Player Matchup

Pele
Pele
 
Pele
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Bebop181
Izanami
Level 65
God Stats
4W - 5L
1,349 SR
Queue Stats
102W - 132L
1,369 Elo+
Party 3
Tiamat
Tiamat
Bicubik
Tiamat
Level 79
God Stats
5W - 6L
1,549 SR
Queue Stats
134W - 166L
1,387 Elo+
Party 3
Cthulhu
Cthulhu
Fedman7749
Cthulhu
Level 2
God Stats
1W - 7L
1,234 SR
Queue Stats
1W - 9L
1,263 Elo+
Party 3
Osiris
Osiris
SPdr
Osiris
Level 70
God Stats
5W - 8L
1,473 SR
Queue Stats
148W - 201L
1,426 Elo+
Party 3
Team Averages
Level 53
1,421 SR
1,389 Elo+

VS

Team Averages
Level 56
1,413 SR
1,441 Elo+
Medusa
Medusa
 
Medusa
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
AlexSlav
Ares
Level 24
God Stats
5W - 4L
1,506 SR
Queue Stats
168W - 177L
1,452 Elo+
Party 1
Achilles
Achilles
Sheogorate
Achilles
Level 148
God Stats
11W - 12L
1,601 SR
Queue Stats
196W - 194L
1,549 Elo+
Party 2
Ratatoskr
Ratatoskr
kozupiii
Ratatoskr
Level 15
God Stats
1W - 5L
1,045 SR
Queue Stats
5W - 11L
1,246 Elo+
Party 2
Hera
Hera
xxAicoxx
Hera
Level 45
God Stats
20W - 24L
1,412 SR
Queue Stats
805W - 830L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
8
2 / 4 / 1
5,169
517
2,440
6,642
1,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Bebop181
Izanami
6
0 / 6 / 0
4,196
420
1,460
6,751
1,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Bicubik
Tiamat
8
2 / 3 / 1
5,050
505
2,336
6,735
2,908
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Fedman7749
Cthulhu
6
0 / 5 / 0
4,286
429
1,587
7,553
2,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Osiris
SPdr
Osiris
3
0 / 9 / 0
3,698
370
745
8,125
3,053

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
10
8 / 0 / 4
6,547
655
6,731
3,075
1,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
9
4 / 0 / 10
6,476
648
2,597
5,956
4,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Achilles
Sheogorate
Achilles
11
6 / 0 / 4
7,125
713
4,934
5,104
1,985
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
kozupiii
Ratatoskr
8
3 / 2 / 6
5,369
537
3,439
5,023
1,636
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
10
4 / 2 / 6
6,158
616
6,618
4,360
1,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
55
4
Kills
25
27
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
2
4
1
0.63
W
Medusa
 
Medusa
8
0
4
10
W
Ares
4
0
10
9
L
Izanami
Bebop181
Izanami
0
6
0
0
L
Tiamat
Bicubik
Tiamat
2
3
1
0.83
L
Cthulhu
Fedman7749
Cthulhu
0
5
0
0
L
Osiris
SPdr
Osiris
0
9
0
0
W
Achilles
Sheogorate
Achilles
6
0
4
8
W
Ratatoskr
kozupiii
Ratatoskr
3
2
6
3
W
Hera
4
2
6
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,568
Damage
24,319
35,806
Taken
23,518
11,023
Mitigated
10,891
6,184
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
2,440
635
0
1,121
6,642
1,529
0
1,588
5,054
0
27,245
W
Medusa
 
Medusa
6,731
3,263
0
1,264
3,075
1,012
1,088
447
2,628
0
31,569
W
Ares
2,597
348
0
1,343
5,956
4,765
336
1,250
4,706
13,106
0
L
Izanami
Bebop181
Izanami
1,460
1,355
0
1,316
6,751
1,179
0
1,076
5,675
0
19,311
L
Tiamat
Bicubik
Tiamat
2,336
289
67
2,239
6,735
2,908
0
3,434
3,301
20,015
0
L
Cthulhu
Fedman7749
Cthulhu
1,587
458
0
762
7,553
2,354
0
2,802
4,751
5,245
0
L
Osiris
SPdr
Osiris
745
299
0
679
8,125
3,053
0
315
7,810
0
5,382
W
Achilles
Sheogorate
Achilles
4,934
1,909
0
1,201
5,104
1,985
414
526
4,578
0
32,550
W
Ratatoskr
kozupiii
Ratatoskr
3,439
1,128
0
1,636
5,023
1,636
0
428
4,595
0
15,277
W
Hera
6,618
1,533
0
526
4,360
1,493
638
1,272
3,088
36,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,399
Gold Earned
31,675
157
Minions Killed
234
0
Camps Cleared
0
900,528
Distance Traveled
995,833
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
5,169
517
52
5
0
201,983
1
W
Medusa
6,547
655
51
5
0
199,489
0
W
Ares
6,476
648
19
2
0
188,545
3
L
Izanami
4,196
420
41
4
0
151,184
0
L
Tiamat
5,050
505
42
4
0
180,908
2
L
Cthulhu
4,286
429
12
1
0
189,080
0
L
Osiris
3,698
370
10
1
0
177,373
1
W
Achilles
7,125
713
75
8
0
188,217
0
W
Ratatoskr
5,369
537
29
3
0
224,785
1
W
Hera
6,158
616
60
6
0
194,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role