Player Matchup

Artio
Artio
Silver I
 
Artio
Silver I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Silver II
DelltheSomeone
Erlang Shen
Silver II
Level 157
God Stats
5W - 2L
1,571 SR
Queue Stats
218W - 240L
1,116 MMR
Solo
Chiron
Chiron
Gold V
JOKEMAN 42O
Chiron
Gold V
Level 109
God Stats
1W - 1L
1,564 SR
Queue Stats
17W - 25L
1,403 MMR
Solo
Nemesis
Nemesis
Silver I
Kansas_Returns
Nemesis
Silver I
Level 155
God Stats
3W - 1L
1,794 SR
Queue Stats
107W - 118L
1,228 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
ToxicBones88
Baron Samedi
Gold IV
Level 114
God Stats
42W - 37L
1,504 SR
Queue Stats
441W - 459L
1,301 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 139
1,587 SR
1,310 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 108
1,494 SR
1,293 MMR
Cernunnos
Cernunnos
Silver I
 
Cernunnos
Silver I
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
The Morrigan
The Morrigan
Silver III
DaddyDonley
The Morrigan
Silver III
Level 100
God Stats
0W - 1L
1,246 SR
Queue Stats
23W - 35L
1,201 MMR
Solo
Chaac
Chaac
Silver V
DeTeKz
Chaac
Silver V
Level 64
God Stats
1W - 3L
1,330 SR
Queue Stats
50W - 73L
1,223 MMR
Solo
Bastet
Bastet
Gold IV
Sefestia118
Bastet
Gold IV
Level 123
God Stats
36W - 22L
1,773 SR
Queue Stats
496W - 519L
1,450 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
anrew27
Kuzenbo
Silver I
Level 117
God Stats
11W - 11L
1,620 SR
Queue Stats
308W - 313L
1,089 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
17
4 / 3 / 9
10,792
514
7,902
19,756
14,970
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Erlang Shen
DelltheSomeone
Erlang Shen
19
3 / 1 / 2
12,203
581
6,072
12,534
14,751
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Chiron
17
4 / 4 / 12
11,282
537
12,442
14,833
4,741
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
9 / 5 / 3
12,056
574
9,721
15,112
5,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Baron Samedi
ToxicBones88
Baron Samedi
20
6 / 1 / 8
12,493
595
15,799
19,929
12,866
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bans
UllrTiamatCliodhnaGilgamesh

VS

Bans
AthenaDanzaburouShivaJormungandr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
18
5 / 6 / 3
10,983
523
9,751
15,136
5,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

The Morrigan
DaddyDonley
The Morrigan
17
6 / 7 / 2
10,834
516
10,426
11,416
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
DeTeKz
Chaac
14
0 / 4 / 0
8,567
408
2,764
12,589
8,857
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bastet
17
3 / 4 / 5
10,649
507
13,078
15,913
6,367
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
anrew27
Kuzenbo
14
0 / 5 / 8
8,031
382
6,384
18,008
23,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
32
26
Kills
14
14
Deaths
26
34
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
4
3
9
2.83
L
Cernunnos
 
Cernunnos
5
6
3
1.08
L
The Morrigan
DaddyDonley
The Morrigan
6
7
2
1
L
Chaac
DeTeKz
Chaac
0
4
0
0
W
Erlang Shen
DelltheSomeone
Erlang Shen
3
1
2
4
W
Chiron
4
4
12
2.5
W
9
5
3
2.1
L
Bastet
3
4
5
1.38
W
Baron Samedi
ToxicBones88
Baron Samedi
6
1
8
10
L
Kuzenbo
anrew27
Kuzenbo
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,936
Damage
42,403
82,164
Taken
73,062
53,099
Mitigated
47,386
35,028
Healing
15,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,902
841
758
7,405
19,756
14,970
46
3,651
16,105
51,388
4,983
L
Cernunnos
 
Cernunnos
9,751
3,872
0
3,994
15,136
5,166
1,156
6,005
9,131
0
74,122
L
The Morrigan
DaddyDonley
The Morrigan
10,426
2,400
442
2,824
11,416
3,883
0
3,141
8,113
56,579
5,902
L
Chaac
DeTeKz
Chaac
2,764
1,031
0
2,700
12,589
8,857
0
2,181
10,408
0
49,693
W
Erlang Shen
DelltheSomeone
Erlang Shen
6,072
3,505
0
2,938
12,534
14,751
0
1,102
11,432
313
91,713
W
Chiron
12,442
5,362
1,142
3,785
14,833
4,741
3,469
3,734
11,099
0
67,791
W
9,721
3,894
0
5,475
15,112
5,771
585
1,650
13,462
0
73,283
L
Bastet
13,078
4,238
0
3,007
15,913
6,367
1,085
5,714
10,199
0
78,275
W
Baron Samedi
ToxicBones88
Baron Samedi
15,799
820
1,638
11,887
19,929
12,866
704
3,665
16,264
79,704
3,303
L
Kuzenbo
anrew27
Kuzenbo
6,384
2,264
353
1,885
18,008
23,113
0
6,218
11,567
23,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,826
Gold Earned
49,064
627
Minions Killed
484
0
Camps Cleared
0
1,966,066
Distance Traveled
1,761,234
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
10,792
514
84
4
0
378,513
6
L
Cernunnos
10,983
523
123
6
0
334,288
6
L
The Morrigan
10,834
516
118
6
0
364,081
5
L
Chaac
8,567
408
100
5
0
305,506
5
W
Erlang Shen
12,203
581
169
8
0
377,956
4
W
Chiron
11,282
537
116
6
0
381,501
2
W
Nemesis
12,056
574
112
5
0
457,937
1
L
Bastet
10,649
507
123
6
0
386,368
6
W
Baron Samedi
12,493
595
146
7
0
370,159
5
L
Kuzenbo
8,031
382
20
1
0
370,991
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role