Player Matchup

Chaac
Chaac
Silver II
DrDaNky900123
Chaac
Silver II
Level 118
God Stats
17W - 6L
1,860 SR
Queue Stats
34W - 19L
1,462 MMR
Party 1
Atlas
Atlas
Silver II
Im ReaIIy Black
Atlas
Silver II
Level 66
God Stats
1W - 0L
1,574 SR
Queue Stats
5W - 12L
1,522 MMR
Party 2
Poseidon
Poseidon
Gold V
LunaDMisa
Poseidon
Gold V
Level 128
God Stats
1W - 0L
1,062 SR
Queue Stats
49W - 50L
1,362 MMR
Solo
Neith
Neith
Silver V
TAGyouritLOLlol
Neith
Silver V
Level 87
God Stats
3W - 6L
1,372 SR
Queue Stats
6W - 19L
1,133 MMR
Party 2
Cabrakan
Cabrakan
Gold V
vII-RusH-IIv
Cabrakan
Gold V
Level 120
God Stats
52W - 44L
1,713 SR
Queue Stats
119W - 112L
1,274 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 104
1,516 SR
1,351 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 122
1,632 SR
1,349 MMR
Zhong Kui
Zhong Kui
Silver I
G M0NKEY
Zhong Kui
Silver I
Level 157
God Stats
2W - 3L
1,671 SR
Queue Stats
40W - 45L
1,386 MMR
Solo
Baba Yaga
Baba Yaga
Silver III
GATzInAFool
Baba Yaga
Silver III
Level 128
God Stats
5W - 4L
1,879 SR
Queue Stats
58W - 74L
1,334 MMR
Solo
Mercury
Mercury
Silver I
HeHasNoLife
Mercury
Silver I
Level 68
God Stats
2W - 2L
1,565 SR
Queue Stats
211W - 210L
1,343 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
KugelAkrobat841
Gilgamesh
Silver I
Level 158
God Stats
3W - 5L
1,430 SR
Queue Stats
236W - 261L
1,385 MMR
Solo
Bellona
Bellona
Silver II
Mob2G
Bellona
Silver II
Level 99
God Stats
1W - 2L
1,616 SR
Queue Stats
22W - 28L
1,299 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 4 / 15
16,712
597
23,141
34,640
33,211
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 4 / 18
13,714
490
11,873
32,902
43,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
LunaDMisa
Poseidon
20
9 / 6 / 7
15,473
553
19,245
16,752
7,997
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
5 / 8 / 12
14,289
510
13,414
16,746
7,534
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cabrakan
vII-RusH-IIv
Cabrakan
20
12 / 3 / 13
16,380
585
26,293
23,311
16,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
BastetAgniLoki

VS

Bans
AwilixMedusaShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
G M0NKEY
Zhong Kui
20
7 / 8 / 7
15,020
536
22,443
23,785
15,441
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baba Yaga
GATzInAFool
Baba Yaga
18
6 / 7 / 5
12,435
444
16,853
20,581
7,838
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mercury
HeHasNoLife
Mercury
20
8 / 7 / 10
13,764
492
17,449
22,304
8,839
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
KugelAkrobat841
Gilgamesh
16
2 / 7 / 7
10,800
386
14,468
34,686
33,805
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bellona
Mob2G
Bellona
18
1 / 8 / 3
11,826
422
9,165
26,058
21,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
56
37
Kills
24
25
Deaths
37
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
10
4
15
4.38
L
Zhong Kui
G M0NKEY
Zhong Kui
7
8
7
1.31
L
Baba Yaga
GATzInAFool
Baba Yaga
6
7
5
1.21
L
Mercury
HeHasNoLife
Mercury
8
7
10
1.86
W
1
4
18
2.5
L
Gilgamesh
KugelAkrobat841
Gilgamesh
2
7
7
0.79
W
Poseidon
LunaDMisa
Poseidon
9
6
7
2.08
L
Bellona
Mob2G
Bellona
1
8
3
0.31
W
5
8
12
1.38
W
Cabrakan
vII-RusH-IIv
Cabrakan
12
3
13
6.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,966
Damage
80,378
124,351
Taken
127,414
108,753
Mitigated
87,804
38,661
Healing
18,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,141
6,345
0
17,490
34,640
33,211
4,490
8,348
26,292
0
124,061
L
Zhong Kui
G M0NKEY
Zhong Kui
22,443
3,838
0
5,470
23,785
15,441
792
11,081
12,704
110,333
3,600
L
Baba Yaga
GATzInAFool
Baba Yaga
16,853
1,747
0
3,570
20,581
7,838
0
9,894
10,687
80,579
0
L
Mercury
HeHasNoLife
Mercury
17,449
7,944
0
1,193
22,304
8,839
59
9,778
12,526
0
115,129
W
11,873
4,552
180
6,860
32,902
43,263
747
11,993
20,909
51,328
0
L
Gilgamesh
KugelAkrobat841
Gilgamesh
14,468
2,734
0
1,727
34,686
33,805
215
16,762
17,924
0
59,373
W
Poseidon
LunaDMisa
Poseidon
19,245
2,795
0
3,218
16,752
7,997
3,120
5,191
11,561
112,085
0
L
Bellona
Mob2G
Bellona
9,165
4,180
0
6,454
26,058
21,881
882
9,896
16,162
0
71,023
W
13,414
3,714
0
3,370
16,746
7,534
4,544
7,788
8,958
0
76,119
W
Cabrakan
vII-RusH-IIv
Cabrakan
26,293
2,782
0
7,543
23,311
16,748
288
8,552
14,759
112,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,568
Gold Earned
63,845
613
Minions Killed
633
0
Camps Cleared
0
2,494,295
Distance Traveled
2,454,382
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
16,712
597
200
7
0
518,714
14
L
Zhong Kui
15,020
536
170
6
0
436,974
5
L
Baba Yaga
12,435
444
126
5
0
439,441
4
L
Mercury
13,764
492
144
5
0
620,854
6
W
Atlas
13,714
490
50
2
0
477,347
2
L
Gilgamesh
10,800
386
71
3
0
471,802
6
W
Poseidon
15,473
553
133
5
0
472,575
3
L
Bellona
11,826
422
122
4
0
485,311
2
W
Neith
14,289
510
116
4
0
522,820
4
W
Cabrakan
16,380
585
114
4
0
502,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role