Player Matchup

Bakasura
Bakasura
Ayasys
Bakasura
Level 123
God Stats
21W - 14L
1,675 SR
Queue Stats
516W - 518L
1,567 Elo+
Solo
Athena
Athena
BodyWithaB
Athena
Level 107
God Stats
1W - 1L
1,324 SR
Queue Stats
18W - 19L
1,616 Elo+
Party 2
Hades
Hades
Brazillionare
Hades
Level 18
God Stats
1W - 0L
1,559 SR
Queue Stats
8W - 8L
1,634 Elo+
Party 2
Cernunnos
Cernunnos
GrandMasterPeep
Cernunnos
Level 118
God Stats
1W - 0L
1,370 SR
Queue Stats
168W - 199L
1,565 Elo+
Solo
Amaterasu
Amaterasu
Kriszten
Amaterasu
Level 88
God Stats
38W - 18L
1,782 SR
Queue Stats
123W - 97L
1,651 Elo+
Solo
Team Averages
Level 91
1,542 SR
1,607 Elo+

VS

Team Averages
Level 60
1,547 SR
1,626 Elo+
Ymir
Ymir
KacoSenpai
Ymir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,673 Elo+
Solo
Susano
Susano
Laziest Calf
Susano
Level 151
God Stats
0W - 3L
1,321 SR
Queue Stats
33W - 33L
1,751 Elo+
Party 1
Jing Wei
Jing Wei
SugonDisHog
Jing Wei
Level 22
God Stats
0W - 1L
1,848 SR
Queue Stats
19W - 7L
1,720 Elo+
Party 1
Raijin
Raijin
TotemPrince
Raijin
Level 48
God Stats
2W - 4L
1,568 SR
Queue Stats
364W - 371L
1,493 Elo+
Solo
Cabrakan
Cabrakan
Vicius547
Cabrakan
Level 37
God Stats
5W - 7L
1,500 SR
Queue Stats
154W - 159L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Ayasys
Bakasura
20
8 / 3 / 6
13,640
620
15,713
18,187
8,602
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
BodyWithaB
Athena
16
1 / 3 / 17
10,930
497
7,642
17,023
19,737
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
12 / 3 / 10
13,624
619
26,675
26,025
18,318
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
GrandMasterPeep
Cernunnos
19
7 / 5 / 10
12,604
573
19,571
17,720
6,733
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
Kriszten
Amaterasu
20
5 / 1 / 9
13,451
611
16,100
25,659
27,182
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 5
8,395
382
5,695
22,233
12,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Susano
16
4 / 8 / 2
10,509
478
10,805
19,164
7,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
SugonDisHog
Jing Wei
18
5 / 5 / 4
11,884
540
15,488
21,680
6,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
17
1 / 4 / 5
10,967
499
11,610
16,629
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
Vicius547
Cabrakan
18
4 / 8 / 1
11,845
538
13,877
22,818
15,316
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
32
33
Kills
15
15
Deaths
33
52
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Ayasys
Bakasura
8
3
6
3.67
W
Athena
BodyWithaB
Athena
1
3
17
3.17
W
12
3
10
5.67
W
Cernunnos
GrandMasterPeep
Cernunnos
7
5
10
2.4
L
1
8
5
0.44
W
Amaterasu
Kriszten
Amaterasu
5
1
9
9.5
L
Susano
4
8
2
0.63
L
Jing Wei
SugonDisHog
Jing Wei
5
5
4
1.4
L
Raijin
1
4
5
0.88
L
Cabrakan
Vicius547
Cabrakan
4
8
1
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,701
Damage
57,475
104,614
Taken
102,524
80,572
Mitigated
47,892
49,450
Healing
22,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Ayasys
Bakasura
15,713
11,354
0
7,638
18,187
8,602
1,303
2,921
15,266
0
114,083
W
Athena
BodyWithaB
Athena
7,642
2,172
0
1,438
17,023
19,737
1,209
5,036
11,987
28,095
0
W
26,675
4,338
3,112
14,831
26,025
18,318
4,209
9,364
16,661
102,718
0
W
Cernunnos
GrandMasterPeep
Cernunnos
19,571
10,278
0
5,659
17,720
6,733
2,056
2,615
15,105
0
92,214
L
5,695
495
224
2,954
22,233
12,715
0
9,833
11,280
20,922
0
W
Amaterasu
Kriszten
Amaterasu
16,100
7,860
0
16,772
25,659
27,182
913
11,246
14,413
0
99,351
L
Susano
10,805
1,386
0
3,839
19,164
7,010
0
4,749
13,582
0
79,287
L
Jing Wei
SugonDisHog
Jing Wei
15,488
12,017
0
7,382
21,680
6,249
0
7,302
14,308
0
89,139
L
Raijin
11,610
1,235
94
2,176
16,629
6,602
0
7,027
8,868
84,129
0
L
Cabrakan
Vicius547
Cabrakan
13,877
1,714
0
5,749
22,818
15,316
0
5,406
16,957
72,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,249
Gold Earned
53,600
709
Minions Killed
627
0
Camps Cleared
0
2,164,897
Distance Traveled
1,860,326
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,640
620
179
8
0
547,027
3
W
Athena
10,930
497
35
2
0
450,575
10
W
Hades
13,624
619
182
8
0
392,031
3
W
Cernunnos
12,604
573
141
6
0
362,010
3
L
Ymir
8,395
382
36
2
0
345,344
1
W
Amaterasu
13,451
611
172
8
0
413,254
3
L
Susano
10,509
478
127
6
0
416,806
4
L
Jing Wei
11,884
540
151
7
0
386,302
2
L
Raijin
10,967
499
156
7
0
386,968
7
L
Cabrakan
11,845
538
157
7
0
324,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role