Player Matchup

Loki
Loki
FlipRoll
Loki
Level 158
God Stats
5W - 1L
1,841 SR
Queue Stats
688W - 385L
1,532 Elo+
Party 1
Bellona
Bellona
Itzshmoody
Bellona
Level 75
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 28L
1,357 Elo+
Party 1
Raijin
Raijin
Spam Iaugh
Raijin
Level 160
God Stats
4W - 1L
1,584 SR
Queue Stats
108W - 83L
1,618 Elo+
Party 1
Vamana
Vamana
saintandsin
Vamana
Level 158
God Stats
6W - 5L
1,435 SR
Queue Stats
509W - 475L
1,491 Elo+
Party 1
Zhong Kui
Zhong Kui
xSinnzy
Zhong Kui
Level 122
God Stats
5W - 1L
1,500 SR
Queue Stats
70W - 43L
1,458 Elo+
Party 1
Team Averages
Level 135
1,572 SR
1,491 Elo+

VS

Team Averages
Level 98
1,504 SR
1,403 Elo+
Athena
Athena
AtomicUnicorn46
Athena
Level 150
God Stats
1W - 4L
1,500 SR
Queue Stats
121W - 148L
1,503 Elo+
Solo
Jormungandr
Jormungandr
CoolTieGuy
Jormungandr
Level 160
God Stats
14W - 9L
1,653 SR
Queue Stats
634W - 665L
1,489 Elo+
Solo
Medusa
Medusa
Folstrys
Medusa
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 10L
1,235 Elo+
Solo
Sol
Sol
YungMar
Sol
Level 148
God Stats
8W - 10L
1,369 SR
Queue Stats
786W - 773L
1,515 Elo+
Solo
He Bo
He Bo
zSSSSSSDAD
He Bo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 28L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
5 / 2 / 11
9,088
909
4,631
4,774
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Itzshmoody
Bellona
14
2 / 3 / 13
8,190
819
6,547
7,083
4,942
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Raijin
Spam Iaugh
Raijin
17
13 / 2 / 8
10,286
1,029
13,727
6,010
2,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Vamana
16
1 / 2 / 23
9,417
942
8,325
22,614
17,017
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Zhong Kui
xSinnzy
Zhong Kui
14
4 / 2 / 17
8,942
894
8,787
7,993
5,626
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 6 / 8
7,828
783
3,465
14,190
14,044
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
CoolTieGuy
Jormungandr
15
4 / 5 / 5
8,544
854
9,039
11,903
11,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
Folstrys
Medusa
5
0 / 3 / 0
5,517
552
453
3,334
601
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sol
14
1 / 4 / 4
7,395
740
12,473
8,386
4,113
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

He Bo
14
4 / 7 / 1
8,359
836
5,715
7,822
2,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
28
25
Kills
10
11
Deaths
25
72
Assists
18
Player
Kills
Deaths
Assists
KDA
L
1
6
8
0.83
L
Jormungandr
CoolTieGuy
Jormungandr
4
5
5
1.3
W
Loki
5
2
11
5.25
L
Medusa
Folstrys
Medusa
0
3
0
0
W
Bellona
Itzshmoody
Bellona
2
3
13
2.83
W
Raijin
Spam Iaugh
Raijin
13
2
8
8.5
L
Sol
1
4
4
0.75
W
Vamana
1
2
23
6.25
W
Zhong Kui
xSinnzy
Zhong Kui
4
2
17
6.25
L
He Bo
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,017
Damage
31,145
48,474
Taken
45,635
32,112
Mitigated
32,861
23,371
Healing
7,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,465
694
529
2,059
14,190
14,044
62
5,748
8,442
6,211
0
L
Jormungandr
CoolTieGuy
Jormungandr
9,039
1,508
305
1,538
11,903
11,677
0
6,355
5,548
19,176
0
W
Loki
4,631
1,373
1,057
1,003
4,774
1,874
1,084
3,140
1,573
0
14,937
L
Medusa
Folstrys
Medusa
453
301
0
0
3,334
601
0
1,708
1,626
0
679
W
Bellona
Itzshmoody
Bellona
6,547
772
549
978
7,083
4,942
1,415
5,381
1,603
0
10,800
W
Raijin
Spam Iaugh
Raijin
13,727
860
0
633
6,010
2,653
1,265
4,488
1,396
30,251
0
L
Sol
12,473
3,221
257
2,102
8,386
4,113
0
5,227
3,159
25,076
0
W
Vamana
8,325
2,245
1,770
12,587
22,614
17,017
474
11,314
10,961
0
14,646
W
Zhong Kui
xSinnzy
Zhong Kui
8,787
822
2,032
2,762
7,993
5,626
903
5,606
2,134
19,110
0
L
He Bo
5,715
64
98
157
7,822
2,426
218
3,476
4,346
13,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,923
Gold Earned
37,643
98
Minions Killed
78
0
Camps Cleared
0
993,767
Distance Traveled
640,347
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
7,828
783
9
1
0
153,304
2
L
Jormungandr
8,544
854
22
2
0
173,690
1
W
Loki
9,088
909
14
1
0
194,694
0
L
Medusa
5,517
552
2
0
0
26,397
1
W
Bellona
8,190
819
6
1
0
195,383
0
W
Raijin
10,286
1,029
42
4
0
179,632
0
L
Sol
7,395
740
22
2
0
135,878
0
W
Vamana
9,417
942
4
0
0
231,652
0
W
Zhong Kui
8,942
894
32
3
0
192,406
0
L
He Bo
8,359
836
23
2
0
151,078
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role