Player Matchup

Cupid
Cupid
Colonel Marley
Cupid
Level 101
God Stats
0W - 5L
1,538 SR
Queue Stats
10W - 24L
1,136 Elo+
Solo
Baron Samedi
Baron Samedi
DarkSide2273
Baron Samedi
Level 140
God Stats
14W - 4L
1,500 SR
Queue Stats
155W - 157L
1,328 Elo+
Solo
Artemis
Artemis
EZMtheGREAT
Artemis
Level 100
God Stats
4W - 2L
1,697 SR
Queue Stats
211W - 206L
1,442 Elo+
Solo
Sol
Sol
ImSorryByUzi
Sol
Level 127
God Stats
9W - 4L
1,680 SR
Queue Stats
69W - 73L
1,463 Elo+
Solo
Hercules
Hercules
kenetot_peps
Hercules
Level 40
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 101L
1,401 Elo+
Solo
Team Averages
Level 102
1,583 SR
1,354 Elo+

VS

Team Averages
Level 121
1,437 SR
1,338 Elo+
Chiron
Chiron
 
Chiron
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
AbhorentGhost
Kumbhakarna
Level 38
God Stats
2W - 1L
1,327 SR
Queue Stats
2W - 10L
998 Elo+
Solo
Eset
Eset
TRICKAZ2808
Eset
Level 106
God Stats
3W - 5L
1,348 SR
Queue Stats
329W - 369L
1,303 Elo+
Solo
Arachne
Arachne
o DESTINED o
Arachne
Level 146
God Stats
180W - 147L
1,510 SR
Queue Stats
456W - 472L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,486
463
5,679
9,201
2,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
DarkSide2273
Baron Samedi
10
1 / 3 / 1
6,091
435
3,718
7,708
5,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
EZMtheGREAT
Artemis
10
1 / 4 / 1
6,063
433
3,448
7,956
2,121
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 4 / 0
7,284
520
4,865
9,312
2,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hercules
kenetot_peps
Hercules
11
0 / 3 / 0
6,115
437
2,083
9,906
4,924
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
5 / 0 / 5
9,670
691
8,813
10,390
3,625
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cerberus
 
Cerberus
15
2 / 0 / 2
8,629
616
4,347
7,887
7,735
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kumbhakarna
AbhorentGhost
Kumbhakarna
11
2 / 2 / 4
7,137
510
2,046
9,065
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

14
5 / 2 / 2
8,631
617
7,926
8,081
2,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
o DESTINED o
Arachne
15
4 / 0 / 3
8,631
617
6,901
13,470
4,775
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
4
Kills
18
18
Deaths
4
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
5
0
5
7.5
W
Cerberus
 
Cerberus
2
0
2
3
W
Kumbhakarna
AbhorentGhost
Kumbhakarna
2
2
4
2
L
0
4
0
0
L
Baron Samedi
DarkSide2273
Baron Samedi
1
3
1
0.5
L
Artemis
EZMtheGREAT
Artemis
1
4
1
0.38
L
2
4
0
0.5
W
5
2
2
3
L
Hercules
kenetot_peps
Hercules
0
3
0
0
W
Arachne
o DESTINED o
Arachne
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,793
Damage
30,033
44,083
Taken
48,893
17,385
Mitigated
22,429
11,019
Healing
21,855
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,813
3,917
185
6,922
10,390
3,625
3,986
1,588
8,618
0
68,672
W
Cerberus
 
Cerberus
4,347
96
0
4,114
7,887
7,735
0
185
7,531
52,470
0
W
Kumbhakarna
AbhorentGhost
Kumbhakarna
2,046
122
0
526
9,065
3,296
1,076
1,275
7,730
18,884
0
L
5,679
3,343
70
1,827
9,201
2,757
0
3,017
6,150
0
40,782
L
Baron Samedi
DarkSide2273
Baron Samedi
3,718
390
203
1,954
7,708
5,146
0
1,251
6,391
25,035
0
L
Artemis
EZMtheGREAT
Artemis
3,448
1,811
0
1,633
7,956
2,121
0
594
7,350
0
34,134
L
4,865
2,434
0
3,572
9,312
2,437
631
5,696
3,530
39,831
0
W
7,926
461
0
2,251
8,081
2,998
1,071
3,879
4,146
40,688
0
L
Hercules
kenetot_peps
Hercules
2,083
711
0
1,760
9,906
4,924
0
3,563
6,343
0
23,084
W
Arachne
o DESTINED o
Arachne
6,901
4,422
0
7,857
13,470
4,775
644
1,282
12,049
0
55,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,039
Gold Earned
42,698
331
Minions Killed
484
0
Camps Cleared
0
1,182,467
Distance Traveled
1,314,407
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,670
691
123
9
0
263,911
4
W
Cerberus
8,629
616
161
12
0
292,438
6
W
Kumbhakarna
7,137
510
43
3
0
233,742
0
L
Cupid
6,486
463
93
7
0
258,827
1
L
Baron Samedi
6,091
435
39
3
0
230,110
2
L
Artemis
6,063
433
66
5
0
227,856
1
L
Sol
7,284
520
85
6
0
205,046
5
W
Eset
8,631
617
79
6
0
263,489
7
L
Hercules
6,115
437
48
3
0
260,628
3
W
Arachne
8,631
617
78
6
0
260,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role