Player Matchup

Baron Samedi
Baron Samedi
DeadBySilence
Baron Samedi
Level 118
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 16L
1,530 Elo+
Solo
Hachiman
Hachiman
Dovahtomik
Hachiman
Level 39
God Stats
2W - 5L
1,689 SR
Queue Stats
22W - 13L
1,507 Elo+
Solo
Tyr
Tyr
Tippfehlre
Tyr
Level 108
God Stats
81W - 50L
1,831 SR
Queue Stats
798W - 527L
1,610 Elo+
Solo
Team Averages
Level 88
1,673 SR
1,549 Elo+

VS

Team Averages
Level 125
1,536 SR
1,501 Elo+
Jormungandr
Jormungandr
Sabremul
Jormungandr
Level 158
God Stats
3W - 2L
1,521 SR
Queue Stats
21W - 25L
1,565 Elo+
Solo
Anhur
Anhur
SlayedByANoob
Anhur
Level 149
God Stats
2W - 3L
1,588 SR
Queue Stats
204W - 216L
1,482 Elo+
Solo
Kukulkan
Kukulkan
vishalasplayer
Kukulkan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DeadBySilence
Baron Samedi
14
5 / 3 / 0
9,420
725
8,710
10,734
3,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Dovahtomik
Hachiman
13
1 / 4 / 6
8,575
660
6,015
9,230
2,832
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

13
1 / 3 / 5
8,422
648
6,463
13,588
7,548
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Sabremul
Jormungandr
14
2 / 1 / 6
8,972
690
8,514
11,226
10,124
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
5 / 2 / 5
9,954
766
10,053
8,805
3,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
15
3 / 4 / 6
9,624
740
5,465
5,991
2,152
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
27
7
Kills
10
10
Deaths
7
11
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
DeadBySilence
Baron Samedi
5
3
0
1.67
L
Hachiman
Dovahtomik
Hachiman
1
4
6
1
W
Jormungandr
Sabremul
Jormungandr
2
1
6
5
W
5
2
5
3.75
L
1
3
5
1.17
W
Kukulkan
3
4
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,188
Damage
24,032
33,552
Taken
26,022
14,362
Mitigated
15,898
9,346
Healing
1,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
DeadBySilence
Baron Samedi
8,710
1,255
971
4,078
10,734
3,982
38
5,891
4,843
31,408
0
L
Hachiman
Dovahtomik
Hachiman
6,015
3,546
71
1,751
9,230
2,832
468
4,293
4,937
0
24,079
W
Jormungandr
Sabremul
Jormungandr
8,514
2,462
0
774
11,226
10,124
165
4,267
6,959
28,955
0
W
10,053
5,201
0
1,215
8,805
3,622
0
3,485
5,320
0
37,229
L
6,463
1,006
0
2,475
13,588
7,548
0
4,472
9,116
0
22,206
W
Kukulkan
5,465
239
0
0
5,991
2,152
376
1,440
4,551
29,526
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,417
Gold Earned
28,550
135
Minions Killed
167
6
Camps Cleared
7
709,996
Distance Traveled
718,129
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,420
725
60
5
2
203,845
2
L
Hachiman
8,575
660
40
3
1
230,667
6
W
Jormungandr
8,972
690
35
3
0
257,939
5
W
Anhur
9,954
766
76
6
5
229,867
3
L
Tyr
8,422
648
35
3
3
275,484
2
W
Kukulkan
9,624
740
56
4
2
230,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role