Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond I
Dr_Castellano
Zhong Kui
Diamond I
Level 160
God Stats
167W - 171L
1,649 SR
Queue Stats
449W - 460L
2,431 MMR
Solo
Poseidon
Poseidon
Diamond III
MrElephantOhmm
Poseidon
Diamond III
Level 63
God Stats
63W - 44L
1,732 SR
Queue Stats
377W - 376L
2,403 MMR
Solo
Achilles
Achilles
Diamond II
WhatDooYouMean
Achilles
Diamond II
Level 141
God Stats
5W - 11L
1,604 SR
Queue Stats
312W - 288L
2,392 MMR
Solo
Ne Zha
Ne Zha
Diamond II
art-s95
Ne Zha
Diamond II
Level 126
God Stats
381W - 332L
1,661 SR
Queue Stats
423W - 405L
2,353 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 123
1,629 SR
2,216 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 126
1,645 SR
2,183 MMR
Ullr
Ullr
Masters
 
Ullr
Masters
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
JohnFinch69420
Thanatos
Diamond III
Level 67
God Stats
1W - 0L
1,688 SR
Queue Stats
122W - 108L
2,278 MMR
Party 1
Hou Yi
Hou Yi
Diamond II
Monkisback34
Hou Yi
Diamond II
Level 109
God Stats
2W - 0L
1,729 SR
Queue Stats
49W - 29L
2,439 MMR
Party 1
Cerberus
Cerberus
Diamond III
kingandre94
Cerberus
Diamond III
Level 149
God Stats
11W - 11L
1,581 SR
Queue Stats
426W - 421L
2,242 MMR
Solo
Scylla
Scylla
Diamond I
zCrystallize-
Scylla
Diamond I
Level 160
God Stats
6W - 5L
1,725 SR
Queue Stats
154W - 100L
2,455 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
17
2 / 4 / 0
9,774
489
6,315
16,687
7,064
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
Dr_Castellano
Zhong Kui
15
0 / 3 / 1
9,376
469
9,295
12,201
8,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Poseidon
19
4 / 5 / 0
11,087
554
11,398
12,089
3,821
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
16
2 / 4 / 0
9,613
481
10,576
16,746
10,964
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
art-s95
Ne Zha
13
0 / 6 / 1
8,172
409
6,261
17,453
6,580
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
FenrirGebLokiBastetShiva

VS

Bans
CliodhnaNemesisAtlasPersephoneKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
9 / 2 / 2
13,391
670
17,372
17,990
8,301
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thanatos
17
5 / 1 / 6
11,135
557
7,152
12,795
4,775
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hou Yi
19
5 / 4 / 3
12,834
642
8,894
13,986
3,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Cerberus
kingandre94
Cerberus
15
1 / 0 / 12
10,307
515
8,854
20,402
21,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
2 / 1 / 9
10,873
544
9,886
6,505
2,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
54
8
Kills
22
22
Deaths
8
2
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
2
4
0
0.5
W
Ullr
 
Ullr
9
2
2
5
L
Zhong Kui
Dr_Castellano
Zhong Kui
0
3
1
0.17
W
Thanatos
5
1
6
8
W
Hou Yi
5
4
3
1.63
L
Poseidon
4
5
0
0.8
L
Achilles
2
4
0
0.5
L
Ne Zha
art-s95
Ne Zha
0
6
1
0.08
W
Cerberus
kingandre94
Cerberus
1
0
12
7
W
2
1
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,845
Damage
52,158
75,176
Taken
71,678
36,452
Mitigated
40,134
21,515
Healing
39,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
6,315
3,991
0
3,148
16,687
7,064
71
2,071
14,536
0
62,199
W
Ullr
 
Ullr
17,372
7,800
0
9,558
17,990
8,301
2,206
2,844
14,726
0
106,484
L
Zhong Kui
Dr_Castellano
Zhong Kui
9,295
855
0
4,238
12,201
8,023
316
3,659
8,440
72,601
0
W
Thanatos
7,152
1,011
0
13,505
12,795
4,775
0
1,672
10,711
0
87,833
W
Hou Yi
8,894
4,697
0
6,661
13,986
3,260
518
8,495
4,769
0
90,958
L
Poseidon
11,398
2,014
0
2,885
12,089
3,821
448
804
11,285
98,639
1,560
L
Achilles
10,576
2,876
0
5,561
16,746
10,964
130
5,554
11,070
0
67,951
L
Ne Zha
art-s95
Ne Zha
6,261
1,080
1,114
4,569
17,453
6,580
157
6,214
11,105
0
33,109
W
Cerberus
kingandre94
Cerberus
8,854
762
0
7,974
20,402
21,739
90
6,493
13,489
29,472
0
W
9,886
1,443
0
1,640
6,505
2,059
956
1,820
4,145
86,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,022
Gold Earned
58,540
630
Minions Killed
656
0
Camps Cleared
0
1,877,140
Distance Traveled
2,001,223
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,774
489
132
7
0
434,289
1
W
Ullr
13,391
670
185
9
0
377,835
3
L
Zhong Kui
9,376
469
157
8
0
342,404
7
W
Thanatos
11,135
557
116
6
0
465,396
7
W
Hou Yi
12,834
642
157
8
0
359,042
3
L
Poseidon
11,087
554
177
9
0
368,523
7
L
Achilles
9,613
481
115
6
0
368,388
1
L
Ne Zha
8,172
409
49
2
0
363,536
2
W
Cerberus
10,307
515
45
2
0
406,873
6
W
Scylla
10,873
544
153
8
0
392,077
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role