Player Matchup

Ah Muzen Cab
Ah Muzen Cab
Gold IV
NiiLES
Ah Muzen Cab
Gold IV
Level 41
God Stats
2W - 1L
2,038 SR
Queue Stats
19W - 12L
1,473 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 41
2,038 SR
1,473 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 62
1,500 SR
1,400 MMR
Nemesis
Nemesis
Bronze V
horesu
Nemesis
Bronze V
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NiiLES
Ah Muzen Cab
15
5 / 1 / 0
9,221
1,025
4,975
6,629
3,265
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
AnhurBakasuraChronosHe BoPoseidon

VS

Bans
UllrSolCamazotzBastetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
horesu
Nemesis
11
1 / 5 / 0
6,802
756
4,208
8,294
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
5
Kills
1
1
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
NiiLES
Ah Muzen Cab
5
1
0
5
L
Nemesis
horesu
Nemesis
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,975
Damage
4,208
6,629
Taken
8,294
3,265
Mitigated
3,732
3,111
Healing
1,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
NiiLES
Ah Muzen Cab
4,975
2,246
0
3,111
6,629
3,265
1,719
245
6,384
0
51,657
L
Nemesis
horesu
Nemesis
4,208
2,160
0
1,452
8,294
3,732
0
214
8,080
0
24,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

9,221
Gold Earned
6,802
97
Minions Killed
42
7
Camps Cleared
2
183,797
Distance Traveled
125,168
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,221
1,025
97
11
7
183,797
2
L
Nemesis
6,802
756
42
5
2
125,168
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role