Player Matchup

Chiron
Chiron
MAZEUR225
Chiron
Level 98
God Stats
1W - 1L
1,756 SR
Queue Stats
102W - 103L
1,362 Elo+
Party 1
Awilix
Awilix
Nemesis8084
Awilix
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 114L
1,374 Elo+
Party 1
Neith
Neith
Sebdlu974
Neith
Level 106
God Stats
0W - 2L
1,313 SR
Queue Stats
39W - 51L
1,351 Elo+
Party 1
Team Averages
Level 103
1,523 SR
1,362 Elo+

VS

Team Averages
Level 93
1,572 SR
1,557 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Laphia Moon
Neith
Level 108
God Stats
3W - 1L
1,665 SR
Queue Stats
42W - 27L
1,594 Elo+
Party 2
Chang'e
Chang'e
XboxRegalia1
Chang'e
Level 18
God Stats
5W - 5L
1,551 SR
Queue Stats
39W - 26L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
MAZEUR225
Chiron
14
2 / 3 / 5
9,277
618
7,113
8,737
2,534
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Awilix
14
2 / 8 / 4
9,284
619
6,339
14,366
4,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
Sebdlu974
Neith
14
4 / 5 / 4
9,957
664
12,441
12,465
4,354
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 1 / 9
11,587
772
7,385
13,355
19,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

17
7 / 2 / 7
11,692
779
12,677
9,398
3,862
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
XboxRegalia1
Chang'e
16
5 / 5 / 11
11,453
764
11,674
14,868
5,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
43
8
Kills
16
16
Deaths
8
13
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
4
1
9
8.5
W
7
2
7
5.25
L
Chiron
MAZEUR225
Chiron
2
3
5
1.5
L
Awilix
2
8
4
0.5
L
Neith
Sebdlu974
Neith
4
5
4
1.2
W
Chang'e
XboxRegalia1
Chang'e
5
5
11
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,893
Damage
31,736
35,568
Taken
37,621
11,530
Mitigated
29,104
6,753
Healing
12,163
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
7,385
789
194
2,497
13,355
19,809
215
0
13,355
35,718
0
W
12,677
3,903
0
2,211
9,398
3,862
1,755
316
9,082
0
48,990
L
Chiron
MAZEUR225
Chiron
7,113
1,171
432
1,983
8,737
2,534
0
3,715
4,625
0
24,652
L
Awilix
6,339
1,661
0
1,035
14,366
4,642
0
7,494
6,442
0
25,695
L
Neith
Sebdlu974
Neith
12,441
4,488
0
3,303
12,465
4,354
0
6,750
5,191
0
37,579
W
Chang'e
XboxRegalia1
Chang'e
11,674
784
1,998
5,263
14,868
5,433
305
632
14,236
36,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,518
Gold Earned
34,732
142
Minions Killed
179
4
Camps Cleared
8
723,398
Distance Traveled
800,315
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,587
772
44
3
0
267,479
0
W
Neith
11,692
779
96
6
5
271,834
5
L
Chiron
9,277
618
38
3
0
227,177
0
L
Awilix
9,284
619
38
3
3
252,681
3
L
Neith
9,957
664
66
4
1
243,540
2
W
Chang'e
11,453
764
39
3
3
261,002
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role