR
Queue Stats
510W - 521L
1,537 Elo+
Party 1
Fenrir
Fenrir
ithangsonsoft
Fenrir
Level 34
God Stats
17W - 36L
1,187 SR
Queue Stats
505W - 539L
1,529 Elo+
Solo
He Bo
He Bo
singatumai
He Bo
Level 25
God Stats
6W - 4L
1,521 SR
Queue Stats
46W - 41L
1,506 Elo+
Party 2
Team Averages
Level 81
1,340 SR
1,519 Elo+

VS

Team Averages
Level 73
1,538 SR
1,535 Elo+
Chernobog
Chernobog
Bighoghoss
Chernobog
Level 11
God Stats
2W - 3L
1,500 SR
Queue Stats
78W - 66L
1,625 Elo+
Party 3
Yemoja
Yemoja
Danj68
Yemoja
Level 100
God Stats
5W - 3L
1,699 SR
Queue Stats
161W - 175L
1,540 Elo+
Party 3
Poseidon
Poseidon
TxReckless
Poseidon
Level 82
God Stats
78W - 74L
1,481 SR
Queue Stats
952W - 997L
1,492 Elo+
Solo
Tsukuyomi
Tsukuyomi
ValeriaVerão
Tsukuyomi
Level 109
God Stats
2W - 2L
1,705 SR
Queue Stats
350W - 396L
1,527 Elo+
Solo
Achilles
Achilles
lkimer
Achilles
Level 65
God Stats
1W - 8L
1,303 SR
Queue Stats
137W - 153L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
11
5 / 3 / 7
6,781
678
5,562
8,497
2,584
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
Morloun
Ymir
12
4 / 1 / 5
7,131
713
4,344
7,362
4,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Skadi
11
1 / 1 / 5
6,739
674
4,438
5,257
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
5 / 3 / 7
6,722
672
4,841
8,977
6,532
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

He Bo
10
3 / 4 / 2
6,070
607
4,738
5,251
1,288
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Bighoghoss
Chernobog
10
2 / 4 / 4
6,082
608
7,596
9,838
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
Danj68
Yemoja
8
1 / 4 / 3
5,221
522
3,184
7,996
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Poseidon
TxReckless
Poseidon
10
1 / 2 / 5
5,985
599
3,779
3,874
1,248
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
ValeriaVerão
Tsukuyomi
11
7 / 4 / 1
6,645
665
4,353
7,156
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
lkimer
Achilles
9
1 / 4 / 0
5,344
534
3,078
7,212
4,308
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
25
18
Kills
12
12
Deaths
18
26
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
5
3
7
2.83
L
Chernobog
Bighoghoss
Chernobog
2
4
4
1
L
Yemoja
Danj68
Yemoja
1
4
3
0.63
W
Ymir
Morloun
Ymir
4
1
5
6.5
L
Poseidon
TxReckless
Poseidon
1
2
5
1.75
L
Tsukuyomi
ValeriaVerão
Tsukuyomi
7
4
1
1.88
W
Skadi
1
1
5
3.5
W
5
3
7
2.83
L
Achilles
lkimer
Achilles
1
4
0
0.25
W
He Bo
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,923
Damage
21,990
35,344
Taken
36,076
16,282
Mitigated
14,173
10,013
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
5,562
1,189
0
3,891
8,497
2,584
0
1,547
6,852
0
27,592
L
Chernobog
Bighoghoss
Chernobog
7,596
5,027
2
4,451
9,838
2,550
0
1,131
8,707
0
39,184
L
Yemoja
Danj68
Yemoja
3,184
762
257
1,392
7,996
3,744
0
1,122
6,874
16,030
0
W
Ymir
Morloun
Ymir
4,344
1,627
0
2,810
7,362
4,572
206
893
6,051
35,558
0
L
Poseidon
TxReckless
Poseidon
3,779
305
0
693
3,874
1,248
0
2,398
1,476
31,553
0
L
Tsukuyomi
ValeriaVerão
Tsukuyomi
4,353
823
0
1,630
7,156
2,323
0
1,538
5,618
0
27,068
W
Skadi
4,438
1,913
0
1,799
5,257
1,306
1,022
938
4,275
0
42,915
W
4,841
1,144
0
1,074
8,977
6,532
0
2,131
6,749
0
12,152
L
Achilles
lkimer
Achilles
3,078
394
0
1,144
7,212
4,308
0
2,893
4,319
0
22,092
W
He Bo
4,738
178
0
439
5,251
1,288
0
1,073
4,072
30,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,443
Gold Earned
29,277
283
Minions Killed
273
0
Camps Cleared
0
1,039,092
Distance Traveled
996,356
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
6,781
678
59
6
0
242,216
0
L
Chernobog
6,082
608
82
8
0
183,793
1
L
Yemoja
5,221
522
24
2
0
190,975
1
W
Ymir
7,131
713
67
7
0
185,332
2
L
Poseidon
5,985
599
60
6
0
213,152
1
L
Tsukuyomi
6,645
665
66
7
0
222,085
5
W
Skadi
6,739
674
85
9
0
209,702
1
W
Fenrir
6,722
672
15
2
0
207,517
0
L
Achilles
5,344
534
41
4
0
186,351
1
W
He Bo
6,070
607
57
6
0
194,325
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role