Player Matchup

Poseidon
Poseidon
Gold III
 
Poseidon
Gold III
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Gold V
 
Serqet
Gold V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold IV
BAGAUDIN
Charybdis
Gold IV
Level 148
God Stats
5W - 10L
1,627 SR
Queue Stats
724W - 723L
1,368 MMR
Solo
Geb
Geb
Gold V
Drdr3j420
Geb
Gold V
Level 89
God Stats
5W - 4L
1,795 SR
Queue Stats
67W - 77L
1,359 MMR
Solo
Set
Set
Silver II
fritoXjugar
Set
Silver II
Level 90
God Stats
0W - 2L
1,370 SR
Queue Stats
42W - 72L
1,375 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 122
1,559 SR
1,420 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 93
1,580 SR
1,418 MMR
Bacchus
Bacchus
Gold IV
 
Bacchus
Gold IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bakasura
Bakasura
Bronze III
 
Bakasura
Bronze III
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
Medite
Nu Wa
Gold V
Level 159
God Stats
13W - 9L
1,721 SR
Queue Stats
168W - 203L
1,366 MMR
Solo
Anubis
Anubis
Gold IV
icJim
Anubis
Gold IV
Level 126
God Stats
3W - 0L
1,288 SR
Queue Stats
192W - 191L
1,392 MMR
Solo
Artemis
Artemis
Gold IV
阿联酋在逃公主
Artemis
Gold IV
Level 81
God Stats
4W - 0L
1,890 SR
Queue Stats
57W - 64L
1,333 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
0 / 1 / 1
5,721
572
4,016
5,241
1,242
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Serqet
 
Serqet
9
0 / 1 / 0
5,124
512
1,150
6,070
1,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Charybdis
BAGAUDIN
Charybdis
8
3 / 6 / 1
5,101
510
5,983
8,094
1,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 5 / 3
5,099
510
3,959
10,275
4,868
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 4 / 0
5,432
543
1,838
7,505
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bans
ArachneKaliGilgameshIzanami

VS

Bans
UllrFenrirCliodhnaAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 7
6,316
632
6,407
7,670
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bakasura
 
Bakasura
11
4 / 1 / 2
6,160
616
4,538
6,957
2,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
Medite
Nu Wa
10
0 / 0 / 4
5,484
548
4,502
3,144
956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
icJim
Anubis
11
4 / 0 / 1
6,930
693
5,354
5,569
2,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

11
5 / 3 / 3
6,437
644
4,513
5,773
1,519
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
5
Kills
17
17
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
0
1
1
0.5
L
Serqet
 
Serqet
0
1
0
0
W
Bacchus
 
Bacchus
4
1
7
7.5
W
Bakasura
 
Bakasura
4
1
2
5
L
Charybdis
BAGAUDIN
Charybdis
3
6
1
0.58
L
1
5
3
0.5
W
Nu Wa
Medite
Nu Wa
0
0
4
2
L
1
4
0
0.25
W
Anubis
icJim
Anubis
4
0
1
4.5
W
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,946
Damage
25,314
37,185
Taken
29,113
11,902
Mitigated
13,933
8,581
Healing
11,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
4,016
912
0
1,618
5,241
1,242
0
2,024
3,077
43,922
0
L
Serqet
 
Serqet
1,150
475
0
2,658
6,070
1,738
0
1,833
4,047
0
25,048
W
Bacchus
 
Bacchus
6,407
980
0
2,059
7,670
6,497
562
1,577
6,093
14,708
3,332
W
Bakasura
 
Bakasura
4,538
3,415
0
1,337
6,957
2,673
1,408
2,415
4,542
0
22,790
L
Charybdis
BAGAUDIN
Charybdis
5,983
3,289
0
2,020
8,094
1,817
0
3,753
4,231
0
26,468
L
3,959
840
0
966
10,275
4,868
0
3,382
6,453
11,706
0
W
Nu Wa
Medite
Nu Wa
4,502
1,077
0
1,329
3,144
956
395
1,875
1,269
30,867
0
L
1,838
494
0
1,319
7,505
2,237
0
4,357
3,148
0
23,281
W
Anubis
icJim
Anubis
5,354
369
0
4,029
5,569
2,288
0
853
4,716
43,443
0
W
4,513
2,461
0
2,616
5,773
1,519
595
1,255
4,518
0
30,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,477
Gold Earned
31,327
268
Minions Killed
311
0
Camps Cleared
0
982,266
Distance Traveled
985,034
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,721
572
95
10
0
192,192
5
L
Serqet
5,124
512
60
6
0
216,065
2
W
Bacchus
6,316
632
30
3
0
207,401
3
W
Bakasura
6,160
616
71
7
0
232,003
1
L
Charybdis
5,101
510
41
4
0
167,255
0
L
Geb
5,099
510
21
2
0
185,384
3
W
Nu Wa
5,484
548
58
6
0
188,495
5
L
Set
5,432
543
51
5
0
221,370
1
W
Anubis
6,930
693
97
10
0
181,553
3
W
Artemis
6,437
644
55
6
0
175,582
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role