Player Matchup

Bakasura
Bakasura
Bebop181
Bakasura
Level 65
God Stats
9W - 19L
1,416 SR
Queue Stats
102W - 132L
1,358 Elo+
Party 1
Izanami
Izanami
Bicubik
Izanami
Level 79
God Stats
8W - 12L
1,224 SR
Queue Stats
134W - 166L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Fedman7749
Cthulhu
Level 2
God Stats
1W - 7L
1,126 SR
Queue Stats
1W - 9L
1,162 Elo+
Party 1
Hera
Hera
Meggal
Hera
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
140W - 143L
1,439 Elo+
Solo
Osiris
Osiris
SPdr
Osiris
Level 70
God Stats
5W - 8L
1,422 SR
Queue Stats
148W - 201L
1,415 Elo+
Party 1
Team Averages
Level 63
1,337 SR
1,350 Elo+

VS

Team Averages
Level 98
1,545 SR
1,374 Elo+
Medusa
Medusa
 
Medusa
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
AnotherLostSlave
Xing Tian
Level 54
God Stats
1W - 2L
1,126 SR
Queue Stats
23W - 23L
1,321 Elo+
Solo
Ra
Ra
CapitaineFlamme
Ra
Level 124
God Stats
2W - 0L
1,753 SR
Queue Stats
81W - 81L
1,349 Elo+
Solo
Scylla
Scylla
StrifeTM
Scylla
Level 109
God Stats
1W - 0L
1,762 SR
Queue Stats
1W - 2L
1,234 Elo+
Solo
Da Ji
Da Ji
xxAicoxx
Da Ji
Level 45
God Stats
13W - 16L
1,583 SR
Queue Stats
805W - 830L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bebop181
Bakasura
9
0 / 4 / 0
4,970
497
1,171
6,517
1,510
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Izanami
Bicubik
Izanami
7
0 / 4 / 0
4,193
419
1,368
4,691
630
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Fedman7749
Cthulhu
6
0 / 3 / 0
4,354
435
887
6,097
2,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hera
Meggal
Hera
9
0 / 2 / 0
4,947
495
1,842
2,948
717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Osiris
SPdr
Osiris
9
1 / 1 / 0
5,256
526
2,988
6,655
4,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
3 / 0 / 4
5,920
592
3,220
4,466
1,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
10
2 / 0 / 4
6,301
630
2,777
6,079
3,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
1 / 1 / 0
6,696
670
3,227
4,767
1,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Scylla
StrifeTM
Scylla
10
0 / 1 / 2
5,920
592
1,245
3,816
968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
xxAicoxx
Da Ji
10
8 / 0 / 1
6,648
665
6,250
6,023
2,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
2
0
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
0
4
5
W
Xing Tian
2
0
4
4
L
Bakasura
Bebop181
Bakasura
0
4
0
0
L
Izanami
Bicubik
Izanami
0
4
0
0
W
1
1
0
1
L
Cthulhu
Fedman7749
Cthulhu
0
3
0
0
L
Hera
Meggal
Hera
0
2
0
0
L
Osiris
SPdr
Osiris
1
1
0
1
W
Scylla
StrifeTM
Scylla
0
1
2
1
W
Da Ji
xxAicoxx
Da Ji
8
0
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,256
Damage
16,719
26,908
Taken
25,151
9,653
Mitigated
9,013
4,081
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
3,220
1,483
0
2,109
4,466
1,253
1,629
32
4,434
0
35,689
W
Xing Tian
2,777
418
54
1,336
6,079
3,164
672
556
5,335
24,025
0
L
Bakasura
Bebop181
Bakasura
1,171
613
0
996
6,517
1,510
0
911
5,606
0
20,660
L
Izanami
Bicubik
Izanami
1,368
668
80
975
4,691
630
0
526
4,165
0
24,431
W
3,227
914
0
1,864
4,767
1,497
820
0
4,767
38,529
0
L
Cthulhu
Fedman7749
Cthulhu
887
141
0
982
6,097
2,325
0
1,567
4,530
2,267
0
L
Hera
Meggal
Hera
1,842
587
0
392
2,948
717
0
1,054
1,894
24,521
0
L
Osiris
SPdr
Osiris
2,988
1,184
0
656
6,655
4,471
340
3,191
3,464
0
23,268
W
Scylla
StrifeTM
Scylla
1,245
179
0
1,250
3,816
968
302
1,020
2,796
29,217
0
W
Da Ji
xxAicoxx
Da Ji
6,250
1,907
0
1,703
6,023
2,131
1,111
1,121
4,867
0
28,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,720
Gold Earned
31,485
208
Minions Killed
325
0
Camps Cleared
0
859,915
Distance Traveled
935,504
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,920
592
65
7
0
173,609
2
W
Xing Tian
6,301
630
41
4
0
198,166
2
L
Bakasura
4,970
497
59
6
0
211,035
2
L
Izanami
4,193
419
50
5
0
159,468
3
W
Ra
6,696
670
104
10
0
184,180
3
L
Cthulhu
4,354
435
5
1
0
130,944
0
L
Hera
4,947
495
45
5
0
187,365
4
L
Osiris
5,256
526
49
5
0
171,103
0
W
Scylla
5,920
592
65
7
0
182,228
3
W
Da Ji
6,648
665
50
5
0
197,321
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role