Player Matchup

Cthulhu
Cthulhu
BeOneWithNATURE
Cthulhu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 24L
1,514 Elo+
Solo
Bacchus
Bacchus
KanakaMaoli2267
Bacchus
Level 78
God Stats
0W - 1L
1,895 SR
Queue Stats
13W - 12L
1,506 Elo+
Solo
Fenrir
Fenrir
tigershark219
Fenrir
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,394 Elo+
Solo
Team Averages
Level 81
1,632 SR
1,471 Elo+

VS

Team Averages
Level 118
1,509 SR
1,571 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
OGSHREDZ
Achilles
Level 122
God Stats
6W - 7L
1,490 SR
Queue Stats
39W - 30L
1,550 Elo+
Party 1
Zhong Kui
Zhong Kui
killnkushdaddy
Zhong Kui
Level 110
God Stats
10W - 3L
1,538 SR
Queue Stats
41W - 28L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 3
9,633
741
9,517
18,519
14,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 9 / 1
7,920
609
2,465
12,312
10,482
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
3 / 7 / 1
8,715
670
5,037
15,355
7,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
11 / 4 / 11
10,922
840
13,240
10,022
3,360
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Achilles
OGSHREDZ
Achilles
13
3 / 2 / 15
9,403
723
8,576
13,295
11,050
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
killnkushdaddy
Zhong Kui
15
9 / 2 / 12
10,481
806
16,895
13,328
9,513
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
61
6
Kills
23
23
Deaths
8
5
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
4
11
4.13
L
2
7
3
0.5
L
1
9
1
0.17
W
Achilles
OGSHREDZ
Achilles
3
2
15
5.25
W
Zhong Kui
killnkushdaddy
Zhong Kui
9
2
12
7.5
L
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,019
Damage
38,711
46,186
Taken
36,645
32,799
Mitigated
23,923
2,298
Healing
11,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
13,240
3,720
377
668
10,022
3,360
952
3,613
4,904
0
36,329
L
9,517
442
62
513
18,519
14,964
0
7,274
11,245
33,578
0
L
2,465
225
0
911
12,312
10,482
0
4,495
7,817
7,644
0
W
Achilles
OGSHREDZ
Achilles
8,576
3,506
200
2,103
13,295
11,050
309
4,599
8,577
0
29,659
W
Zhong Kui
killnkushdaddy
Zhong Kui
16,895
3,334
213
7,648
13,328
9,513
1,292
4,529
8,729
40,341
0
L
5,037
1,702
0
812
15,355
7,353
0
5,635
9,720
0
16,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,268
Gold Earned
30,806
86
Minions Killed
127
2
Camps Cleared
8
547,531
Distance Traveled
667,387
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,922
840
50
4
2
226,933
4
L
Cthulhu
9,633
741
47
4
2
221,586
2
L
Bacchus
7,920
609
8
1
0
126,101
0
W
Achilles
9,403
723
30
2
1
228,018
0
W
Zhong Kui
10,481
806
47
4
5
212,436
2
L
Fenrir
8,715
670
31
2
0
199,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role