Player Matchup

Chernobog
Chernobog
Bronze I
IchBinUnkreativ
Chernobog
Bronze I
Level 122
God Stats
3W - 2L
1,603 SR
Queue Stats
57W - 54L
1,455 MMR
Solo
Athena
Athena
Bronze III
Splashyie
Athena
Bronze III
Level 86
God Stats
4W - 2L
1,502 SR
Queue Stats
5W - 2L
1,451 MMR
Solo
Vamana
Vamana
Gold III
Zar04
Vamana
Gold III
Level 124
God Stats
89W - 73L
1,557 SR
Queue Stats
221W - 223L
1,458 MMR
Solo
Agni
Agni
Gold II
Zyxe13
Agni
Gold II
Level 146
God Stats
5W - 3L
1,380 SR
Queue Stats
115W - 105L
1,457 MMR
Solo
Loki
Loki
Gold II
ήekrømoŇger
Loki
Gold II
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
53W - 70L
1,445 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 127
1,508 SR
1,453 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 88
1,695 SR
1,455 MMR
Artio
Artio
Bronze III
Gunjubas
Artio
Bronze III
Level 48
God Stats
1W - 1L
1,897 SR
Queue Stats
121W - 115L
1,446 MMR
Party 1
Nu Wa
Nu Wa
Gold V
Horomi999
Nu Wa
Gold V
Level 109
God Stats
146W - 123L
1,580 SR
Queue Stats
342W - 353L
1,413 MMR
Party 2
Kumbhakarna
Kumbhakarna
Gold III
Makvell
Kumbhakarna
Gold III
Level 151
God Stats
9W - 10L
1,560 SR
Queue Stats
376W - 378L
1,524 MMR
Party 2
Ravana
Ravana
Bronze III
Vetslo
Ravana
Bronze III
Level 45
God Stats
0W - 1L
1,939 SR
Queue Stats
8W - 23L
1,446 MMR
Party 1
Danzaburou
Danzaburou
Silver I
Wymiatcz5000
Danzaburou
Silver I
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
41W - 53L
1,444 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
IchBinUnkreativ
Chernobog
20
5 / 2 / 6
14,018
609
14,213
14,718
6,009
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Athena
Splashyie
Athena
18
3 / 4 / 4
11,912
518
6,818
19,884
18,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vamana
Zar04
Vamana
20
8 / 1 / 2
14,669
638
22,065
25,712
21,628
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Agni
Zyxe13
Agni
20
4 / 1 / 5
13,696
595
22,224
12,101
4,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
2 / 3 / 7
12,640
550
9,928
17,091
9,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
GebBastetXbalanqueThoth

VS

Bans
GilgameshAmaterasuCliodhnaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Gunjubas
Artio
17
0 / 5 / 2
10,414
453
16,901
26,921
32,116
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nu Wa
Horomi999
Nu Wa
17
4 / 5 / 4
10,953
476
16,716
18,992
6,513
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Kumbhakarna
Makvell
Kumbhakarna
15
2 / 0 / 4
9,584
417
5,932
12,754
13,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Vetslo
Ravana
17
2 / 5 / 4
10,391
452
10,857
18,620
9,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
Wymiatcz5000
Danzaburou
18
3 / 7 / 0
11,822
514
9,946
20,583
7,597
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
25
22
Kills
11
11
Deaths
22
24
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
Gunjubas
Artio
0
5
2
0.2
L
Nu Wa
Horomi999
Nu Wa
4
5
4
1.2
W
Chernobog
IchBinUnkreativ
Chernobog
5
2
6
4
L
Kumbhakarna
Makvell
Kumbhakarna
2
0
4
4
W
Athena
Splashyie
Athena
3
4
4
1.25
L
Ravana
Vetslo
Ravana
2
5
4
0.8
L
Danzaburou
Wymiatcz5000
Danzaburou
3
7
0
0.43
W
Vamana
Zar04
Vamana
8
1
2
9
W
Agni
Zyxe13
Agni
4
1
5
6.5
W
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,248
Damage
60,352
89,506
Taken
97,870
59,619
Mitigated
69,005
32,541
Healing
30,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Gunjubas
Artio
16,901
3,360
790
9,824
26,921
32,116
0
5,016
21,905
76,649
0
L
Nu Wa
Horomi999
Nu Wa
16,716
3,557
114
4,446
18,992
6,513
0
11,263
7,729
86,416
0
W
Chernobog
IchBinUnkreativ
Chernobog
14,213
9,784
0
5,237
14,718
6,009
4,952
2,220
12,426
0
112,495
L
Kumbhakarna
Makvell
Kumbhakarna
5,932
759
0
3,369
12,754
13,649
0
6,568
6,186
26,867
0
W
Athena
Splashyie
Athena
6,818
1,930
219
4,119
19,884
18,185
1,551
7,190
12,552
30,813
8,718
L
Ravana
Vetslo
Ravana
10,857
3,714
0
5,331
18,620
9,130
0
3,408
15,212
0
69,219
L
Danzaburou
Wymiatcz5000
Danzaburou
9,946
4,334
0
6,665
20,583
7,597
0
2,458
18,125
0
89,487
W
Vamana
Zar04
Vamana
22,065
14,862
0
11,022
25,712
21,628
3,358
15,005
10,580
0
115,437
W
Agni
Zyxe13
Agni
22,224
969
129
6,276
12,101
4,078
821
6,892
5,011
133,169
0
W
9,928
2,916
0
5,539
17,091
9,719
0
7,495
9,388
0
97,197

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,935
Gold Earned
53,164
840
Minions Killed
623
0
Camps Cleared
0
2,322,336
Distance Traveled
1,994,777
25
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,414
453
154
7
0
365,703
7
L
Nu Wa
10,953
476
163
7
0
360,608
3
W
Chernobog
14,018
609
193
8
0
485,623
1
L
Kumbhakarna
9,584
417
46
2
0
462,438
7
W
Athena
11,912
518
61
3
0
440,050
4
L
Ravana
10,391
452
111
5
0
435,218
5
L
Danzaburou
11,822
514
149
6
0
370,810
3
W
Vamana
14,669
638
221
10
0
409,899
4
W
Agni
13,696
595
224
10
0
467,341
12
W
Loki
12,640
550
141
6
0
519,423
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role