Player Matchup

He Bo
He Bo
 
He Bo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
EpicSim
Charybdis
Level 88
God Stats
10W - 4L
1,632 SR
Queue Stats
348W - 296L
1,583 Elo+
Party 1
Ravana
Ravana
ShadowBuddy83
Ravana
Level 135
God Stats
2W - 1L
1,333 SR
Queue Stats
132W - 89L
1,653 Elo+
Party 1
Fafnir
Fafnir
Zecheous
Fafnir
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 5L
1,792 Elo+
Party 1
Atlas
Atlas
cathode
Atlas
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 22L
1,591 Elo+
Party 1
Team Averages
Level 93
1,493 SR
1,624 Elo+

VS

Team Averages
Level 89
1,518 SR
1,398 Elo+
Danzaburou
Danzaburou
KickingYou
Danzaburou
Level 160
God Stats
1W - 3L
1,500 SR
Queue Stats
759W - 811L
1,521 Elo+
Solo
Medusa
Medusa
Padlockrox
Medusa
Level 59
God Stats
2W - 3L
1,488 SR
Queue Stats
41W - 61L
1,410 Elo+
Solo
Anubis
Anubis
Timber Wolf7922
Anubis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 26L
1,283 Elo+
Solo
Xbalanque
Xbalanque
WeedleDeedle
Xbalanque
Level 121
God Stats
3W - 5L
1,505 SR
Queue Stats
313W - 349L
1,389 Elo+
Party 2
Bastet
Bastet
nonGMO_Deadpool
Bastet
Level 79
God Stats
9W - 10L
1,597 SR
Queue Stats
261W - 308L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
11
0 / 2 / 8
8,320
594
1,982
3,420
1,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Charybdis
EpicSim
Charybdis
20
12 / 2 / 11
12,166
869
24,107
12,517
6,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
9 / 2 / 15
11,539
824
10,308
13,414
12,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Fafnir
Zecheous
Fafnir
16
1 / 5 / 22
10,339
739
4,205
14,665
14,569
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
cathode
Atlas
19
10 / 2 / 16
11,253
804
18,792
17,594
21,667
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KickingYou
Danzaburou
14
2 / 4 / 5
8,788
628
10,319
10,782
3,936
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
Padlockrox
Medusa
16
1 / 7 / 7
9,553
682
7,628
13,409
5,274
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
6 / 6 / 4
10,011
715
14,214
12,142
6,209
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
WeedleDeedle
Xbalanque
15
2 / 6 / 6
8,834
631
10,022
12,892
4,787
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

14
1 / 9 / 5
8,329
595
7,192
14,300
5,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
39
32
Kills
12
13
Deaths
32
72
Assists
27
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
0
2
8
2
W
Charybdis
EpicSim
Charybdis
12
2
11
8.75
L
Danzaburou
KickingYou
Danzaburou
2
4
5
1.13
L
Medusa
Padlockrox
Medusa
1
7
7
0.64
W
9
2
15
8.25
L
6
6
4
1.33
L
Xbalanque
WeedleDeedle
Xbalanque
2
6
6
0.83
W
Fafnir
Zecheous
Fafnir
1
5
22
2.4
W
Atlas
cathode
Atlas
10
2
16
9
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,394
Damage
49,375
61,610
Taken
63,525
55,538
Mitigated
25,238
17,411
Healing
16,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
1,982
375
284
596
3,420
1,114
0
1,385
2,035
2,246
0
W
Charybdis
EpicSim
Charybdis
24,107
8,106
414
3,876
12,517
6,094
4,292
1,846
10,671
0
57,822
L
Danzaburou
KickingYou
Danzaburou
10,319
5,110
870
4,077
10,782
3,936
23
2,932
7,690
0
19,070
L
Medusa
Padlockrox
Medusa
7,628
3,456
678
1,325
13,409
5,274
0
7,436
5,840
0
25,562
W
10,308
1,389
583
2,626
13,414
12,094
520
2,424
10,990
0
20,449
L
14,214
221
1,410
2,309
12,142
6,209
0
4,862
7,120
23,879
0
L
Xbalanque
WeedleDeedle
Xbalanque
10,022
4,089
733
2,213
12,892
4,787
58
4,841
7,963
0
22,149
W
Fafnir
Zecheous
Fafnir
4,205
1,569
19
3,134
14,665
14,569
10
4,069
10,596
10,268
0
W
Atlas
cathode
Atlas
18,792
4,410
1,549
4,330
17,594
21,667
173
4,490
13,104
35,178
0
L
7,192
2,638
1,180
1,750
14,300
5,032
0
4,908
9,120
0
14,497

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,617
Gold Earned
45,515
143
Minions Killed
119
0
Camps Cleared
0
1,095,659
Distance Traveled
1,051,312
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,320
594
2
0
0
77,443
0
W
Charybdis
12,166
869
71
5
0
248,719
0
L
Danzaburou
8,788
628
12
1
0
182,971
0
L
Medusa
9,553
682
31
2
0
220,058
0
W
Ravana
11,539
824
26
2
0
281,572
1
L
Anubis
10,011
715
23
2
0
201,439
0
L
Xbalanque
8,834
631
33
2
0
218,554
0
W
Fafnir
10,339
739
13
1
0
216,846
0
W
Atlas
11,253
804
31
2
0
271,079
0
L
Bastet
8,329
595
20
1
0
228,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role