Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
MopjungeBob
Anhur
Level 144
God Stats
1W - 6L
1,293 SR
Queue Stats
164W - 188L
1,438 Elo+
Solo
Atlas
Atlas
Shylight
Atlas
Level 153
God Stats
2W - 1L
1,840 SR
Queue Stats
130W - 134L
1,481 Elo+
Solo
Yemoja
Yemoja
auRa o iLeaf
Yemoja
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 33L
1,548 Elo+
Solo
Team Averages
Level 130
1,527 SR
1,493 Elo+

VS

Team Averages
Level 113
1,489 SR
1,520 Elo+
Hel
Hel
 
Hel
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
 
The Morrigan
Level 72
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BeerALkaSH
Thor
Level 140
God Stats
4W - 7L
1,474 SR
Queue Stats
827W - 823L
1,559 Elo+
Solo
Gilgamesh
Gilgamesh
HeadMaster987
Gilgamesh
Level 46
God Stats
3W - 0L
1,650 SR
Queue Stats
131W - 116L
1,542 Elo+
Solo
Kuzenbo
Kuzenbo
xGoSuckALemonx
Kuzenbo
Level 160
God Stats
2W - 5L
1,323 SR
Queue Stats
154W - 133L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
15
4 / 3 / 3
8,423
842
10,829
7,783
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

He Bo
 
He Bo
14
4 / 4 / 4
8,364
836
10,828
7,802
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
0 / 7 / 9
6,871
687
8,518
13,297
3,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Atlas
Shylight
Atlas
12
0 / 6 / 5
6,803
680
8,385
13,077
12,265
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Yemoja
13
1 / 4 / 6
7,787
779
3,624
9,525
6,901
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
15
9 / 3 / 9
9,449
945
8,263
11,523
4,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Morrigan
 
The Morrigan
16
6 / 0 / 15
9,353
935
12,460
7,291
3,260
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 1 / 14
8,778
878
10,635
9,134
3,927
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Gilgamesh
HeadMaster987
Gilgamesh
14
2 / 3 / 16
9,206
921
11,160
13,817
7,599
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

14
4 / 2 / 15
8,829
883
5,286
14,041
15,109
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
93
9
Kills
24
24
Deaths
9
27
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
4
3
3
1.83
L
He Bo
 
He Bo
4
4
4
1.5
W
Hel
 
Hel
9
3
9
4.5
W
The Morrigan
 
The Morrigan
6
0
15
13.5
W
3
1
14
10
W
Gilgamesh
HeadMaster987
Gilgamesh
2
3
16
3.33
L
0
7
9
0.64
L
Atlas
Shylight
Atlas
0
6
5
0.42
L
Yemoja
1
4
6
1
W
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,184
Damage
47,804
51,484
Taken
55,806
28,482
Mitigated
34,745
14,019
Healing
29,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
10,829
473
435
1,385
7,783
3,005
0
3,078
4,705
32,359
0
L
He Bo
 
He Bo
10,828
554
825
257
7,802
2,346
0
2,103
5,699
21,700
0
W
Hel
 
Hel
8,263
318
8,896
5,006
11,523
4,850
438
6,539
4,984
17,325
0
W
The Morrigan
 
The Morrigan
12,460
2,739
1,563
1,112
7,291
3,260
1,663
5,635
1,656
24,106
2,744
W
10,635
984
2,353
1,444
9,134
3,927
1,176
6,223
2,911
0
20,130
W
Gilgamesh
HeadMaster987
Gilgamesh
11,160
3,066
2,153
1,751
13,817
7,599
758
9,596
4,221
1,263
16,507
L
8,518
2,680
443
2,250
13,297
3,965
0
6,742
6,555
0
12,295
L
Atlas
Shylight
Atlas
8,385
2,616
0
0
13,077
12,265
0
7,898
5,179
15,585
0
L
Yemoja
3,624
747
7,079
1,345
9,525
6,901
0
4,147
5,378
10,381
0
W
5,286
1,899
2,663
2,589
14,041
15,109
639
5,673
8,368
13,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,248
Gold Earned
45,615
96
Minions Killed
100
0
Camps Cleared
0
785,639
Distance Traveled
955,548
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,423
842
42
4
0
166,725
0
L
He Bo
8,364
836
17
2
0
168,615
0
W
Hel
9,449
945
21
2
0
184,079
0
W
The Morrigan
9,353
935
30
3
0
188,728
3
W
Thor
8,778
878
20
2
0
206,451
4
W
Gilgamesh
9,206
921
15
2
0
200,362
2
L
Anhur
6,871
687
12
1
0
151,111
0
L
Atlas
6,803
680
13
1
0
147,700
3
L
Yemoja
7,787
779
12
1
0
151,488
4
W
Kuzenbo
8,829
883
14
1
0
175,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role