Player Matchup

Cthulhu
Cthulhu
Alex_Fenix_
Cthulhu
Level 63
God Stats
2W - 1L
1,796 SR
Queue Stats
24W - 34L
1,434 Elo+
Solo
Hades
Hades
HUANITA228
Hades
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,240 Elo+
Party 1
Guan Yu
Guan Yu
VERTSIZE
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 1
Baba Yaga
Baba Yaga
loic-army
Baba Yaga
Level 25
God Stats
0W - 2L
1,275 SR
Queue Stats
24W - 38L
1,344 Elo+
Solo
Thoth
Thoth
xMozilOx
Thoth
Level 89
God Stats
1W - 1L
1,704 SR
Queue Stats
28W - 49L
1,371 Elo+
Solo
Team Averages
Level 45
1,555 SR
1,303 Elo+

VS

Team Averages
Level 77
1,498 SR
1,421 Elo+
Cernunnos
Cernunnos
Boooruta
Cernunnos
Level 77
God Stats
3W - 0L
1,500 SR
Queue Stats
73W - 84L
1,410 Elo+
Party 2
Ra
Ra
danira27
Ra
Level 69
God Stats
2W - 1L
1,508 SR
Queue Stats
74W - 70L
1,422 Elo+
Solo
Jormungandr
Jormungandr
fraupaciana
Jormungandr
Level 15
God Stats
4W - 3L
1,500 SR
Queue Stats
64W - 76L
1,500 Elo+
Party 2
Charybdis
Charybdis
vladimico9ayk
Charybdis
Level 63
God Stats
2W - 1L
1,500 SR
Queue Stats
117W - 115L
1,364 Elo+
Solo
Ne Zha
Ne Zha
Волшебницa
Ne Zha
Level 160
God Stats
18W - 26L
1,480 SR
Queue Stats
771W - 819L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Alex_Fenix_
Cthulhu
16
0 / 7 / 13
9,722
648
11,357
17,475
12,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hades
18
9 / 8 / 6
10,964
731
14,994
17,399
9,517
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
VERTSIZE
Guan Yu
16
2 / 8 / 9
10,436
696
9,220
16,196
19,387
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
loic-army
Baba Yaga
20
9 / 5 / 8
12,461
831
18,854
14,356
6,040
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
xMozilOx
Thoth
15
1 / 8 / 9
9,155
610
12,658
12,292
3,367
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Boooruta
Cernunnos
20
15 / 5 / 12
13,208
881
25,013
17,522
7,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 2 / 12
12,021
801
10,273
9,566
3,808
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
fraupaciana
Jormungandr
20
5 / 5 / 20
12,120
808
11,335
22,690
8,177
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
vladimico9ayk
Charybdis
15
3 / 4 / 13
10,093
673
10,530
13,590
4,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
7 / 5 / 18
11,478
765
13,706
13,909
5,688
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
21
Kills
36
36
Deaths
21
45
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Alex_Fenix_
Cthulhu
0
7
13
0.93
W
Cernunnos
Boooruta
Cernunnos
15
5
12
4.2
L
Hades
9
8
6
1.5
L
Guan Yu
VERTSIZE
Guan Yu
2
8
9
0.81
W
6
2
12
6
W
Jormungandr
fraupaciana
Jormungandr
5
5
20
3
L
Baba Yaga
loic-army
Baba Yaga
9
5
8
2.6
W
Charybdis
vladimico9ayk
Charybdis
3
4
13
2.38
L
Thoth
xMozilOx
Thoth
1
8
9
0.69
W
7
5
18
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,083
Damage
70,857
77,718
Taken
77,277
50,723
Mitigated
29,391
17,882
Healing
34,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Alex_Fenix_
Cthulhu
11,357
292
1,207
2,141
17,475
12,412
60
3,053
14,422
16,514
0
W
Cernunnos
Boooruta
Cernunnos
25,013
13,285
1,381
3,726
17,522
7,345
1,430
10,765
6,379
0
45,066
L
Hades
14,994
1,714
272
1,252
17,399
9,517
280
5,378
12,021
19,453
0
L
Guan Yu
VERTSIZE
Guan Yu
9,220
195
2,824
2,546
16,196
19,387
243
6,124
10,072
1,999
10,701
W
10,273
1,465
10,164
4,039
9,566
3,808
962
7,056
2,103
28,495
0
W
Jormungandr
fraupaciana
Jormungandr
11,335
2,241
1,236
4,769
22,690
8,177
1,712
18,162
4,098
30,539
0
L
Baba Yaga
loic-army
Baba Yaga
18,854
1,250
543
4,450
14,356
6,040
846
3,761
10,595
45,765
0
W
Charybdis
vladimico9ayk
Charybdis
10,530
5,524
1,061
2,140
13,590
4,373
1,649
11,060
2,037
0
16,319
L
Thoth
xMozilOx
Thoth
12,658
423
1,068
1,579
12,292
3,367
485
3,309
8,983
23,069
0
W
13,706
3,225
2,199
3,657
13,909
5,688
151
10,997
2,670
17
21,657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,738
Gold Earned
58,920
122
Minions Killed
154
0
Camps Cleared
0
1,216,196
Distance Traveled
1,260,409
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,722
648
23
2
0
257,026
0
W
Cernunnos
13,208
881
30
2
0
265,085
5
L
Hades
10,964
731
22
1
0
206,487
1
L
Guan Yu
10,436
696
6
0
0
278,636
0
W
Ra
12,021
801
62
4
0
235,741
0
W
Jormungandr
12,120
808
41
3
0
273,508
2
L
Baba Yaga
12,461
831
53
4
0
242,382
0
W
Charybdis
10,093
673
14
1
0
252,323
0
L
Thoth
9,155
610
18
1
0
231,665
0
W
Ne Zha
11,478
765
7
0
0
233,752
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role