Player Matchup

Nemesis
Nemesis
Merneith
Nemesis
Level 54
God Stats
1W - 2L
1,641 SR
Queue Stats
3W - 9L
1,484 Elo+
Solo
Yu Huang
Yu Huang
SkillTrix304
Yu Huang
Level 58
God Stats
1W - 1L
1,207 SR
Queue Stats
12W - 23L
1,285 Elo+
Party 2
Tyr
Tyr
Spirit_Shadow_V8
Tyr
Level 34
God Stats
0W - 2L
1,488 SR
Queue Stats
6W - 10L
1,310 Elo+
Party 2
Team Averages
Level 49
1,445 SR
1,360 Elo+

VS

Team Averages
Level 86
1,554 SR
1,404 Elo+
Fenrir
Fenrir
CreashionR
Fenrir
Level 82
God Stats
3W - 4L
1,783 SR
Queue Stats
134W - 242L
1,372 Elo+
Party 1
Sol
Sol
Madman667
Sol
Level 146
God Stats
11W - 8L
1,455 SR
Queue Stats
263W - 282L
1,503 Elo+
Solo
Cabrakan
Cabrakan
ДэнчикБензопила
Cabrakan
Level 29
God Stats
13W - 25L
1,422 SR
Queue Stats
128W - 229L
1,337 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Merneith
Nemesis
13
1 / 7 / 1
9,140
571
5,825
15,461
5,192
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yu Huang
SkillTrix304
Yu Huang
14
1 / 6 / 1
9,399
587
10,715
10,694
3,758
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
0 / 8 / 1
8,218
514
2,853
17,359
14,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CreashionR
Fenrir
16
7 / 1 / 10
11,307
707
8,082
10,684
6,036
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
9 / 0 / 12
12,423
776
20,214
9,268
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
5 / 1 / 16
11,124
695
9,875
12,397
11,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
59
2
Kills
21
21
Deaths
2
3
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CreashionR
Fenrir
7
1
10
12
W
9
0
12
15
L
Nemesis
Merneith
Nemesis
1
7
1
0.21
L
Yu Huang
SkillTrix304
Yu Huang
1
6
1
0.25
L
0
8
1
0.06
W
5
1
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,393
Damage
38,171
43,514
Taken
32,349
23,565
Mitigated
21,147
5,915
Healing
11,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CreashionR
Fenrir
8,082
695
742
2,374
10,684
6,036
0
3,101
7,550
0
35,942
W
20,214
10,743
0
6,690
9,268
3,888
2,461
3,817
5,358
78,856
8,053
L
Nemesis
Merneith
Nemesis
5,825
2,293
0
1,678
15,461
5,192
0
8,604
6,857
0
21,641
L
Yu Huang
SkillTrix304
Yu Huang
10,715
592
0
1,385
10,694
3,758
36
7,729
2,965
48,629
0
L
2,853
195
0
2,852
17,359
14,615
0
11,532
5,827
0
12,524
W
9,875
1,564
0
1,748
12,397
11,223
0
4,380
7,806
17,405
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,757
Gold Earned
34,854
128
Minions Killed
203
1
Camps Cleared
12
811,775
Distance Traveled
907,665
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,307
707
44
3
9
318,049
4
W
Sol
12,423
776
144
9
2
281,553
0
L
Nemesis
9,140
571
33
2
0
280,099
4
L
Yu Huang
9,399
587
69
4
0
262,603
2
L
Tyr
8,218
514
26
2
1
269,073
3
W
Cabrakan
11,124
695
15
1
1
308,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role