Player Matchup

Hachiman
Hachiman
GamnoGame
Hachiman
Level 20
God Stats
1W - 4L
1,123 SR
Queue Stats
8W - 23L
762 Elo+
Party 1
Nox
Nox
MoonВeam
Nox
Level 59
God Stats
0W - 2L
1,302 SR
Queue Stats
19W - 30L
1,183 Elo+
Party 1
Cthulhu
Cthulhu
tripleRose
Cthulhu
Level 21
God Stats
0W - 4L
1,119 SR
Queue Stats
0W - 10L
762 Elo+
Party 1
Team Averages
Level 33
1,181 SR
902 Elo+

VS

Team Averages
Level 55
1,405 SR
1,308 Elo+
Neith
Neith
Chris2Hot
Neith
Level 30
God Stats
1W - 1L
1,252 SR
Queue Stats
1W - 5L
1,170 Elo+
Party 2
Nu Wa
Nu Wa
DarkNeoStars
Nu Wa
Level 26
God Stats
1W - 1L
1,482 SR
Queue Stats
24W - 32L
1,297 Elo+
Party 2
Chaac
Chaac
NEGROPATASUCIA
Chaac
Level 108
God Stats
27W - 33L
1,479 SR
Queue Stats
69W - 68L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
GamnoGame
Hachiman
13
1 / 5 / 3
8,355
643
6,434
12,585
3,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
3 / 3 / 1
8,889
684
6,874
10,704
3,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
tripleRose
Cthulhu
11
0 / 4 / 1
7,345
565
7,981
16,037
12,401
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Chris2Hot
Neith
13
4 / 3 / 5
9,147
704
10,639
8,633
3,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
6 / 1 / 6
10,005
770
14,942
5,265
1,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 0 / 9
9,235
710
8,118
12,996
11,976
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
4
Kills
12
12
Deaths
4
5
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Neith
Chris2Hot
Neith
4
3
5
2.17
W
6
1
6
9
L
Hachiman
GamnoGame
Hachiman
1
5
3
0.5
L
3
3
1
1.17
W
2
0
9
6.5
L
Cthulhu
tripleRose
Cthulhu
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,289
Damage
33,699
39,326
Taken
26,894
19,131
Mitigated
16,981
3,994
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Chris2Hot
Neith
10,639
1,478
399
1,627
8,633
3,206
761
5,477
2,899
0
26,102
W
14,942
6,592
779
874
5,265
1,799
1,662
2,573
2,531
36,192
0
L
Hachiman
GamnoGame
Hachiman
6,434
3,904
0
2,734
12,585
3,564
0
3,183
8,712
0
33,246
L
6,874
195
0
250
10,704
3,166
0
4,674
5,494
28,489
0
W
8,118
651
0
5,599
12,996
11,976
729
6,643
5,922
0
29,870
L
Cthulhu
tripleRose
Cthulhu
7,981
410
0
1,010
16,037
12,401
0
6,004
9,267
31,713
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,589
Gold Earned
28,387
138
Minions Killed
122
2
Camps Cleared
7
682,333
Distance Traveled
696,946
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,147
704
39
3
1
232,627
2
W
Nu Wa
10,005
770
48
4
2
236,095
3
L
Hachiman
8,355
643
64
5
2
205,918
1
L
Nox
8,889
684
42
3
0
247,148
1
W
Chaac
9,235
710
35
3
4
228,224
1
L
Cthulhu
7,345
565
32
2
0
229,267
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role