Player Matchup

Anhur
Anhur
Diamond V
KiritoDLM
Anhur
Diamond V
Level 137
God Stats
2W - 0L
1,991 SR
Queue Stats
20W - 1L
2,381 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 137
1,991 SR
2,381 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 155
1,557 SR
1,630 MMR
Osiris
Osiris
Gold IV
InfernalShadow66
Osiris
Gold IV
Level 155
God Stats
2W - 1L
1,557 SR
Queue Stats
25W - 19L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
KiritoDLM
Anhur
16
7 / 1 / 0
10,503
1,050
13,436
9,154
4,626
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Bans
KaliHe BoSkadiBakasuraAh Muzen Cab

VS

Bans
UllrChronosIzanamiHou YiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 0
8,351
835
5,219
16,545
11,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
1
7
Kills
1
1
Deaths
7
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Anhur
KiritoDLM
Anhur
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,436
Damage
5,219
9,154
Taken
16,545
4,626
Mitigated
11,743
2,783
Healing
2,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,219
1,938
0
2,013
16,545
11,743
0
319
16,226
0
38,813
W
Anhur
KiritoDLM
Anhur
13,436
6,682
0
2,783
9,154
4,626
2,459
206
8,948
50
62,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,503
Gold Earned
8,351
107
Minions Killed
63
5
Camps Cleared
3
168,942
Distance Traveled
193,638
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,351
835
63
6
3
193,638
2
W
Anhur
10,503
1,050
107
11
5
168,942
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role