Player Matchup

Ra
Ra
Almightylepel
Ra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Atlas
Atlas
Efflie
Atlas
Level 144
God Stats
9W - 6L
1,622 SR
Queue Stats
70W - 46L
1,722 Elo+
Solo
Neith
Neith
IronSt3alth
Neith
Level 158
God Stats
16W - 12L
1,611 SR
Queue Stats
727W - 713L
1,526 Elo+
Solo
Bakasura
Bakasura
Natayo
Bakasura
Level 113
God Stats
0W - 2L
1,500 SR
Queue Stats
77W - 69L
1,900 Elo+
Solo
Janus
Janus
Syfal
Janus
Level 156
God Stats
9W - 18L
1,533 SR
Queue Stats
420W - 443L
1,587 Elo+
Solo
Team Averages
Level 140
1,553 SR
1,647 Elo+

VS

Team Averages
Level 130
1,467 SR
1,452 Elo+
Thor
Thor
Crastyboii
Thor
Level 112
God Stats
1W - 1L
1,337 SR
Queue Stats
17W - 20L
1,306 Elo+
Party 1
Thoth
Thoth
Darkiriq30
Thoth
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 260L
1,551 Elo+
Solo
Nemesis
Nemesis
Good4Life3
Nemesis
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
32W - 42L
1,422 Elo+
Party 1
Pele
Pele
JustSomeOn3
Pele
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 32L
1,410 Elo+
Party 1
He Bo
He Bo
SplitterSplat
He Bo
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
536W - 526L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 0
3,782
756
0
0
0
Atlas
Efflie
Atlas
8
0 / 3 / 0
4,140
828
1,613
8,387
3,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

10
0 / 1 / 0
4,415
883
2,774
3,224
1,055
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bakasura
Natayo
Bakasura
9
0 / 1 / 0
4,156
831
1,280
3,405
1,240
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Janus
Syfal
Janus
9
1 / 3 / 0
4,542
908
2,054
4,846
1,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 5
4,805
961
1,231
2,630
1,462
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Thoth
11
5 / 0 / 1
5,592
1,118
5,559
2,725
799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Good4Life3
Nemesis
10
1 / 0 / 4
4,700
940
2,153
1,885
1,285
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
0 / 0 / 3
4,719
944
1,996
4,080
2,631
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

10
2 / 1 / 3
4,782
956
4,808
3,170
935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
24
1
Kills
8
8
Deaths
1
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
5
2.5
W
Thoth
5
0
1
5.5
L
Atlas
Efflie
Atlas
0
3
0
0
W
Nemesis
Good4Life3
Nemesis
1
0
4
3
L
0
1
0
0
W
0
0
3
1.5
L
Bakasura
Natayo
Bakasura
0
1
0
0
W
2
1
3
3.5
L
Janus
Syfal
Janus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,721
Damage
15,747
19,862
Taken
14,490
7,580
Mitigated
7,112
3,977
Healing
3,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
1,231
489
134
1,145
2,630
1,462
363
158
2,472
0
9,802
W
Thoth
5,559
166
0
15
2,725
799
213
435
2,136
19,048
0
L
Atlas
Efflie
Atlas
1,613
437
0
1,215
8,387
3,857
0
4,063
4,264
6,873
0
W
Nemesis
Good4Life3
Nemesis
2,153
369
0
1,192
1,885
1,285
52
689
1,196
0
6,552
L
2,774
1,100
0
1,052
3,224
1,055
0
1,144
2,048
0
15,628
W
1,996
343
0
748
4,080
2,631
128
187
3,893
0
17,138
L
Bakasura
Natayo
Bakasura
1,280
784
0
1,210
3,405
1,240
0
2,138
1,211
0
2,261
W
4,808
183
0
643
3,170
935
224
2,198
928
13,442
0
L
Janus
Syfal
Janus
2,054
216
0
500
4,846
1,428
0
3,022
1,707
14,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,035
Gold Earned
24,598
76
Minions Killed
118
0
Camps Cleared
0
434,926
Distance Traveled
576,758
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
3,782
756
0
0
0
4,224
0
W
Thor
4,805
961
14
3
0
103,713
2
W
Thoth
5,592
1,118
27
5
0
123,372
1
L
Atlas
4,140
828
2
0
0
96,098
0
W
Nemesis
4,700
940
15
3
0
119,059
0
L
Neith
4,415
883
31
6
0
102,279
1
W
Pele
4,719
944
46
9
0
118,414
1
L
Bakasura
4,156
831
14
3
0
133,583
2
W
He Bo
4,782
956
16
3
0
112,200
1
L
Janus
4,542
908
29
6
0
98,742
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role