Player Matchup

Morgan Le Fay
Morgan Le Fay
Jure375
Morgan Le Fay
Level 107
God Stats
3W - 1L
1,622 SR
Queue Stats
63W - 43L
1,616 Elo+
Solo
Hou Yi
Hou Yi
Pl3bLord
Hou Yi
Level 41
God Stats
1W - 5L
1,423 SR
Queue Stats
48W - 55L
1,542 Elo+
Solo
Gilgamesh
Gilgamesh
RockSmasher
Gilgamesh
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
51W - 61L
1,406 Elo+
Solo
Susano
Susano
Ronnon-28
Susano
Level 135
God Stats
1W - 4L
1,401 SR
Queue Stats
116W - 142L
1,550 Elo+
Solo
Anubis
Anubis
ShisonoKyojin
Anubis
Level 61
God Stats
9W - 7L
1,600 SR
Queue Stats
12W - 11L
1,675 Elo+
Solo
Team Averages
Level 75
1,509 SR
1,558 Elo+

VS

Team Averages
Level 58
1,501 SR
1,454 Elo+
Discordia
Discordia
 
Discordia
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BahamaBanana
Chaac
Level 23
God Stats
2W - 1L
1,758 SR
Queue Stats
2W - 4L
1,313 Elo+
Solo
Fafnir
Fafnir
C-Emanuel47
Fafnir
Level 127
God Stats
5W - 3L
1,218 SR
Queue Stats
184W - 180L
1,510 Elo+
Solo
Heimdallr
Heimdallr
FaTal x Decay
Heimdallr
Level 102
God Stats
6W - 4L
1,529 SR
Queue Stats
297W - 263L
1,524 Elo+
Solo
Poseidon
Poseidon
MichaelSiab
Poseidon
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Jure375
Morgan Le Fay
20
6 / 2 / 14
20,832
744
31,323
23,789
9,661
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Pl3bLord
Hou Yi
20
6 / 3 / 8
19,994
714
23,769
22,453
8,750
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilgamesh
RockSmasher
Gilgamesh
20
3 / 12 / 13
18,139
648
19,673
43,723
32,206
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Susano
Ronnon-28
Susano
20
0 / 8 / 5
17,236
616
8,787
23,470
12,928
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
18 / 7 / 5
21,063
752
36,075
36,491
19,714
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
8 / 6 / 8
20,398
729
31,773
17,316
6,121
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
4 / 4 / 9
18,497
661
19,191
29,628
23,329
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fafnir
20
5 / 7 / 17
19,515
697
16,656
47,151
66,834
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
FaTal x Decay
Heimdallr
20
13 / 6 / 11
24,284
867
40,324
32,280
13,383
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poseidon
MichaelSiab
Poseidon
20
2 / 10 / 13
18,144
648
15,190
22,939
5,809
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
90
33
Kills
32
32
Deaths
33
45
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
8
6
8
2
W
4
4
9
2.13
W
Fafnir
5
7
17
1.93
W
Heimdallr
FaTal x Decay
Heimdallr
13
6
11
3.08
L
Morgan Le Fay
Jure375
Morgan Le Fay
6
2
14
6.5
W
Poseidon
MichaelSiab
Poseidon
2
10
13
0.85
L
Hou Yi
Pl3bLord
Hou Yi
6
3
8
3.33
L
Gilgamesh
RockSmasher
Gilgamesh
3
12
13
0.79
L
Susano
Ronnon-28
Susano
0
8
5
0.31
L
18
7
5
2.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,627
Damage
123,134
149,926
Taken
149,314
83,259
Mitigated
115,476
36,880
Healing
40,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
31,773
578
0
905
17,316
6,121
2,557
5,797
11,214
95,756
0
W
19,191
4,681
0
10,206
29,628
23,329
654
13,055
16,221
566
82,817
W
Fafnir
16,656
1,475
0
13,479
47,151
66,834
1,993
20,552
24,803
39,900
0
W
Heimdallr
FaTal x Decay
Heimdallr
40,324
23,615
0
11,585
32,280
13,383
9,307
9,809
21,852
54
168,925
L
Morgan Le Fay
Jure375
Morgan Le Fay
31,323
1,510
110
4,807
23,789
9,661
754
10,780
12,917
109,797
0
W
Poseidon
MichaelSiab
Poseidon
15,190
1,869
0
4,226
22,939
5,809
1,759
16,565
6,019
59,484
0
L
Hou Yi
Pl3bLord
Hou Yi
23,769
10,223
0
9,758
22,453
8,750
1,671
7,956
14,357
0
109,269
L
Gilgamesh
RockSmasher
Gilgamesh
19,673
3,560
651
3,412
43,723
32,206
142
21,773
21,849
0
57,787
L
Susano
Ronnon-28
Susano
8,787
776
318
2,170
23,470
12,928
0
5,776
17,674
0
64,644
L
36,075
791
0
15,654
36,491
19,714
2,892
17,552
18,813
101,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

97,264
Gold Earned
100,838
546
Minions Killed
586
0
Camps Cleared
0
2,575,509
Distance Traveled
2,692,469
22
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
20,398
729
129
5
0
511,084
4
W
Chaac
18,497
661
117
4
0
585,122
2
W
Fafnir
19,515
697
34
1
0
522,407
6
W
Heimdallr
24,284
867
225
8
0
536,911
4
L
Morgan Le Fay
20,832
744
143
5
0
611,114
0
W
Poseidon
18,144
648
81
3
0
536,945
2
L
Hou Yi
19,994
714
129
5
0
554,022
7
L
Gilgamesh
18,139
648
71
3
0
470,959
1
L
Susano
17,236
616
96
3
0
471,629
13
L
Anubis
21,063
752
107
4
0
467,785
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role