Player Matchup

Tyr
Tyr
 
Tyr
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
TheAlcoholist
Discordia
Level 66
God Stats
0W - 1L
1,574 SR
Queue Stats
12W - 18L
1,384 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
XLWolfiezZz
Ah Muzen Cab
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Team Averages
Level 73
1,525 SR
1,461 Elo+

VS

Team Averages
Level 89
1,471 SR
1,398 Elo+
Bacchus
Bacchus
FuerteTop
Bacchus
Level 129
God Stats
31W - 29L
1,513 SR
Queue Stats
150W - 126L
1,571 Elo+
Solo
Olorun
Olorun
TN_BrianM3
Olorun
Level 66
God Stats
3W - 5L
1,412 SR
Queue Stats
10W - 19L
1,331 Elo+
Party 1
Fenrir
Fenrir
TN_LION
Fenrir
Level 71
God Stats
5W - 9L
1,489 SR
Queue Stats
8W - 17L
1,292 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
3 / 3 / 1
8,344
642
9,181
9,877
4,506
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
TheAlcoholist
Discordia
11
1 / 4 / 1
7,536
580
7,204
7,550
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
XLWolfiezZz
Ah Muzen Cab
12
0 / 5 / 4
7,868
605
3,949
8,824
3,241
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FuerteTop
Bacchus
13
2 / 0 / 8
9,529
733
6,952
12,921
17,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
TN_BrianM3
Olorun
13
3 / 3 / 5
9,251
712
7,862
9,838
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
TN_LION
Fenrir
15
7 / 1 / 3
9,592
738
7,048
10,176
4,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
28
4
Kills
12
12
Deaths
4
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
3
3
1
1.17
W
Bacchus
FuerteTop
Bacchus
2
0
8
6
W
Olorun
TN_BrianM3
Olorun
3
3
5
1.83
W
Fenrir
TN_LION
Fenrir
7
1
3
8.5
L
Discordia
TheAlcoholist
Discordia
1
4
1
0.38
L
Ah Muzen Cab
XLWolfiezZz
Ah Muzen Cab
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,334
Damage
21,862
26,251
Taken
32,935
10,204
Mitigated
27,107
3,624
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
9,181
1,097
0
1,587
9,877
4,506
0
5,598
4,279
0
15,967
W
Bacchus
FuerteTop
Bacchus
6,952
986
0
4,066
12,921
17,633
189
3,488
9,433
21,976
0
W
Olorun
TN_BrianM3
Olorun
7,862
3,706
321
2,528
9,838
4,519
1,223
1,968
7,870
39,309
0
W
Fenrir
TN_LION
Fenrir
7,048
1,977
256
4,376
10,176
4,955
68
2,947
7,229
0
30,254
L
Discordia
TheAlcoholist
Discordia
7,204
597
175
506
7,550
2,457
0
3,585
3,965
19,016
0
L
Ah Muzen Cab
XLWolfiezZz
Ah Muzen Cab
3,949
752
0
1,356
8,824
3,241
0
5,985
2,839
0
27,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,748
Gold Earned
28,372
104
Minions Killed
158
2
Camps Cleared
10
675,127
Distance Traveled
688,427
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,344
642
29
2
1
255,757
5
W
Bacchus
9,529
733
21
2
1
245,791
3
W
Olorun
9,251
712
78
6
2
193,994
0
W
Fenrir
9,592
738
59
5
7
248,642
4
L
Discordia
7,536
580
18
1
0
223,195
0
L
Ah Muzen Cab
7,868
605
57
4
1
196,175
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role