Player Matchup

Nu Wa
Nu Wa
HentaiDeer
Nu Wa
Level 37
God Stats
23W - 19L
1,618 SR
Queue Stats
52W - 86L
1,439 Elo+
Solo
Guan Yu
Guan Yu
Lambo69000
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,246 Elo+
Party 1
Danzaburou
Danzaburou
WalkerWarning
Danzaburou
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,457 Elo+
Party 1
Team Averages
Level 48
1,539 SR
1,381 Elo+

VS

Team Averages
Level 106
1,582 SR
1,506 Elo+
Ymir
Ymir
ArfeM
Ymir
Level 106
God Stats
13W - 8L
1,555 SR
Queue Stats
42W - 25L
1,566 Elo+
Party 2
Apollo
Apollo
Jos19
Apollo
Level 129
God Stats
8W - 1L
1,839 SR
Queue Stats
131W - 112L
1,620 Elo+
Party 2
Tiamat
Tiamat
emanuxi75
Tiamat
Level 84
God Stats
41W - 69L
1,353 SR
Queue Stats
107W - 151L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
10
1 / 3 / 0
6,430
643
6,453
5,340
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Lambo69000
Guan Yu
8
0 / 5 / 0
6,029
603
1,918
7,724
5,701
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Danzaburou
WalkerWarning
Danzaburou
9
0 / 8 / 1
6,232
623
3,132
10,274
2,452
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArfeM
Ymir
13
6 / 0 / 8
8,802
880
4,212
10,285
9,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
Jos19
Apollo
15
10 / 0 / 6
9,295
930
10,305
5,781
2,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
emanuxi75
Tiamat
12
0 / 1 / 15
7,356
736
6,251
6,405
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
16
16
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
ArfeM
Ymir
6
0
8
10
L
Nu Wa
1
3
0
0.33
W
Apollo
Jos19
Apollo
10
0
6
13
L
Guan Yu
Lambo69000
Guan Yu
0
5
0
0
L
Danzaburou
WalkerWarning
Danzaburou
0
8
1
0.06
W
Tiamat
emanuxi75
Tiamat
0
1
15
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,503
Damage
20,768
23,338
Taken
22,471
9,415
Mitigated
14,698
1,706
Healing
8,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
ArfeM
Ymir
4,212
508
42
4,088
10,285
9,254
499
2,000
8,017
22,805
0
L
Nu Wa
6,453
828
0
19
5,340
1,262
0
2,660
2,580
22,968
0
W
Apollo
Jos19
Apollo
10,305
6,446
0
1,998
5,781
2,374
2,040
2,814
2,697
0
47,444
L
Guan Yu
Lambo69000
Guan Yu
1,918
351
51
1,048
7,724
5,701
0
4,512
3,046
0
3,528
L
Danzaburou
WalkerWarning
Danzaburou
3,132
859
0
588
10,274
2,452
0
3,291
6,705
0
17,361
W
Tiamat
emanuxi75
Tiamat
6,251
296
322
2,193
6,405
3,070
234
1,743
4,435
22,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,691
Gold Earned
25,453
76
Minions Killed
144
0
Camps Cleared
9
478,137
Distance Traveled
557,184
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,802
880
33
3
2
171,171
2
L
Nu Wa
6,430
643
40
4
0
169,440
3
W
Apollo
9,295
930
88
9
6
179,170
0
L
Guan Yu
6,029
603
10
1
0
157,410
2
L
Danzaburou
6,232
623
26
3
0
151,287
0
W
Tiamat
7,356
736
23
2
1
206,843
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role