Player Matchup

Chiron
Chiron
NeamtuVlad
Chiron
Level 125
God Stats
0W - 2L
1,314 SR
Queue Stats
80W - 83L
1,493 Elo+
Solo
Scylla
Scylla
herolda
Scylla
Level 107
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 12L
1,553 Elo+
Solo
Thanatos
Thanatos
Козлиk
Thanatos
Level 119
God Stats
5W - 7L
1,349 SR
Queue Stats
436W - 493L
1,474 Elo+
Solo
Team Averages
Level 117
1,454 SR
1,507 Elo+

VS

Team Averages
Level 65
1,563 SR
1,583 Elo+
Da Ji
Da Ji
 
Da Ji
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Escanord96
Anubis
Level 43
God Stats
2W - 0L
1,690 SR
Queue Stats
20W - 20L
1,551 Elo+
Party 1
Horus
Horus
TheGodSlayerfr
Horus
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 4L
1,697 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
NeamtuVlad
Chiron
16
3 / 3 / 3
10,559
660
13,112
12,154
3,885
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
herolda
Scylla
13
0 / 6 / 5
9,294
581
8,908
8,472
1,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Козлиk
Thanatos
14
3 / 6 / 3
10,122
633
8,912
10,989
3,225
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
17
8 / 3 / 6
12,279
767
8,915
11,825
5,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Escanord96
Anubis
18
5 / 2 / 9
11,792
737
10,564
11,195
5,453
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
2 / 1 / 13
11,285
705
8,344
16,286
12,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
43
6
Kills
15
15
Deaths
6
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
3
6
3.67
W
Anubis
Escanord96
Anubis
5
2
9
4.75
L
Chiron
NeamtuVlad
Chiron
3
3
3
1.5
W
2
1
13
8.5
L
Scylla
herolda
Scylla
0
6
5
0.42
L
Thanatos
Козлиk
Thanatos
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,932
Damage
27,823
31,615
Taken
39,306
8,887
Mitigated
23,660
8,642
Healing
19,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,915
2,871
0
1,269
11,825
5,296
574
2,095
9,538
0
32,821
W
Anubis
Escanord96
Anubis
10,564
235
0
4,657
11,195
5,453
937
1,548
9,471
60,108
0
L
Chiron
NeamtuVlad
Chiron
13,112
1,784
1,055
2,852
12,154
3,885
184
2,451
8,978
0
53,973
W
8,344
3,597
4,820
8,933
16,286
12,911
80
6,137
9,830
0
35,752
L
Scylla
herolda
Scylla
8,908
309
0
0
8,472
1,777
0
3,185
5,158
27,587
0
L
Thanatos
Козлиk
Thanatos
8,912
228
0
4,735
10,989
3,225
0
4,965
5,827
0
12,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,975
Gold Earned
35,356
155
Minions Killed
187
3
Camps Cleared
10
757,850
Distance Traveled
904,932
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
12,279
767
52
3
4
301,846
3
W
Anubis
11,792
737
81
5
5
299,177
2
L
Chiron
10,559
660
91
6
3
285,667
2
W
Horus
11,285
705
54
3
1
303,909
5
L
Scylla
9,294
581
47
3
0
236,699
4
L
Thanatos
10,122
633
17
1
0
235,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role