Player Matchup

Ra
Ra
Gold V
Abdhal
Ra
Gold V
Level 84
God Stats
7W - 6L
1,538 SR
Queue Stats
111W - 123L
1,246 MMR
Solo
Horus
Horus
Gold V
CRutherford
Horus
Gold V
Level 127
God Stats
4W - 5L
1,431 SR
Queue Stats
74W - 80L
1,325 MMR
Solo
Shiva
Shiva
Gold IV
MélvZz
Shiva
Gold IV
Level 148
God Stats
17W - 10L
1,690 SR
Queue Stats
327W - 336L
1,286 MMR
Solo
Olorun
Olorun
Gold IV
NameChanged3007
Olorun
Gold IV
Level 123
God Stats
3W - 1L
1,598 SR
Queue Stats
353W - 352L
1,279 MMR
Solo
Achilles
Achilles
Silver IV
NyanCe
Achilles
Silver IV
Level 152
God Stats
1W - 0L
1,640 SR
Queue Stats
48W - 56L
1,273 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 127
1,579 SR
1,282 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 102
1,476 SR
1,282 MMR
Gilgamesh
Gilgamesh
Silver I
Brenam
Gilgamesh
Silver I
Level 154
God Stats
19W - 12L
1,592 SR
Queue Stats
120W - 121L
1,323 MMR
Solo
Zeus
Zeus
Silver II
Elanyl
Zeus
Silver II
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 46L
1,307 MMR
Party 1
Cernunnos
Cernunnos
Gold V
RomchaStar
Cernunnos
Gold V
Level 86
God Stats
22W - 19L
1,554 SR
Queue Stats
98W - 100L
1,233 MMR
Solo
Bacchus
Bacchus
Silver V
Sadeofdarkness
Bacchus
Silver V
Level 124
God Stats
1W - 2L
1,483 SR
Queue Stats
12W - 20L
1,239 MMR
Solo
Osiris
Osiris
Bronze IV
XochuGovna
Osiris
Bronze IV
Level 65
God Stats
0W - 5L
1,251 SR
Queue Stats
18W - 40L
1,310 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
19
7 / 0 / 12
12,755
607
15,891
10,782
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

18
5 / 1 / 18
12,103
576
11,866
23,693
27,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shiva
MélvZz
Shiva
19
9 / 1 / 13
12,523
596
14,655
18,358
14,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
6 / 5 / 1
12,835
611
10,142
13,941
5,205
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Achilles
NyanCe
Achilles
20
5 / 1 / 7
12,817
610
12,115
13,645
15,045
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bans
ThothPersephoneKukulkan

VS

Bans
CliodhnaAtlasChaac
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Brenam
Gilgamesh
14
1 / 6 / 4
8,681
413
8,758
17,707
12,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zeus
Elanyl
Zeus
15
2 / 8 / 3
9,286
442
10,943
10,738
2,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
RomchaStar
Cernunnos
17
2 / 5 / 2
10,138
483
10,429
16,663
5,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

14
3 / 7 / 3
9,380
447
8,131
19,419
19,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
XochuGovna
Osiris
15
0 / 6 / 1
8,885
423
6,517
17,824
12,500
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
21
32
Kills
8
8
Deaths
32
51
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
7
0
12
13
L
Gilgamesh
Brenam
Gilgamesh
1
6
4
0.5
W
5
1
18
14
L
Zeus
Elanyl
Zeus
2
8
3
0.44
W
Shiva
MélvZz
Shiva
9
1
13
15.5
W
6
5
1
1.3
W
Achilles
NyanCe
Achilles
5
1
7
8.5
L
Cernunnos
RomchaStar
Cernunnos
2
5
2
0.6
L
3
7
3
0.64
L
Osiris
XochuGovna
Osiris
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,669
Damage
44,778
80,419
Taken
82,351
66,750
Mitigated
52,559
39,475
Healing
13,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
15,891
1,667
6,558
5,193
10,782
4,555
1,543
5,291
5,417
105,983
0
L
Gilgamesh
Brenam
Gilgamesh
8,758
3,018
0
1,269
17,707
12,522
0
3,534
14,173
0
61,943
W
11,866
4,925
2,361
8,939
23,693
27,703
416
7,491
15,962
0
39,184
L
Zeus
Elanyl
Zeus
10,943
1,824
0
780
10,738
2,444
0
3,375
7,363
58,128
0
W
Shiva
MélvZz
Shiva
14,655
4,253
838
6,205
18,358
14,242
2,715
2,922
15,368
0
87,756
W
10,142
6,233
658
4,175
13,941
5,205
2,590
2,420
11,517
98,059
0
W
Achilles
NyanCe
Achilles
12,115
3,793
0
4,548
13,645
15,045
2,572
981
12,556
0
79,647
L
Cernunnos
RomchaStar
Cernunnos
10,429
3,452
0
5,241
16,663
5,146
0
8,183
8,480
0
75,596
L
8,131
610
0
2,256
19,419
19,947
0
7,743
11,676
25,793
0
L
Osiris
XochuGovna
Osiris
6,517
2,572
0
3,663
17,824
12,500
0
3,198
14,626
0
55,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,033
Gold Earned
46,370
654
Minions Killed
466
0
Camps Cleared
0
2,201,412
Distance Traveled
1,801,578
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,755
607
170
8
0
471,658
9
L
Gilgamesh
8,681
413
92
4
0
359,413
0
W
Horus
12,103
576
48
2
0
431,821
6
L
Zeus
9,286
442
115
5
0
329,221
0
W
Shiva
12,523
596
121
6
0
492,340
5
W
Olorun
12,835
611
161
8
0
366,052
5
W
Achilles
12,817
610
154
7
0
439,541
5
L
Cernunnos
10,138
483
128
6
0
348,948
7
L
Bacchus
9,380
447
21
1
0
377,624
9
L
Osiris
8,885
423
110
5
0
386,372
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role