Player Matchup

Fenrir
Fenrir
Silver V
Destructive-LY
Fenrir
Silver V
Level 85
God Stats
4W - 10L
1,587 SR
Queue Stats
116W - 133L
558 MMR
Solo
Sol
Sol
Silver IV
UnSavoryRice
Sol
Silver IV
Level 120
God Stats
0W - 3L
1,318 SR
Queue Stats
187W - 211L
793 MMR
Solo
Nox
Nox
Silver V
Wryxian666
Nox
Silver V
Level 108
God Stats
9W - 10L
1,278 SR
Queue Stats
430W - 445L
590 MMR
Solo
Horus
Horus
Silver V
cartman-13500
Horus
Silver V
Level 106
God Stats
6W - 10L
1,431 SR
Queue Stats
220W - 243L
496 MMR
Solo
He Bo
He Bo
Bronze I
rtc3777
He Bo
Bronze I
Level 100
God Stats
4W - 12L
1,272 SR
Queue Stats
70W - 102L
398 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 104
1,377 SR
567 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 99
1,411 SR
567 MMR
Chiron
Chiron
Silver V
Corsu2b2b2b
Chiron
Silver V
Level 122
God Stats
23W - 27L
1,586 SR
Queue Stats
264W - 285L
645 MMR
Solo
Vulcan
Vulcan
Bronze II
MKA BURGER
Vulcan
Bronze II
Level 124
God Stats
10W - 12L
1,398 SR
Queue Stats
384W - 430L
245 MMR
Solo
Nu Wa
Nu Wa
Silver III
fonso999
Nu Wa
Silver III
Level 100
God Stats
9W - 10L
1,388 SR
Queue Stats
221W - 230L
876 MMR
Solo
Mercury
Mercury
Silver IV
nplazy
Mercury
Silver IV
Level 89
God Stats
16W - 12L
1,575 SR
Queue Stats
76W - 91L
570 MMR
Solo
Jormungandr
Jormungandr
Silver V
smch007
Jormungandr
Silver V
Level 58
God Stats
1W - 0L
1,109 SR
Queue Stats
73W - 92L
497 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
3,526
705
1,391
3,514
1,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

6
0 / 0 / 0
3,408
682
1,447
1,593
267
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

1
0 / 0 / 0
951
190
0
0
0
5
0 / 2 / 0
2,951
590
757
4,019
1,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

He Bo
rtc3777
He Bo
4
0 / 2 / 0
2,746
549
46
1,598
344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bans
HeraShivaHou Yi

VS

Bans
MedusaBastetMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
6
0 / 0 / 0
3,453
691
469
2,101
538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
MKA BURGER
Vulcan
6
4 / 1 / 0
4,182
836
2,053
1,882
684
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
fonso999
Nu Wa
6
1 / 0 / 2
3,430
686
1,431
1,429
240
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
nplazy
Mercury
6
0 / 0 / 1
3,367
673
163
2,241
484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

Jormungandr
smch007
Jormungandr
5
0 / 0 / 1
3,352
670
362
2,907
1,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
9
1
Kills
5
5
Deaths
1
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
0
0
0
0
L
1
1
0
1
W
Vulcan
MKA BURGER
Vulcan
4
1
0
4
L
0
0
0
0
L
0
0
0
0
L
0
2
0
0
W
Nu Wa
fonso999
Nu Wa
1
0
2
2
W
Mercury
nplazy
Mercury
0
0
1
0.5
L
He Bo
rtc3777
He Bo
0
2
0
0
W
Jormungandr
smch007
Jormungandr
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,641
Damage
4,478
10,724
Taken
10,560
3,272
Mitigated
3,168
3,324
Healing
3,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
469
74
140
1,407
2,101
538
120
610
1,491
0
15,691
L
1,391
340
0
1,230
3,514
1,012
0
807
2,707
0
11,527
W
Vulcan
MKA BURGER
Vulcan
2,053
1,233
0
219
1,882
684
196
46
1,836
11,774
1,609
L
1,447
773
0
459
1,593
267
0
0
1,593
14,165
0
L
0
0
0
0
0
0
0
0
0
0
0
L
757
405
0
1,333
4,019
1,649
0
1,929
2,090
0
7,162
W
Nu Wa
fonso999
Nu Wa
1,431
786
0
886
1,429
240
0
0
1,429
11,432
0
W
Mercury
nplazy
Mercury
163
0
0
210
2,241
484
0
0
2,241
0
16,057
L
He Bo
rtc3777
He Bo
46
46
0
302
1,598
344
0
1,049
549
3,812
0
W
Jormungandr
smch007
Jormungandr
362
199
0
898
2,907
1,222
0
837
2,070
10,863
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,582
Gold Earned
17,784
78
Minions Killed
139
0
Camps Cleared
0
320,539
Distance Traveled
500,684
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
3,453
691
36
7
0
90,931
0
L
Fenrir
3,526
705
27
5
0
91,502
2
W
Vulcan
4,182
836
31
6
0
98,347
0
L
Sol
3,408
682
30
6
0
85,335
1
L
Nox
951
190
0
0
0
0
0
L
Horus
2,951
590
12
2
0
92,602
1
W
Nu Wa
3,430
686
14
3
0
102,131
2
W
Mercury
3,367
673
38
8
0
119,040
0
L
He Bo
2,746
549
9
2
0
51,100
0
W
Jormungandr
3,352
670
20
4
0
90,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role