Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
Bartholowmeow
Kuzenbo
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 10L
1,697 Elo+
Party 1
Ah Puch
Ah Puch
CertifiedLuvrBoy
Ah Puch
Level 126
God Stats
2W - 4L
1,276 SR
Queue Stats
239W - 250L
1,450 Elo+
Solo
Yu Huang
Yu Huang
TiamatSimp
Yu Huang
Level 153
God Stats
11W - 6L
1,558 SR
Queue Stats
55W - 24L
1,705 Elo+
Party 1
Thanatos
Thanatos
deddyswifty94
Thanatos
Level 128
God Stats
22W - 14L
1,598 SR
Queue Stats
350W - 348L
1,541 Elo+
Solo
Team Averages
Level 122
1,486 SR
1,579 Elo+

VS

Team Averages
Level 100
1,451 SR
1,359 Elo+
Geb
Geb
 
Geb
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
BIackQuarterback
Eset
Level 81
God Stats
21W - 26L
1,477 SR
Queue Stats
202W - 219L
1,534 Elo+
Solo
Olorun
Olorun
J-to-the-C4
Olorun
Level 149
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 11L
1,056 Elo+
Solo
Tsukuyomi
Tsukuyomi
Lilkirbs
Tsukuyomi
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 63L
1,572 Elo+
Solo
Athena
Athena
dcc_28_10
Athena
Level 17
God Stats
1W - 2L
1,277 SR
Queue Stats
19W - 46L
1,133 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
2 / 1 / 3
8,060
806
2,080
3,945
1,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
14
1 / 0 / 10
8,393
839
2,387
9,154
10,814
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
2 / 0 / 7
8,204
820
4,576
3,186
1,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yu Huang
TiamatSimp
Yu Huang
15
5 / 1 / 7
8,747
875
11,896
4,478
1,789
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
deddyswifty94
Thanatos
15
5 / 1 / 6
8,367
837
6,960
4,566
2,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 1 / 1
6,501
650
2,556
4,756
3,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s, ICD 5s.

12
0 / 2 / 2
6,497
650
2,694
4,075
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
13
1 / 2 / 0
6,986
699
3,701
7,451
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tsukuyomi
Lilkirbs
Tsukuyomi
13
2 / 1 / 0
7,368
737
3,165
6,259
2,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
dcc_28_10
Athena
11
0 / 9 / 0
6,372
637
834
11,994
3,812

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
6
15
Kills
3
3
Deaths
15
33
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
1
3
3.5
L
Geb
 
Geb
0
1
1
0.5
L
0
2
2
0.5
W
Kuzenbo
1
0
10
6
W
2
0
7
5.5
L
Olorun
1
2
0
0.5
L
Tsukuyomi
Lilkirbs
Tsukuyomi
2
1
0
2
W
Yu Huang
TiamatSimp
Yu Huang
5
1
7
8.5
L
Athena
dcc_28_10
Athena
0
9
0
0
W
Thanatos
deddyswifty94
Thanatos
5
1
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,899
Damage
12,950
25,329
Taken
34,535
17,760
Mitigated
12,429
8,991
Healing
3,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
2,080
553
0
645
3,945
1,377
991
1,859
2,012
0
21,591
L
Geb
 
Geb
2,556
216
0
204
4,756
3,382
0
2,912
1,633
9,931
0
L
2,694
202
0
275
4,075
1,253
0
2,811
1,167
13,111
0
W
Kuzenbo
2,387
890
0
1,109
9,154
10,814
1,061
3,892
5,220
5,364
0
W
4,576
0
0
853
3,186
1,447
1,292
1,243
1,901
26,852
0
L
Olorun
3,701
1,406
11
1,441
7,451
1,950
0
5,195
1,941
19,882
0
L
Tsukuyomi
Lilkirbs
Tsukuyomi
3,165
1,303
0
1,423
6,259
2,032
0
1,845
4,237
0
20,180
W
Yu Huang
TiamatSimp
Yu Huang
11,896
459
0
1,071
4,478
1,789
2,521
1,802
2,580
38,992
0
L
Athena
dcc_28_10
Athena
834
212
0
0
11,994
3,812
150
5,348
6,224
5,867
0
W
Thanatos
deddyswifty94
Thanatos
6,960
681
0
5,313
4,566
2,333
1,377
735
3,831
0
20,878

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,771
Gold Earned
33,724
194
Minions Killed
167
0
Camps Cleared
0
1,036,135
Distance Traveled
792,747
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,060
806
41
4
0
184,148
0
L
Geb
6,501
650
23
2
0
124,746
1
L
Eset
6,497
650
41
4
0
95,763
0
W
Kuzenbo
8,393
839
2
0
0
195,103
0
W
Ah Puch
8,204
820
51
5
0
213,734
3
L
Olorun
6,986
699
44
4
0
165,189
0
L
Tsukuyomi
7,368
737
42
4
0
214,873
2
W
Yu Huang
8,747
875
69
7
0
213,249
2
L
Athena
6,372
637
17
2
0
192,176
0
W
Thanatos
8,367
837
31
3
0
229,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role