Player Matchup

Rama
Rama
BigGroov
Rama
Level 160
God Stats
5W - 7L
1,129 SR
Queue Stats
759W - 568L
1,677 Elo+
Party 1
Yu Huang
Yu Huang
Brovakiin
Yu Huang
Level 156
God Stats
20W - 25L
1,594 SR
Queue Stats
609W - 490L
1,664 Elo+
Party 1
Sylvanus
Sylvanus
GBeans
Sylvanus
Level 156
God Stats
18W - 16L
1,658 SR
Queue Stats
254W - 231L
1,644 Elo+
Solo
Team Averages
Level 157
1,460 SR
1,662 Elo+

VS

Team Averages
Level 97
1,560 SR
1,595 Elo+
Chang'e
Chang'e
BigJuicyRoach
Chang'e
Level 97
God Stats
125W - 76L
1,634 SR
Queue Stats
1,263W - 1,039L
1,666 Elo+
Solo
Rama
Rama
LordKingSlayer7
Rama
Level 136
God Stats
4W - 5L
1,544 SR
Queue Stats
216W - 150L
1,620 Elo+
Solo
Cthulhu
Cthulhu
stanchy
Cthulhu
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
15
9 / 1 / 3
9,680
880
15,249
8,767
3,926
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yu Huang
Brovakiin
Yu Huang
12
2 / 3 / 10
8,278
753
8,758
8,591
3,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
GBeans
Sylvanus
13
1 / 0 / 9
8,845
804
5,225
11,099
11,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
2 / 5 / 2
7,438
676
7,588
9,090
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
1 / 4 / 3
7,997
727
7,661
12,384
4,538
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
stanchy
Cthulhu
11
1 / 3 / 3
7,255
660
4,547
12,578
9,873
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
12
12
Kills
4
4
Deaths
12
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Rama
9
1
3
10.5
L
Chang'e
2
5
2
0.6
W
Yu Huang
Brovakiin
Yu Huang
2
3
10
2.33
W
Sylvanus
GBeans
Sylvanus
1
0
9
5.5
L
1
4
3
0.63
L
Cthulhu
stanchy
Cthulhu
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,232
Damage
19,796
28,457
Taken
34,052
19,187
Mitigated
17,420
14,259
Healing
7,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
15,249
11,009
0
3,803
8,767
3,926
1,942
4,003
4,764
0
48,669
L
Chang'e
7,588
757
1,396
2,923
9,090
3,009
0
3,551
5,539
22,471
0
W
Yu Huang
Brovakiin
Yu Huang
8,758
621
0
573
8,591
3,620
317
4,435
4,156
29,438
0
W
Sylvanus
GBeans
Sylvanus
5,225
1,762
4,178
5,705
11,099
11,641
495
4,049
7,050
16,034
0
L
7,661
6,597
0
3,023
12,384
4,538
330
6,030
6,354
0
32,224
L
Cthulhu
stanchy
Cthulhu
4,547
377
78
123
12,578
9,873
0
4,438
8,140
11,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,803
Gold Earned
22,690
155
Minions Killed
117
10
Camps Cleared
0
600,776
Distance Traveled
547,891
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,680
880
98
9
6
196,341
3
L
Chang'e
7,438
676
43
4
0
189,427
2
W
Yu Huang
8,278
753
35
3
4
198,927
1
W
Sylvanus
8,845
804
22
2
0
205,508
3
L
Rama
7,997
727
64
6
0
185,441
3
L
Cthulhu
7,255
660
10
1
0
173,023
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role