Player Matchup

Ymir
Ymir
EnthalpysEnd
Ymir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 35L
1,494 Elo+
Party 2
Thoth
Thoth
EntropyAsunder
Thoth
Level 145
God Stats
4W - 4L
1,201 SR
Queue Stats
251W - 235L
1,488 Elo+
Party 2
Chernobog
Chernobog
Vivisekta
Chernobog
Level 149
God Stats
7W - 8L
1,893 SR
Queue Stats
288W - 269L
1,488 Elo+
Party 2
Team Averages
Level 139
1,531 SR
1,490 Elo+

VS

Team Averages
Level 87
1,468 SR
1,464 Elo+
Arachne
Arachne
Merneith
Arachne
Level 54
God Stats
0W - 4L
1,500 SR
Queue Stats
3W - 9L
1,381 Elo+
Solo
Ares
Ares
NightReiner
Ares
Level 100
God Stats
0W - 1L
1,405 SR
Queue Stats
4W - 7L
1,428 Elo+
Party 1
Discordia
Discordia
Razoll
Discordia
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 4L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 1 / 12
8,939
813
5,473
12,053
16,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

13
2 / 1 / 14
8,461
769
6,501
2,875
994
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
Vivisekta
Chernobog
15
10 / 1 / 7
9,712
883
14,470
6,553
2,851
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Merneith
Arachne
10
0 / 7 / 2
6,697
609
1,934
11,453
3,360
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
0 / 6 / 2
6,829
621
2,316
12,906
11,219
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
Razoll
Discordia
13
2 / 4 / 0
7,877
716
5,316
7,657
2,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
6
17
Kills
2
3
Deaths
17
33
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
12
11
W
2
1
14
9
L
Arachne
Merneith
Arachne
0
7
2
0.14
L
0
6
2
0.17
L
Discordia
Razoll
Discordia
2
4
0
0.5
W
Chernobog
Vivisekta
Chernobog
10
1
7
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,444
Damage
9,566
21,481
Taken
32,016
20,067
Mitigated
16,919
4,424
Healing
1,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,473
865
0
1,978
12,053
16,222
138
3,882
8,171
18,836
0
W
6,501
258
0
286
2,875
994
1,057
1,024
1,851
35,457
0
L
Arachne
Merneith
Arachne
1,934
1,078
0
650
11,453
3,360
0
4,733
6,692
0
9,180
L
2,316
65
0
372
12,906
11,219
0
4,293
8,260
11,965
0
L
Discordia
Razoll
Discordia
5,316
459
0
250
7,657
2,340
128
2,843
4,774
30,030
0
W
Chernobog
Vivisekta
Chernobog
14,470
7,780
0
2,160
6,553
2,851
1,712
3,199
3,354
0
41,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,112
Gold Earned
21,403
173
Minions Killed
92
9
Camps Cleared
3
611,361
Distance Traveled
516,636
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,939
813
35
3
1
203,091
2
W
Thoth
8,461
769
75
7
3
207,026
2
L
Arachne
6,697
609
14
1
0
177,051
0
L
Ares
6,829
621
26
2
1
161,899
1
L
Discordia
7,877
716
52
5
2
177,686
4
W
Chernobog
9,712
883
63
6
5
201,244
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role