Player Matchup

Bellona
Bellona
 
Bellona
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
GotItOnMe38
Neith
Level 64
God Stats
23W - 30L
1,438 SR
Queue Stats
185W - 222L
1,416 Elo+
Party 1
Shiva
Shiva
Mr_Exclusive97
Shiva
Level 82
God Stats
88W - 53L
1,639 SR
Queue Stats
632W - 610L
1,496 Elo+
Party 1
Olorun
Olorun
XxMaRKoS1998xX
Olorun
Level 101
God Stats
9W - 3L
1,856 SR
Queue Stats
217W - 185L
1,557 Elo+
Party 1
Ymir
Ymir
Yjs_dz
Ymir
Level 26
God Stats
43W - 40L
1,619 SR
Queue Stats
107W - 93L
1,441 Elo+
Party 1
Team Averages
Level 64
1,610 SR
1,482 Elo+

VS

Team Averages
Level 60
1,503 SR
1,418 Elo+
Arachne
Arachne
 
Arachne
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tiamat
Tiamat
Elwan72
Tiamat
Level 97
God Stats
3W - 11L
1,402 SR
Queue Stats
386W - 392L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
Rexvyns
Erlang Shen
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,597 Elo+
Solo
Cerberus
Cerberus
finav59
Cerberus
Level 103
God Stats
0W - 1L
1,612 SR
Queue Stats
6W - 9L
1,127 Elo+
Party 2
Ullr
Ullr
mega0duck
Ullr
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 19L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
10
0 / 1 / 4
6,228
519
4,506
7,043
4,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 0 / 0
6,434
536
973
3,060
993
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

13
6 / 0 / 0
7,867
656
7,848
7,830
4,908
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
6 / 1 / 2
7,351
613
8,700
5,890
1,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
Yjs_dz
Ymir
10
2 / 1 / 5
6,850
571
4,579
7,629
5,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
1 / 3 / 1
5,688
474
2,563
8,217
2,426
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
Elwan72
Tiamat
12
0 / 0 / 0
6,508
542
3,326
3,086
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
Rexvyns
Erlang Shen
10
0 / 5 / 0
5,654
471
5,524
10,885
8,862
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
finav59
Cerberus
9
1 / 3 / 2
5,803
484
3,161
9,425
3,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ullr
9
1 / 3 / 2
5,418
452
3,283
7,009
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
14
Kills
3
3
Deaths
14
11
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
1
4
2
L
Arachne
 
Arachne
1
3
1
0.5
L
Tiamat
Elwan72
Tiamat
0
0
0
0
W
0
0
0
0
W
6
0
0
6
L
Erlang Shen
Rexvyns
Erlang Shen
0
5
0
0
W
6
1
2
7
W
Ymir
Yjs_dz
Ymir
2
1
5
4.5
L
Cerberus
finav59
Cerberus
1
3
2
0.67
L
Ullr
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,606
Damage
17,857
31,452
Taken
38,622
17,164
Mitigated
17,989
12,768
Healing
12,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
4,506
1,163
0
2,789
7,043
4,269
0
1,125
5,794
0
39,811
L
Arachne
 
Arachne
2,563
1,704
0
1,816
8,217
2,426
0
1,963
6,254
0
25,398
L
Tiamat
Elwan72
Tiamat
3,326
449
0
1,521
3,086
1,176
171
0
3,086
40,791
0
W
973
118
0
550
3,060
993
180
1,294
1,604
0
36,284
W
7,848
2,537
0
3,471
7,830
4,908
190
902
6,872
0
45,991
L
Erlang Shen
Rexvyns
Erlang Shen
5,524
2,864
0
3,710
10,885
8,862
0
0
10,885
0
30,608
W
8,700
5,313
250
3,451
5,890
1,750
440
1,218
4,672
46,443
0
W
Ymir
Yjs_dz
Ymir
4,579
1,528
113
2,144
7,629
5,244
100
1,606
6,023
23,637
0
L
Cerberus
finav59
Cerberus
3,161
308
0
2,980
9,425
3,583
0
6,833
2,592
15,679
0
L
Ullr
3,283
1,751
0
2,385
7,009
1,942
0
4,483
2,526
0
21,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,730
Gold Earned
29,071
398
Minions Killed
274
0
Camps Cleared
0
1,070,171
Distance Traveled
1,096,955
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,228
519
84
7
0
281,667
1
L
Arachne
5,688
474
49
4
0
244,997
4
L
Tiamat
6,508
542
89
7
0
226,502
5
W
Neith
6,434
536
94
8
0
154,204
1
W
Shiva
7,867
656
109
9
0
209,790
0
L
Erlang Shen
5,654
471
64
5
0
206,690
5
W
Olorun
7,351
613
74
6
0
210,485
2
W
Ymir
6,850
571
37
3
0
214,025
2
L
Cerberus
5,803
484
27
2
0
206,942
0
L
Ullr
5,418
452
45
4
0
211,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role