Player Matchup

Thoth
Thoth
Arturo bike2934
Thoth
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 77L
1,438 Elo+
Solo
He Bo
He Bo
IronMan2669
He Bo
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
150W - 139L
1,493 Elo+
Solo
Nike
Nike
MysticMalvian
Nike
Level 89
God Stats
3W - 3L
1,452 SR
Queue Stats
109W - 74L
1,580 Elo+
Solo
Scylla
Scylla
Unsure4life
Scylla
Level 128
God Stats
4W - 3L
1,490 SR
Queue Stats
377W - 339L
1,483 Elo+
Solo
Osiris
Osiris
shadowhunte
Osiris
Level 81
God Stats
2W - 0L
1,500 SR
Queue Stats
118W - 131L
1,767 Elo+
Solo
Team Averages
Level 88
1,489 SR
1,552 Elo+

VS

Team Averages
Level 112
1,530 SR
1,481 Elo+
Thoth
Thoth
CJT007
Thoth
Level 16
God Stats
11W - 8L
1,757 SR
Queue Stats
728W - 738L
1,360 Elo+
Solo
Cthulhu
Cthulhu
Dothrakin
Cthulhu
Level 158
God Stats
9W - 8L
1,483 SR
Queue Stats
335W - 317L
1,464 Elo+
Solo
Vamana
Vamana
L1TTLE J3W
Vamana
Level 106
God Stats
5W - 7L
1,619 SR
Queue Stats
267W - 283L
1,513 Elo+
Party 1
Zeus
Zeus
LordDarchangel
Zeus
Level 125
God Stats
3W - 9L
1,497 SR
Queue Stats
191W - 189L
1,534 Elo+
Party 1
He Bo
He Bo
Pope88
He Bo
Level 153
God Stats
8W - 14L
1,296 SR
Queue Stats
698W - 603L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 5 / 10
14,502
853
25,772
14,030
4,946
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
5 / 5 / 14
12,036
708
8,612
12,733
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

18
5 / 6 / 22
11,881
699
14,585
20,630
25,403
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Scylla
18
4 / 5 / 15
12,173
716
15,581
11,199
4,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
20
4 / 2 / 25
12,486
734
15,584
14,830
14,771
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
CJT007
Thoth
19
6 / 8 / 7
12,246
720
12,473
14,016
4,622
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Dothrakin
Cthulhu
14
2 / 3 / 3
9,658
568
6,099
21,871
9,427
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Vamana
L1TTLE J3W
Vamana
20
3 / 4 / 12
11,992
705
12,477
29,208
25,624
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

20
5 / 6 / 9
11,956
703
17,479
12,747
4,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
Pope88
He Bo
17
6 / 13 / 4
10,893
641
11,752
17,080
5,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
57
32
Kills
22
23
Deaths
34
86
Assists
35
Player
Kills
Deaths
Assists
KDA
W
14
5
10
3.8
L
Thoth
CJT007
Thoth
6
8
7
1.19
L
Cthulhu
Dothrakin
Cthulhu
2
3
3
1.17
W
5
5
14
2.4
L
Vamana
L1TTLE J3W
Vamana
3
4
12
2.25
L
5
6
9
1.58
W
5
6
22
2.67
L
He Bo
Pope88
He Bo
6
13
4
0.62
W
Scylla
4
5
15
2.3
W
Osiris
4
2
25
8.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,134
Damage
60,280
73,422
Taken
94,922
54,300
Mitigated
49,961
27,165
Healing
36,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,772
454
3,789
4,751
14,030
4,946
2,858
11,770
2,260
60,156
0
L
Thoth
CJT007
Thoth
12,473
499
1,304
1,121
14,016
4,622
0
8,795
5,221
32,103
0
L
Cthulhu
Dothrakin
Cthulhu
6,099
199
1,459
9,671
21,871
9,427
0
12,234
9,637
10,594
0
W
8,612
210
2,169
2,505
12,733
4,826
437
8,935
3,798
21,830
0
L
Vamana
L1TTLE J3W
Vamana
12,477
4,562
4,232
14,578
29,208
25,624
0
13,968
15,240
0
32,602
L
17,479
998
967
1,861
12,747
4,588
0
6,633
6,114
37,320
0
W
14,585
2,280
2,230
2,089
20,630
25,403
1,150
9,697
10,933
0
23,878
L
He Bo
Pope88
He Bo
11,752
46
385
803
17,080
5,700
0
10,854
6,226
20,947
0
W
Scylla
15,581
270
935
903
11,199
4,354
240
7,677
3,522
39,356
0
W
Osiris
15,584
2,383
3,016
4,778
14,830
14,771
863
9,724
5,106
4,437
19,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,078
Gold Earned
56,745
167
Minions Killed
155
0
Camps Cleared
0
1,642,044
Distance Traveled
1,354,835
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
14,502
853
52
3
0
320,634
0
L
Thoth
12,246
720
37
2
0
251,295
2
L
Cthulhu
9,658
568
9
1
0
217,555
4
W
He Bo
12,036
708
35
2
0
308,306
4
L
Vamana
11,992
705
30
2
0
346,942
0
L
Zeus
11,956
703
55
3
0
292,499
1
W
Nike
11,881
699
12
1
0
303,110
0
L
He Bo
10,893
641
24
1
0
246,544
1
W
Scylla
12,173
716
56
3
0
311,602
0
W
Osiris
12,486
734
12
1
0
398,392
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role