Player Matchup

Zhong Kui
Zhong Kui
HairBear10o3o8
Zhong Kui
Level 155
God Stats
0W - 1L
1,813 SR
Queue Stats
11W - 15L
1,628 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
Level 109
God Stats
91W - 94L
1,367 SR
Queue Stats
367W - 479L
1,392 Elo+
Solo
Geb
Geb
tigershark219
Geb
Level 79
God Stats
0W - 1L
1,698 SR
Queue Stats
6W - 3L
1,500 Elo+
Solo
Team Averages
Level 114
1,626 SR
1,507 Elo+

VS

Team Averages
Level 147
1,611 SR
1,767 Elo+
Izanami
Izanami
PaperThomas
Izanami
Level 141
God Stats
2W - 1L
1,749 SR
Queue Stats
126W - 54L
1,783 Elo+
Party 1
Anubis
Anubis
migul2695
Anubis
Level 144
God Stats
4W - 4L
1,334 SR
Queue Stats
167W - 105L
1,746 Elo+
Party 1
Sun Wukong
Sun Wukong
xNinja Agony
Sun Wukong
Level 155
God Stats
2W - 0L
1,749 SR
Queue Stats
126W - 53L
1,774 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
HairBear10o3o8
Zhong Kui
14
1 / 8 / 2
10,435
549
10,021
21,295
17,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
17
3 / 5 / 2
12,101
637
24,189
16,276
7,264
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 5 / 4
11,917
627
9,567
25,904
29,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
PaperThomas
Izanami
20
15 / 0 / 3
15,607
821
32,614
20,133
7,549
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
migul2695
Anubis
18
2 / 3 / 11
12,513
659
12,013
14,737
5,844
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
xNinja Agony
Sun Wukong
17
1 / 2 / 10
12,392
652
13,445
20,919
18,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
5
Kills
18
18
Deaths
5
8
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
HairBear10o3o8
Zhong Kui
1
8
2
0.25
W
Izanami
PaperThomas
Izanami
15
0
3
16.5
L
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
3
5
2
0.8
W
Anubis
migul2695
Anubis
2
3
11
2.5
L
1
5
4
0.6
W
Sun Wukong
xNinja Agony
Sun Wukong
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,777
Damage
58,072
63,475
Taken
55,789
53,713
Mitigated
32,007
6,624
Healing
25,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
HairBear10o3o8
Zhong Kui
10,021
27
0
2,842
21,295
17,266
0
4,580
16,432
32,565
0
W
Izanami
PaperThomas
Izanami
32,614
28,322
0
10,490
20,133
7,549
2,834
9,567
10,566
0
97,688
L
Ah Muzen Cab
StorrmCrow9
Ah Muzen Cab
24,189
7,310
0
2,355
16,276
7,264
0
2,651
13,346
283
80,499
W
Anubis
migul2695
Anubis
12,013
464
0
7,715
14,737
5,844
503
5,720
9,017
49,587
0
L
9,567
741
0
1,427
25,904
29,183
0
5,237
20,230
19,152
0
W
Sun Wukong
xNinja Agony
Sun Wukong
13,445
3,368
0
7,432
20,919
18,614
0
5,378
13,796
0
46,132

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,453
Gold Earned
40,512
209
Minions Killed
287
6
Camps Cleared
11
852,229
Distance Traveled
976,685
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,435
549
65
3
2
243,556
3
W
Izanami
15,607
821
140
7
4
315,342
0
L
Ah Muzen Cab
12,101
637
121
6
4
322,485
1
W
Anubis
12,513
659
65
3
4
318,809
4
L
Geb
11,917
627
23
1
0
286,188
3
W
Sun Wukong
12,392
652
82
4
3
342,534
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role