Player Matchup

Cthulhu
Cthulhu
Bronze IV
Cap0w9997
Cthulhu
Bronze IV
Level 47
God Stats
0W - 1L
1,374 SR
Queue Stats
1W - 10L
1,178 MMR
Party 1
Medusa
Medusa
Silver III
Mister_Tize
Medusa
Silver III
Level 90
God Stats
6W - 6L
1,601 SR
Queue Stats
19W - 27L
1,546 MMR
Solo
Baron Samedi
Baron Samedi
Bronze IV
itsmedawg
Baron Samedi
Bronze IV
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
7W - 17L
1,178 MMR
Party 1
Team Averages
Bronze II
Bronze II
Average Tier
Level 68
1,492 SR
1,301 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 106
1,581 SR
1,503 MMR
Zeus
Zeus
Diamond V
Adrian12398
Zeus
Diamond V
Level 129
God Stats
4W - 11L
1,500 SR
Queue Stats
376W - 415L
2,088 MMR
Party 2
Yemoja
Yemoja
Bronze I
ScarletGlove613
Yemoja
Bronze I
Level 126
God Stats
21W - 26L
1,496 SR
Queue Stats
75W - 149L
521 MMR
Solo
Fenrir
Fenrir
Platinum II
bmwlove12345
Fenrir
Platinum II
Level 64
God Stats
82W - 71L
1,748 SR
Queue Stats
522W - 599L
1,901 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cap0w9997
Cthulhu
17
1 / 7 / 14
13,016
723
14,405
25,492
22,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
20
12 / 9 / 3
15,547
864
16,398
23,920
5,766
Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
itsmedawg
Baron Samedi
16
4 / 8 / 8
12,123
674
11,159
18,123
6,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
ArtioBastetThothGilgameshCabrakan

VS

Bans
PersephoneKumbhakarnaAtlasAresGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 5 / 12
15,172
843
34,483
13,391
5,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
3 / 4 / 16
13,865
770
10,581
27,526
29,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
18
11 / 8 / 8
13,802
767
16,619
20,401
8,554
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
60
17
Kills
24
24
Deaths
17
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
10
5
12
3.2
L
Cthulhu
Cap0w9997
Cthulhu
1
7
14
1.14
L
Medusa
12
9
3
1.5
W
3
4
16
2.75
W
Fenrir
11
8
8
1.88
L
Baron Samedi
itsmedawg
Baron Samedi
4
8
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,962
Damage
61,683
67,535
Taken
61,318
34,439
Mitigated
43,366
17,087
Healing
14,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
34,483
3,893
0
1,824
13,391
5,047
1,183
4,249
9,142
86,892
0
L
Cthulhu
Cap0w9997
Cthulhu
14,405
1,146
926
4,284
25,492
22,378
0
17,456
8,036
31,553
0
L
Medusa
16,398
7,439
0
5,825
23,920
5,766
0
18,204
5,716
0
62,423
W
10,581
1,796
1,852
10,047
27,526
29,765
776
12,078
15,448
36,997
0
W
Fenrir
16,619
2,053
0
1,103
20,401
8,554
1,370
9,677
10,724
0
36,445
L
Baron Samedi
itsmedawg
Baron Samedi
11,159
1,075
2,451
3,601
18,123
6,295
0
10,056
8,067
37,987
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,686
Gold Earned
42,839
178
Minions Killed
190
7
Camps Cleared
8
891,350
Distance Traveled
866,292
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
15,172
843
108
6
4
285,355
0
L
Cthulhu
13,016
723
33
2
1
312,546
1
L
Medusa
15,547
864
91
5
2
325,089
3
W
Yemoja
13,865
770
37
2
0
267,459
5
W
Fenrir
13,802
767
45
3
4
313,478
1
L
Baron Samedi
12,123
674
54
3
4
253,715
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role