Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Breezywheel
Medusa
Level 105
God Stats
3W - 0L
1,416 SR
Queue Stats
84W - 98L
1,435 Elo+
Solo
Nike
Nike
LVC-119
Nike
Level 31
God Stats
2W - 6L
1,250 SR
Queue Stats
81W - 95L
1,580 Elo+
Solo
Mercury
Mercury
StyLeUpper
Mercury
Level 72
God Stats
12W - 8L
1,503 SR
Queue Stats
52W - 55L
1,352 Elo+
Solo
Team Averages
Level 83
1,434 SR
1,473 Elo+

VS

Team Averages
Level 71
1,339 SR
1,386 Elo+
Achilles
Achilles
Bibiz_O_o
Achilles
Level 76
God Stats
30W - 47L
1,371 SR
Queue Stats
188W - 249L
1,294 Elo+
Solo
Hou Yi
Hou Yi
Gachi_Station
Hou Yi
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,409 Elo+
Solo
Neith
Neith
SinisterSlayerSS
Neith
Level 65
God Stats
1W - 4L
1,172 SR
Queue Stats
175W - 189L
1,390 Elo+
Solo
Ares
Ares
ZeroPsychosis
Ares
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 132L
1,384 Elo+
Solo
Ao Kuang
Ao Kuang
legendary-76l
Ao Kuang
Level 88
God Stats
1W - 2L
1,150 SR
Queue Stats
254W - 253L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 1 / 3
7,487
624
5,027
7,407
2,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
 
Cerberus
9
1 / 3 / 6
6,310
526
4,568
10,753
6,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
13
7 / 3 / 4
7,731
644
10,864
7,925
2,718
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nike
LVC-119
Nike
11
1 / 2 / 1
6,618
552
3,438
8,474
3,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
StyLeUpper
Mercury
14
6 / 2 / 5
7,860
655
7,343
7,152
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Bibiz_O_o
Achilles
12
6 / 3 / 1
7,908
659
8,019
9,290
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
2 / 4 / 2
6,629
552
4,089
8,500
2,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 2 / 2
6,184
515
6,225
6,399
2,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 5 / 3
5,857
488
3,105
10,325
5,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ao Kuang
legendary-76l
Ao Kuang
11
1 / 5 / 1
6,456
538
3,829
11,717
3,689
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
19
Kills
11
11
Deaths
19
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
4
1
3
5.5
W
Cerberus
 
Cerberus
1
3
6
1.33
L
Achilles
Bibiz_O_o
Achilles
6
3
1
2.17
W
Medusa
7
3
4
3
L
2
4
2
0.75
W
Nike
LVC-119
Nike
1
2
1
0.75
L
1
2
2
1
W
Mercury
StyLeUpper
Mercury
6
2
5
4.25
L
1
5
3
0.5
L
Ao Kuang
legendary-76l
Ao Kuang
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,240
Damage
25,267
41,711
Taken
46,231
17,680
Mitigated
22,971
9,835
Healing
11,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
5,027
3,374
0
3,427
7,407
2,219
880
881
6,526
0
44,068
W
Cerberus
 
Cerberus
4,568
302
186
2,860
10,753
6,667
71
2,178
8,504
13,012
0
L
Achilles
Bibiz_O_o
Achilles
8,019
1,997
0
2,302
9,290
9,177
620
435
8,428
785
29,461
W
Medusa
10,864
3,769
0
857
7,925
2,718
1,024
1,677
6,104
0
43,277
L
4,089
1,198
0
1,438
8,500
2,511
385
0
8,464
0
34,165
W
Nike
LVC-119
Nike
3,438
440
0
1,936
8,474
3,659
523
198
7,834
0
33,761
L
6,225
1,858
0
2,522
6,399
2,421
0
716
5,683
0
33,538
W
Mercury
StyLeUpper
Mercury
7,343
2,887
0
569
7,152
2,417
0
2,401
4,723
0
44,246
L
3,105
138
0
343
10,325
5,173
0
2,549
7,776
11,120
0
L
Ao Kuang
legendary-76l
Ao Kuang
3,829
861
0
5,354
11,717
3,689
0
868
10,849
34,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,006
Gold Earned
33,034
320
Minions Killed
275
0
Camps Cleared
0
1,237,520
Distance Traveled
1,098,309
18
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
7,487
624
82
7
0
219,015
6
W
Cerberus
6,310
526
14
1
0
250,691
7
L
Achilles
7,908
659
62
5
0
230,160
2
W
Medusa
7,731
644
70
6
0
232,986
4
L
Hou Yi
6,629
552
67
6
0
210,786
0
W
Nike
6,618
552
70
6
0
242,991
1
L
Neith
6,184
515
51
4
0
208,522
0
W
Mercury
7,860
655
84
7
0
291,837
0
L
Ares
5,857
488
22
2
0
226,249
1
L
Ao Kuang
6,456
538
73
6
0
222,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role