Player Matchup

Ne Zha
Ne Zha
Gold II
Barnaby96
Ne Zha
Gold II
Level 113
God Stats
1W - 3L
1,750 SR
Queue Stats
32W - 40L
1,455 MMR
Solo
Loki
Loki
Gold I
Grumpy_Sander
Loki
Gold I
Level 59
God Stats
3W - 1L
1,867 SR
Queue Stats
42W - 46L
1,550 MMR
Solo
Danzaburou
Danzaburou
Silver I
HermitGENIUS
Danzaburou
Silver I
Level 160
God Stats
0W - 1L
1,875 SR
Queue Stats
6W - 10L
1,418 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver III
IlIlFox69IlIl
Morgan Le Fay
Silver III
Level 129
God Stats
4W - 5L
1,636 SR
Queue Stats
12W - 16L
1,469 MMR
Solo
Bellona
Bellona
Bronze III
M1_2Madara
Bellona
Bronze III
Level 89
God Stats
1W - 1L
1,623 SR
Queue Stats
3W - 7L
1,500 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 110
1,750 SR
1,478 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,620 SR
1,482 MMR
Bastet
Bastet
Gold IV
 
Bastet
Gold IV
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Silver I
Bloodreaper2010
Cthulhu
Silver I
Level 155
God Stats
5W - 6L
1,756 SR
Queue Stats
147W - 147L
1,410 MMR
Solo
Hou Yi
Hou Yi
Silver IV
GHOSTBUSTER 956
Hou Yi
Silver IV
Level 124
God Stats
4W - 2L
1,500 SR
Queue Stats
60W - 54L
1,455 MMR
Solo
Geb
Geb
Gold IV
LostIdiot1
Geb
Gold IV
Level 119
God Stats
18W - 18L
1,528 SR
Queue Stats
125W - 132L
1,448 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
XxBDAVIDxX
Ah Muzen Cab
Gold II
Level 160
God Stats
10W - 4L
1,818 SR
Queue Stats
713W - 727L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Barnaby96
Ne Zha
15
2 / 7 / 9
10,745
448
16,833
23,531
16,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

19
7 / 4 / 4
12,293
512
9,461
16,698
7,828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
HermitGENIUS
Danzaburou
18
2 / 7 / 4
12,009
500
8,684
17,520
6,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Morgan Le Fay
IlIlFox69IlIl
Morgan Le Fay
18
5 / 5 / 5
11,385
474
20,680
16,320
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
M1_2Madara
Bellona
17
3 / 5 / 6
11,192
466
16,030
22,397
23,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasShivaIzanamiArachne

VS

Bans
VamanaCliodhnaZeusBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
20
7 / 1 / 7
15,474
645
20,147
15,488
6,176
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

17
1 / 6 / 12
12,922
538
9,378
37,500
31,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
2 / 3 / 11
13,855
577
8,294
15,017
5,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

19
3 / 6 / 14
14,243
593
12,964
24,590
27,028
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Muzen Cab
XxBDAVIDxX
Ah Muzen Cab
20
14 / 4 / 4
16,063
669
20,732
19,400
9,344
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
75
19
Kills
27
28
Deaths
20
28
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
7
1
7
10.5
L
Ne Zha
Barnaby96
Ne Zha
2
7
9
0.93
W
1
6
12
1.17
W
2
3
11
2.5
L
7
4
4
2.25
L
Danzaburou
HermitGENIUS
Danzaburou
2
7
4
0.57
L
Morgan Le Fay
IlIlFox69IlIl
Morgan Le Fay
5
5
5
1.5
W
3
6
14
1.67
L
Bellona
M1_2Madara
Bellona
3
5
6
1.2
W
Ah Muzen Cab
XxBDAVIDxX
Ah Muzen Cab
14
4
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,688
Damage
71,515
96,466
Taken
111,995
61,350
Mitigated
80,040
27,481
Healing
46,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
20,147
4,573
0
7,846
15,488
6,176
5,789
3,931
11,391
0
116,109
L
Ne Zha
Barnaby96
Ne Zha
16,833
3,707
1,964
5,705
23,531
16,914
348
4,881
18,650
2,716
52,185
W
9,378
539
686
16,769
37,500
31,940
448
8,419
28,530
43,287
0
W
8,294
4,814
0
6,837
15,017
5,552
6,468
2,311
12,590
0
92,060
L
9,461
2,767
0
4,285
16,698
7,828
0
3,322
13,376
0
69,979
L
Danzaburou
HermitGENIUS
Danzaburou
8,684
4,694
0
5,611
17,520
6,660
1,004
3,025
14,495
0
85,013
L
Morgan Le Fay
IlIlFox69IlIl
Morgan Le Fay
20,680
838
338
3,230
16,320
6,298
0
4,435
11,885
72,113
0
W
12,964
2,131
0
4,393
24,590
27,028
525
5,245
19,225
57,471
0
L
Bellona
M1_2Madara
Bellona
16,030
5,325
144
6,204
22,397
23,650
682
6,925
15,472
0
65,785
W
Ah Muzen Cab
XxBDAVIDxX
Ah Muzen Cab
20,732
8,026
0
9,546
19,400
9,344
3,729
5,044
14,026
0
125,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,624
Gold Earned
72,557
612
Minions Killed
623
0
Camps Cleared
0
2,057,950
Distance Traveled
2,344,340
18
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
15,474
645
154
6
0
571,213
1
L
Ne Zha
10,745
448
62
3
0
415,236
3
W
Cthulhu
12,922
538
66
3
0
464,061
7
W
Hou Yi
13,855
577
140
6
0
422,187
11
L
Loki
12,293
512
127
5
0
433,104
1
L
Danzaburou
12,009
500
160
7
0
399,632
7
L
Morgan Le Fay
11,385
474
131
5
0
420,760
4
W
Geb
14,243
593
101
4
0
440,390
8
L
Bellona
11,192
466
132
6
0
389,218
3
W
Ah Muzen Cab
16,063
669
162
7
0
446,489
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role