Player Matchup

Neith
Neith
Dachi96
Neith
Level 24
God Stats
2W - 6L
1,280 SR
Queue Stats
4W - 9L
1,282 Elo+
Party 2
Cthulhu
Cthulhu
LiLbaculum
Cthulhu
Level 32
God Stats
5W - 10L
1,387 SR
Queue Stats
9W - 27L
1,457 Elo+
Party 2
Anubis
Anubis
SpardaHail
Anubis
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 13L
1,366 Elo+
Party 2
Team Averages
Level 29
1,389 SR
1,369 Elo+

VS

Team Averages
Level 54
1,430 SR
1,485 Elo+
Neith
Neith
Poutsoskampilo
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Zarathos13Rus
Zeus
Level 122
God Stats
25W - 47L
1,291 SR
Queue Stats
115W - 149L
1,455 Elo+
Solo
Cthulhu
Cthulhu
rambo723
Cthulhu
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dachi96
Neith
11
1 / 6 / 2
7,693
641
7,781
14,466
5,265
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cthulhu
LiLbaculum
Cthulhu
11
1 / 7 / 1
7,355
613
6,475
17,671
14,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Anubis
SpardaHail
Anubis
12
2 / 6 / 1
8,349
696
3,709
9,862
4,349
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 13
9,578
798
12,899
10,311
2,924
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

15
11 / 2 / 7
10,479
873
18,906
7,605
2,166
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
rambo723
Cthulhu
13
3 / 0 / 13
8,768
731
4,269
6,774
6,144
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
19
19
Deaths
4
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Neith
Dachi96
Neith
1
6
2
0.33
L
Cthulhu
LiLbaculum
Cthulhu
1
7
1
0.21
W
5
2
13
5.75
L
Anubis
SpardaHail
Anubis
2
6
1
0.42
W
11
2
7
7.25
W
Cthulhu
rambo723
Cthulhu
3
0
13
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,965
Damage
36,074
41,999
Taken
24,690
24,142
Mitigated
11,234
5,364
Healing
7,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Dachi96
Neith
7,781
1,811
0
1,108
14,466
5,265
0
8,534
5,932
0
20,980
L
Cthulhu
LiLbaculum
Cthulhu
6,475
52
366
1,535
17,671
14,528
0
7,830
9,841
17,405
0
W
12,899
6,557
0
3,168
10,311
2,924
1,479
4,058
6,012
0
44,583
L
Anubis
SpardaHail
Anubis
3,709
0
559
1,796
9,862
4,349
0
6,831
3,031
25,999
0
W
18,906
2,958
0
2,684
7,605
2,166
533
3,109
4,293
36,651
0
W
Cthulhu
rambo723
Cthulhu
4,269
118
440
1,225
6,774
6,144
114
2,535
3,985
16,342
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,397
Gold Earned
28,825
89
Minions Killed
126
1
Camps Cleared
5
579,951
Distance Traveled
618,916
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,693
641
38
3
0
189,537
0
L
Cthulhu
7,355
613
22
2
0
215,708
6
W
Neith
9,578
798
58
5
1
207,490
2
L
Anubis
8,349
696
29
2
1
174,706
1
W
Zeus
10,479
873
44
4
4
200,556
4
W
Cthulhu
8,768
731
24
2
0
210,870
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role