Player Matchup

Bakasura
Bakasura
Masters
 
Bakasura
Masters
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hel
Hel
Diamond II
Cleopatrra
Hel
Diamond II
Level 89
God Stats
3W - 4L
1,612 SR
Queue Stats
159W - 141L
2,351 MMR
Solo
Ymir
Ymir
Masters
GrayIy
Ymir
Masters
Level 160
God Stats
9W - 19L
1,559 SR
Queue Stats
944W - 885L
1,751 MMR
Solo
Chernobog
Chernobog
Masters
Snoopy
Chernobog
Masters
Level 160
God Stats
47W - 15L
1,952 SR
Queue Stats
720W - 595L
2,689 MMR
Party 1
Danzaburou
Danzaburou
Platinum V
Thanatokes
Danzaburou
Platinum V
Level 124
God Stats
7W - 5L
1,677 SR
Queue Stats
107W - 112L
1,752 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 135
1,660 SR
2,009 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 136
1,487 SR
1,758 MMR
Artemis
Artemis
Masters
 
Artemis
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Platinum I
 
Gilgamesh
Platinum I
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Diamond V
 
Athena
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Masters
RankedLoser
Hera
Masters
Level 157
God Stats
3W - 7L
1,136 SR
Queue Stats
595W - 571L
2,691 MMR
Solo
Mercury
Mercury
Gold V
sukali02
Mercury
Gold V
Level 49
God Stats
6W - 3L
1,798 SR
Queue Stats
27W - 24L
1,598 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 1 / 2
8,244
687
7,726
8,571
4,595
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
6 / 4 / 7
7,935
661
6,500
9,296
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
GrayIy
Ymir
9
1 / 2 / 8
6,336
528
5,492
13,065
6,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chernobog
Snoopy
Chernobog
14
3 / 1 / 7
7,912
659
6,492
5,634
1,938
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Danzaburou
Thanatokes
Danzaburou
12
3 / 1 / 6
6,789
566
4,092
8,200
2,792
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CabrakanCamazotzThoth

VS

Bans
ArtioDa JiAtlas
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 2 / 1
6,589
549
6,544
6,294
2,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
 
Gilgamesh
10
1 / 6 / 1
5,987
499
4,415
12,454
7,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Athena
 
Athena
9
0 / 2 / 4
5,599
467
2,515
8,531
5,149
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
2 / 4 / 2
5,689
474
7,635
5,691
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
sukali02
Mercury
12
4 / 3 / 2
7,102
592
4,583
9,370
3,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
17
Kills
9
9
Deaths
17
30
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
4
1
2
5
L
Artemis
 
Artemis
2
2
1
1.25
L
Gilgamesh
 
Gilgamesh
1
6
1
0.25
L
Athena
 
Athena
0
2
4
1
W
6
4
7
2.38
W
Ymir
GrayIy
Ymir
1
2
8
2.5
L
2
4
2
0.75
W
Chernobog
Snoopy
Chernobog
3
1
7
6.5
W
Danzaburou
Thanatokes
Danzaburou
3
1
6
6
L
Mercury
sukali02
Mercury
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,302
Damage
25,692
44,766
Taken
42,340
19,389
Mitigated
19,428
20,317
Healing
7,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
7,726
5,778
0
5,079
8,571
4,595
0
733
7,838
0
42,788
L
Artemis
 
Artemis
6,544
3,897
0
2,269
6,294
2,161
0
1,536
4,758
0
40,599
L
Gilgamesh
 
Gilgamesh
4,415
1,160
0
2,893
12,454
7,166
0
2,454
9,323
0
31,474
L
Athena
 
Athena
2,515
887
0
1,893
8,531
5,149
0
2,328
6,203
13,378
0
W
6,500
320
3,735
4,706
9,296
3,076
0
1,996
7,300
44,196
0
W
Ymir
GrayIy
Ymir
5,492
942
0
1,817
13,065
6,988
0
4,334
8,309
12,658
5,315
L
7,635
1,747
0
305
5,691
1,833
0
3,239
2,312
29,606
0
W
Chernobog
Snoopy
Chernobog
6,492
3,956
0
2,090
5,634
1,938
0
397
5,237
0
61,004
W
Danzaburou
Thanatokes
Danzaburou
4,092
991
0
2,890
8,200
2,792
0
2,690
5,510
0
31,469
L
Mercury
sukali02
Mercury
4,583
1,496
0
409
9,370
3,119
0
1,657
7,308
0
46,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,216
Gold Earned
30,966
406
Minions Killed
325
0
Camps Cleared
0
1,239,879
Distance Traveled
1,177,972
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
8,244
687
122
10
0
272,330
3
L
Artemis
6,589
549
91
8
0
200,324
1
L
Gilgamesh
5,987
499
71
6
0
220,852
3
L
Athena
5,599
467
17
1
0
270,401
4
W
Hel
7,935
661
73
6
0
241,785
3
W
Ymir
6,336
528
18
2
0
228,256
3
L
Hera
5,689
474
60
5
0
233,047
3
W
Chernobog
7,912
659
131
11
0
247,018
3
W
Danzaburou
6,789
566
62
5
0
250,490
4
L
Mercury
7,102
592
86
7
0
253,348
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role