Player Matchup

Nike
Nike
 
Nike
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
DODO228
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,385 Elo+
Party 3
Merlin
Merlin
Ners
Merlin
Level 89
God Stats
0W - 2L
1,248 SR
Queue Stats
49W - 47L
1,436 Elo+
Party 3
Neith
Neith
Ocullus96
Neith
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Freya
Freya
Sm0llpp
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 34
1,450 SR
1,464 Elo+

VS

Team Averages
Level 106
1,475 SR
1,471 Elo+
Neith
Neith
DraconicSentinel
Neith
Level 64
God Stats
2W - 1L
1,470 SR
Queue Stats
112W - 117L
1,439 Elo+
Party 1
Atlas
Atlas
Haplo666
Atlas
Level 148
God Stats
8W - 4L
1,505 SR
Queue Stats
200W - 209L
1,448 Elo+
Party 1
Merlin
Merlin
Lobotokox
Merlin
Level 155
God Stats
4W - 2L
1,554 SR
Queue Stats
95W - 77L
1,441 Elo+
Solo
Discordia
Discordia
SmartMoron123
Discordia
Level 138
God Stats
1W - 3L
1,348 SR
Queue Stats
191W - 191L
1,520 Elo+
Solo
Medusa
Medusa
ayylmao1337
Medusa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 16L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 9 / 3
9,442
590
6,632
17,034
18,528
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
DODO228
Cthulhu
20
5 / 6 / 5
11,379
711
15,583
22,523
28,282
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
Ners
Merlin
18
3 / 6 / 7
10,372
648
18,379
13,138
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
Ocullus96
Neith
19
4 / 8 / 7
11,246
703
14,926
15,423
7,742
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Freya
Sm0llpp
Freya
16
0 / 11 / 6
9,690
606
5,127
18,854
8,185
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 1 / 25
11,572
723
10,856
11,140
4,316
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Atlas
Haplo666
Atlas
20
7 / 3 / 24
12,366
773
19,584
29,208
21,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Lobotokox
Merlin
18
5 / 5 / 16
11,338
709
12,531
11,120
3,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
SmartMoron123
Discordia
20
8 / 4 / 22
12,746
797
14,698
11,115
4,129
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
20
16 / 2 / 14
12,698
794
23,015
12,903
4,661
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
141
15
Kills
40
40
Deaths
15
28
Assists
101
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
3
9
3
0.5
L
Cthulhu
DODO228
Cthulhu
5
6
5
1.25
W
4
1
25
16.5
W
Atlas
Haplo666
Atlas
7
3
24
6.33
W
Merlin
Lobotokox
Merlin
5
5
16
2.6
L
Merlin
Ners
Merlin
3
6
7
1.08
L
Neith
Ocullus96
Neith
4
8
7
0.94
L
Freya
Sm0llpp
Freya
0
11
6
0.27
W
Discordia
SmartMoron123
Discordia
8
4
22
4.75
W
Medusa
16
2
14
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,647
Damage
80,684
86,972
Taken
75,486
67,945
Mitigated
38,351
13,073
Healing
37,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
6,632
208
1,086
970
17,034
18,528
0
8,565
8,469
0
12,190
L
Cthulhu
DODO228
Cthulhu
15,583
1,015
1,075
2,416
22,523
28,282
105
10,582
11,941
34,436
0
W
10,856
2,818
1,784
4,678
11,140
4,316
1,487
7,078
4,062
0
32,554
W
Atlas
Haplo666
Atlas
19,584
5,708
2,024
10,515
29,208
21,926
287
13,332
15,876
35,940
0
W
Merlin
Lobotokox
Merlin
12,531
456
1,194
1,056
11,120
3,319
869
5,793
5,327
27,998
0
L
Merlin
Ners
Merlin
18,379
783
225
1,692
13,138
5,208
0
10,062
3,076
30,497
0
L
Neith
Ocullus96
Neith
14,926
3,846
692
1,942
15,423
7,742
1,219
7,099
8,324
0
25,406
L
Freya
Sm0llpp
Freya
5,127
1,669
291
2,684
18,854
8,185
288
10,505
8,349
17,951
0
W
Discordia
SmartMoron123
Discordia
14,698
497
2,688
2,217
11,115
4,129
1,240
6,777
4,338
33,365
0
W
Medusa
23,015
12,775
5,444
5,634
12,903
4,661
1,389
6,109
6,794
0
34,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,129
Gold Earned
60,720
124
Minions Killed
168
0
Camps Cleared
0
1,208,298
Distance Traveled
1,456,949
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
9,442
590
5
0
0
219,512
1
L
Cthulhu
11,379
711
38
2
0
261,731
0
W
Neith
11,572
723
37
2
0
281,770
0
W
Atlas
12,366
773
23
1
0
296,702
1
W
Merlin
11,338
709
36
2
0
288,817
1
L
Merlin
10,372
648
24
2
0
255,179
0
L
Neith
11,246
703
21
1
0
245,222
0
L
Freya
9,690
606
36
2
0
226,654
0
W
Discordia
12,746
797
43
3
0
289,314
4
W
Medusa
12,698
794
29
2
0
300,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role