Player Matchup

Da Ji
Da Ji
Bebop181
Da Ji
Level 65
God Stats
9W - 12L
1,391 SR
Queue Stats
102W - 132L
1,345 Elo+
Party 2
Heimdallr
Heimdallr
Bicubik
Heimdallr
Level 79
God Stats
2W - 4L
1,219 SR
Queue Stats
134W - 166L
1,358 Elo+
Party 2
Cthulhu
Cthulhu
Fedman7749
Cthulhu
Level 3
God Stats
1W - 7L
1,084 SR
Queue Stats
1W - 9L
1,096 Elo+
Party 2
Sol
Sol
SPdr
Sol
Level 70
God Stats
9W - 11L
1,143 SR
Queue Stats
148W - 201L
1,404 Elo+
Party 2
Shiva
Shiva
SugarDaddyDreZzy
Shiva
Level 44
God Stats
3W - 5L
1,500 SR
Queue Stats
173W - 193L
1,314 Elo+
Solo
Team Averages
Level 52
1,267 SR
1,303 Elo+

VS

Team Averages
Level 30
1,393 SR
1,364 Elo+
Morgan Le Fay
Morgan Le Fay
Freestyleni
Morgan Le Fay
Level 7
God Stats
0W - 1L
1,504 SR
Queue Stats
4W - 4L
1,332 Elo+
Party 1
Jing Wei
Jing Wei
Pegasius286
Jing Wei
Level 17
God Stats
0W - 1L
1,660 SR
Queue Stats
14W - 12L
1,332 Elo+
Party 1
Yemoja
Yemoja
RaCnicek
Yemoja
Level 21
God Stats
0W - 2L
1,142 SR
Queue Stats
10W - 8L
1,288 Elo+
Party 1
Loki
Loki
TFNBuNNy
Loki
Level 37
God Stats
1W - 6L
1,020 SR
Queue Stats
15W - 14L
1,332 Elo+
Party 1
Thor
Thor
legometh
Thor
Level 68
God Stats
23W - 26L
1,638 SR
Queue Stats
77W - 68L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Bebop181
Da Ji
20
13 / 7 / 5
14,318
530
17,030
22,154
9,552
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Bicubik
Heimdallr
19
6 / 8 / 6
13,389
496
13,177
17,138
6,114
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
Fedman7749
Cthulhu
15
2 / 5 / 11
12,067
447
5,848
22,296
37,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Sol
SPdr
Sol
20
7 / 3 / 15
14,477
536
23,359
20,726
6,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
5 / 1 / 10
15,331
568
12,803
20,467
27,750
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Freestyleni
Morgan Le Fay
19
6 / 10 / 5
13,374
495
16,964
21,959
6,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jing Wei
Pegasius286
Jing Wei
20
11 / 8 / 5
13,325
494
28,546
26,478
9,929
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
RaCnicek
Yemoja
18
4 / 6 / 14
12,499
463
14,810
25,051
23,176
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
18
1 / 7 / 2
12,044
446
6,638
20,775
6,277
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thor
12
2 / 2 / 1
9,492
352
4,487
7,480
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
51
33
Kills
24
24
Deaths
33
47
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Bebop181
Da Ji
13
7
5
2.21
W
Heimdallr
Bicubik
Heimdallr
6
8
6
1.13
W
Cthulhu
Fedman7749
Cthulhu
2
5
11
1.5
L
Morgan Le Fay
Freestyleni
Morgan Le Fay
6
10
5
0.85
L
Jing Wei
Pegasius286
Jing Wei
11
8
5
1.69
L
Yemoja
RaCnicek
Yemoja
4
6
14
1.83
W
Sol
SPdr
Sol
7
3
15
4.83
W
5
1
10
10
L
Loki
1
7
2
0.29
L
Thor
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,217
Damage
71,445
102,781
Taken
101,743
88,178
Mitigated
48,072
26,205
Healing
26,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Bebop181
Da Ji
17,030
4,400
0
7,236
22,154
9,552
1,480
8,731
13,423
0
89,539
W
Heimdallr
Bicubik
Heimdallr
13,177
3,632
0
3,403
17,138
6,114
7,029
6,250
10,888
0
78,790
W
Cthulhu
Fedman7749
Cthulhu
5,848
539
305
1,638
22,296
37,807
217
4,856
17,440
22,104
0
L
Morgan Le Fay
Freestyleni
Morgan Le Fay
16,964
1,364
215
2,104
21,959
6,559
497
8,521
12,932
77,704
0
L
Jing Wei
Pegasius286
Jing Wei
28,546
22,733
2
10,879
26,478
9,929
579
8,559
17,691
0
102,072
L
Yemoja
RaCnicek
Yemoja
14,810
2,936
2,429
3,369
25,051
23,176
132
8,642
15,944
39,991
0
W
Sol
SPdr
Sol
23,359
5,558
0
7,174
20,726
6,955
4,163
8,057
12,669
95,760
0
W
12,803
3,128
584
5,865
20,467
27,750
2,920
3,880
16,587
506
87,263
L
Loki
6,638
1,565
0
4,195
20,775
6,277
0
4,140
16,080
0
66,364
L
Thor
4,487
719
0
3,088
7,480
2,131
0
1,588
5,689
0
36,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,582
Gold Earned
60,734
589
Minions Killed
484
0
Camps Cleared
0
2,476,078
Distance Traveled
2,316,835
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,318
530
104
4
0
479,303
3
W
Heimdallr
13,389
496
120
4
0
492,788
0
W
Cthulhu
12,067
447
30
1
0
487,486
0
L
Morgan Le Fay
13,374
495
120
4
0
455,118
2
L
Jing Wei
13,325
494
146
5
0
527,553
0
L
Yemoja
12,499
463
22
1
0
567,470
4
W
Sol
14,477
536
154
6
0
525,377
0
W
Shiva
15,331
568
181
7
0
491,124
4
L
Loki
12,044
446
122
5
0
546,286
4
L
Thor
9,492
352
74
3
0
220,408
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role