Player Matchup

Horus
Horus
Diamond V
Bonesaw9881
Horus
Diamond V
Level 149
God Stats
7W - 15L
1,480 SR
Queue Stats
127W - 163L
2,036 MMR
Solo
Scylla
Scylla
Platinum IV
Cyqqo
Scylla
Platinum IV
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
2,128 MMR
Party 2
Ah Muzen Cab
Ah Muzen Cab
Gold II
Tokciq
Ah Muzen Cab
Gold II
Level 149
God Stats
5W - 3L
1,500 SR
Queue Stats
154W - 97L
1,784 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 129
1,493 SR
1,982 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,665 SR
1,901 MMR
Yemoja
Yemoja
Diamond V
DJValle3
Yemoja
Diamond V
Level 160
God Stats
0W - 4L
1,396 SR
Queue Stats
244W - 182L
1,933 MMR
Party 1
Ah Puch
Ah Puch
Diamond V
RPEAPER
Ah Puch
Diamond V
Level 158
God Stats
28W - 12L
1,941 SR
Queue Stats
238W - 176L
1,837 MMR
Party 1
Nemesis
Nemesis
Diamond V
VeXnzy
Nemesis
Diamond V
Level 155
God Stats
7W - 4L
1,656 SR
Queue Stats
136W - 106L
1,933 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 14
13,597
755
11,578
22,597
20,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Scylla
Cyqqo
Scylla
18
9 / 0 / 8
13,221
735
15,442
11,638
4,525
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Tokciq
Ah Muzen Cab
18
6 / 0 / 13
12,832
713
19,747
14,840
5,963
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
FenrirBastetPersephoneShivaThoth

VS

Bans
AtlasBaba YagaVulcanZeusDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DJValle3
Yemoja
13
0 / 9 / 1
9,573
532
8,273
19,942
15,471
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ah Puch
RPEAPER
Ah Puch
15
0 / 4 / 1
10,169
565
22,150
14,885
5,330
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Nemesis
VeXnzy
Nemesis
14
1 / 7 / 0
9,958
553
10,685
16,949
5,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
3
20
Kills
1
1
Deaths
20
35
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
1
14
12
W
Scylla
Cyqqo
Scylla
9
0
8
13
L
Yemoja
DJValle3
Yemoja
0
9
1
0.06
L
Ah Puch
RPEAPER
Ah Puch
0
4
1
0.13
W
Ah Muzen Cab
Tokciq
Ah Muzen Cab
6
0
13
12.5
L
Nemesis
VeXnzy
Nemesis
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,767
Damage
41,108
49,075
Taken
51,776
31,330
Mitigated
26,795
21,445
Healing
9,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,578
4,474
2,045
9,551
22,597
20,842
0
11,612
10,985
0
23,204
W
Scylla
Cyqqo
Scylla
15,442
1,018
0
2,620
11,638
4,525
415
8,280
3,358
55,394
0
L
Yemoja
DJValle3
Yemoja
8,273
411
1,072
727
19,942
15,471
0
6,352
13,590
22,745
0
L
Ah Puch
RPEAPER
Ah Puch
22,150
216
0
4,807
14,885
5,330
0
4,825
10,060
59,301
0
W
Ah Muzen Cab
Tokciq
Ah Muzen Cab
19,747
7,518
0
7,229
14,840
5,963
1,629
10,652
4,188
0
63,144
L
Nemesis
VeXnzy
Nemesis
10,685
3,528
0
3,020
16,949
5,994
0
4,632
12,317
0
32,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,650
Gold Earned
29,700
239
Minions Killed
192
12
Camps Cleared
4
1,070,772
Distance Traveled
924,597
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,597
755
31
2
1
364,120
5
W
Scylla
13,221
735
109
6
5
349,440
3
L
Yemoja
9,573
532
35
2
0
301,378
4
L
Ah Puch
10,169
565
103
6
2
322,428
7
W
Ah Muzen Cab
12,832
713
99
6
6
357,212
3
L
Nemesis
9,958
553
54
3
2
300,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role