Player Matchup

Hercules
Hercules
GrizzlySenpai11
Hercules
Level 47
God Stats
1W - 1L
1,310 SR
Queue Stats
223W - 227L
1,471 Elo+
Solo
Nu Wa
Nu Wa
Johnnywhatagent
Nu Wa
Level 68
God Stats
172W - 154L
1,589 SR
Queue Stats
318W - 306L
1,576 Elo+
Solo
Athena
Athena
Kirvanna
Athena
Level 26
God Stats
12W - 3L
1,738 SR
Queue Stats
365W - 256L
1,654 Elo+
Party 1
Medusa
Medusa
Senuа
Medusa
Level 62
God Stats
16W - 6L
1,911 SR
Queue Stats
250W - 99L
1,716 Elo+
Party 1
Nox
Nox
little_menance
Nox
Level 78
God Stats
67W - 67L
1,533 SR
Queue Stats
135W - 132L
1,515 Elo+
Solo
Team Averages
Level 56
1,616 SR
1,586 Elo+

VS

Team Averages
Level 98
1,567 SR
1,578 Elo+
Anubis
Anubis
CapitaoSann
Anubis
Level 105
God Stats
2W - 3L
1,747 SR
Queue Stats
36W - 42L
1,543 Elo+
Solo
Tsukuyomi
Tsukuyomi
MullxAble
Tsukuyomi
Level 118
God Stats
2W - 3L
1,314 SR
Queue Stats
142W - 159L
1,537 Elo+
Solo
Achilles
Achilles
Toaks
Achilles
Level 160
God Stats
6W - 1L
1,993 SR
Queue Stats
407W - 200L
1,828 Elo+
Solo
Fenrir
Fenrir
ariel272629
Fenrir
Level 61
God Stats
18W - 14L
1,243 SR
Queue Stats
144W - 136L
1,490 Elo+
Solo
Artemis
Artemis
jamer13g
Artemis
Level 47
God Stats
6W - 14L
1,538 SR
Queue Stats
602W - 682L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
15
8 / 1 / 8
8,782
798
10,276
10,477
15,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
1 / 3 / 7
8,815
801
10,735
5,704
2,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Kirvanna
Athena
13
0 / 3 / 16
7,846
713
4,288
12,352
12,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Senuа
Medusa
17
10 / 2 / 8
9,433
858
10,535
10,119
4,033
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
5 / 0 / 16
8,726
793
8,513
5,798
2,637
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
2 / 3 / 4
8,481
771
5,376
8,357
3,663
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
MullxAble
Tsukuyomi
13
1 / 6 / 3
7,362
669
4,501
8,780
3,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
Toaks
Achilles
15
5 / 3 / 2
8,729
794
11,974
12,712
6,619
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Fenrir
13
1 / 5 / 4
7,411
674
5,524
10,234
3,717
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Artemis
jamer13g
Artemis
13
0 / 7 / 4
7,148
650
6,689
12,114
5,544
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
26
24
Kills
9
9
Deaths
24
55
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Anubis
2
3
4
1.33
W
Hercules
8
1
8
12
W
1
3
7
1.5
W
Athena
Kirvanna
Athena
0
3
16
2.67
L
Tsukuyomi
MullxAble
Tsukuyomi
1
6
3
0.42
W
Medusa
Senuа
Medusa
10
2
8
7
L
Achilles
Toaks
Achilles
5
3
2
2
L
Fenrir
1
5
4
0.6
L
Artemis
jamer13g
Artemis
0
7
4
0.29
W
5
0
16
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,347
Damage
34,064
44,450
Taken
52,197
36,342
Mitigated
22,692
7,936
Healing
7,070
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
5,376
0
0
1,286
8,357
3,663
198
4,020
4,256
36,098
0
W
Hercules
10,276
1,734
0
4,418
10,477
15,179
65
803
9,674
0
18,160
W
10,735
3,545
0
246
5,704
2,028
431
597
5,107
51,487
0
W
Athena
Kirvanna
Athena
4,288
1,254
0
432
12,352
12,465
174
1,145
11,207
5,714
0
L
Tsukuyomi
MullxAble
Tsukuyomi
4,501
1,155
0
588
8,780
3,149
0
3,997
4,686
0
22,948
W
Medusa
Senuа
Medusa
10,535
5,833
0
1,745
10,119
4,033
1,924
1,937
8,182
0
36,939
L
Achilles
Toaks
Achilles
11,974
4,212
0
2,048
12,712
6,619
315
5,420
6,978
0
25,859
L
Fenrir
5,524
735
0
423
10,234
3,717
790
5,184
4,827
0
12,732
L
Artemis
jamer13g
Artemis
6,689
1,642
110
2,615
12,114
5,544
0
4,915
7,014
0
25,491
W
8,513
660
0
1,095
5,798
2,637
961
894
4,904
23,222
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,602
Gold Earned
39,131
203
Minions Killed
179
0
Camps Cleared
0
1,101,101
Distance Traveled
1,013,699
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,481
771
58
5
0
184,549
0
W
Hercules
8,782
798
22
2
0
234,098
1
W
Nu Wa
8,815
801
93
8
0
197,613
3
W
Athena
7,846
713
2
0
0
223,556
0
L
Tsukuyomi
7,362
669
41
4
0
210,487
0
W
Medusa
9,433
858
49
4
0
220,126
0
L
Achilles
8,729
794
29
3
0
237,784
0
L
Fenrir
7,411
674
15
1
0
221,140
0
L
Artemis
7,148
650
36
3
0
159,739
3
W
Nox
8,726
793
37
3
0
225,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role