Player Matchup

Merlin
Merlin
 
Merlin
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
KalasUnleashed
Nu Wa
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 51L
1,427 Elo+
Party 1
Shiva
Shiva
MVP-Yukito
Shiva
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 7L
1,279 Elo+
Solo
Cliodhna
Cliodhna
Saphilol
Cliodhna
Level 146
God Stats
4W - 1L
1,718 SR
Queue Stats
67W - 59L
1,458 Elo+
Party 1
Medusa
Medusa
SirOniram
Medusa
Level 147
God Stats
2W - 1L
1,562 SR
Queue Stats
112W - 113L
1,450 Elo+
Solo
Team Averages
Level 113
1,556 SR
1,423 Elo+

VS

Team Averages
Level 50
1,473 SR
1,481 Elo+
Jing Wei
Jing Wei
Gen-ji-ma-in
Jing Wei
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,675 Elo+
Party 2
Chang'e
Chang'e
Jake899
Chang'e
Level 103
God Stats
341W - 345L
1,562 SR
Queue Stats
531W - 563L
1,533 Elo+
Solo
Bakasura
Bakasura
Radion_Btw
Bakasura
Level 36
God Stats
0W - 2L
1,291 SR
Queue Stats
82W - 110L
1,319 Elo+
Party 2
Chaac
Chaac
SoulessGemini
Chaac
Level 69
God Stats
5W - 2L
1,718 SR
Queue Stats
30W - 21L
1,560 Elo+
Solo
Khepri
Khepri
Young_Rogue_Fate
Khepri
Level 26
God Stats
1W - 3L
1,291 SR
Queue Stats
59W - 74L
1,319 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
6 / 0 / 10
11,908
1,191
15,025
4,181
1,519
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
1 / 1 / 17
10,908
1,091
13,255
4,462
1,521
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
17
5 / 4 / 12
11,607
1,161
15,547
14,953
10,155
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cliodhna
Saphilol
Cliodhna
17
5 / 1 / 11
11,402
1,140
14,741
6,931
2,532
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
SirOniram
Medusa
18
10 / 2 / 11
12,216
1,222
24,033
10,192
3,962
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mace

Mace

+10
Physical Power

Team 1 Tickets

261

VS

Team 2 Tickets

112

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Gen-ji-ma-in
Jing Wei
16
0 / 8 / 3
9,896
990
4,860
16,175
5,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chang'e
Jake899
Chang'e
16
1 / 4 / 6
10,578
1,058
11,567
20,394
6,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
Radion_Btw
Bakasura
16
4 / 8 / 3
11,168
1,117
10,642
20,047
6,671
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 4
10,617
1,062
4,867
13,676
7,342
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
1 / 3 / 4
10,269
1,027
4,412
17,734
17,275
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
28
27
Kills
8
8
Deaths
27
61
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
6
0
10
11
L
Jing Wei
Gen-ji-ma-in
Jing Wei
0
8
3
0.19
L
Chang'e
Jake899
Chang'e
1
4
6
1
W
1
1
17
9.5
W
Shiva
5
4
12
2.75
L
Bakasura
Radion_Btw
Bakasura
4
8
3
0.69
W
Cliodhna
Saphilol
Cliodhna
5
1
11
10.5
W
Medusa
SirOniram
Medusa
10
2
11
7.75
L
2
4
4
1
L
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,601
Damage
36,348
40,719
Taken
88,026
19,689
Mitigated
43,208
1,890
Healing
11,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
15,025
1,065
0
199
4,181
1,519
0
1,186
2,871
39,036
0
L
Jing Wei
Gen-ji-ma-in
Jing Wei
4,860
2,516
0
643
16,175
5,503
0
6,247
9,776
0
17,674
L
Chang'e
Jake899
Chang'e
11,567
1,112
1,953
4,177
20,394
6,417
0
5,281
14,925
40,367
0
W
13,255
5,120
0
0
4,462
1,521
0
1,756
2,282
24,683
0
W
Shiva
15,547
4,167
176
1,111
14,953
10,155
0
5,668
8,244
8,628
19,060
L
Bakasura
Radion_Btw
Bakasura
10,642
7,291
0
860
20,047
6,671
0
6,427
13,513
0
20,521
W
Cliodhna
Saphilol
Cliodhna
14,741
1,752
0
404
6,931
2,532
0
2,663
3,873
0
38,620
W
Medusa
SirOniram
Medusa
24,033
12,219
0
0
10,192
3,962
0
4,080
5,835
0
37,459
L
4,867
1,175
0
2,092
13,676
7,342
0
5,316
8,222
0
18,843
L
4,412
655
905
1,033
17,734
17,275
0
8,250
9,312
23,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,041
Gold Earned
52,528
209
Minions Killed
203
8
Camps Cleared
9
975,163
Distance Traveled
1,051,305
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,908
1,191
56
6
1
202,905
0
L
Jing Wei
9,896
990
26
3
2
228,288
1
L
Chang'e
10,578
1,058
73
7
0
186,440
1
W
Nu Wa
10,908
1,091
31
3
1
202,999
0
W
Shiva
11,607
1,161
30
3
1
168,362
0
L
Bakasura
11,168
1,117
26
3
5
227,424
1
W
Cliodhna
11,402
1,140
61
6
3
211,721
0
W
Medusa
12,216
1,222
31
3
2
189,176
5
L
Chaac
10,617
1,062
38
4
2
211,129
0
L
Khepri
10,269
1,027
40
4
0
198,024
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role